updates
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+9
-1
@@ -4950,6 +4950,8 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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_detalhes.time_type = 1
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end
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end
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Details.lastBattlegroundStartTime = GetTime()
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elseif (zoneType == "arena") then
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@@ -5618,7 +5620,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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_detalhes:SchedulePetUpdate (6)
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end
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function _detalhes.parser_functions:START_TIMER(...)
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function _detalhes.parser_functions:START_TIMER(...) --~timer
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if (_detalhes.debug) then
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_detalhes:Msg("(debug) found a timer.")
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@@ -5657,7 +5659,13 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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_detalhes.tabela_vigente.discard_segment = true
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Details:EndCombat()
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end
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Details.lastBattlegroundStartTime = GetTime()
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Details:StartCombat()
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if (Details.debug) then
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Details:Msg("(debug) a battleground has started.")
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end
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end
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-- ~load
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