- Fixed many DPS inacuracy when playing outside a party or raid group.
- Full cleanup done on comm message handlers. - Created a window for update alert.
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+4
-2
@@ -354,6 +354,8 @@
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-- ~end
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function _detalhes:SairDoCombate (bossKilled, from_encounter_end)
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--print ("=== Saiu de Combate! ===", _tempo)
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) ended a combat.")
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end
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@@ -829,10 +831,10 @@
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--> envia os dados do proprio host pra ele antes
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if (host_of) then
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_detalhes:SendCustomRaidData ("equalize_actors", host_of, nil, data)
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_detalhes:SendRaidDataAs (_detalhes.network.ids.CLOUD_EQUALIZE, host_of, nil, data)
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_detalhes:EqualizeActors()
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else
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_detalhes:SendRaidData ("equalize_actors", data)
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_detalhes:SendRaidData (_detalhes.network.ids.CLOUD_EQUALIZE, data)
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end
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end
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