Fixed things about the Real Time DPS; Open Raid Lib Update

This commit is contained in:
Tercio Jose
2023-07-17 22:02:35 -03:00
parent e2e2369a81
commit 72120a8a3e
12 changed files with 292 additions and 449 deletions
+7
View File
@@ -2250,6 +2250,13 @@ local iconFrame_OnEnter = function(self)
end
end
if (actor.spec == 1473) then
local damageDone = math.floor(actor.total + actor.extra_bar)
GameCooltip:AddLine("Evoker Predicted Damage:", Details:Format(damageDone) .. " (" .. Details:Format(damageDone / Details:GetCurrentCombat():GetCombatTime()) .. ")", 1, "white")
GameCooltip:AddIcon([[]], 1, 1, 1, 20)
Details:AddTooltipBackgroundStatusbar()
end
GameCooltip:SetOption("FixedHeight", height)
GameCooltip:ShowCooltip()