Fixed things about the Real Time DPS; Open Raid Lib Update
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@@ -2589,12 +2589,14 @@ local actor_class_color_r, actor_class_color_g, actor_class_color_b
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percentText = percentText or ""
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if ((Details.time_type == 3 or (Details.combat_log.evoker_show_realtimedps and Details.playerspecid == 1473)) and Details.in_combat) then --real time
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local actorSerial = thisLine:GetActor().serial
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local currentDps = Details.CurrentDps.GetCurrentDps(actorSerial)
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if (currentDps and currentDps > 0) then
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currentDps = Details:ToK2(currentDps)
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if (thisLine:GetActor()) then
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local actorSerial = thisLine:GetActor().serial
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local currentDps = Details.CurrentDps.GetCurrentDps(actorSerial)
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if (currentDps and currentDps > 0) then
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currentDps = Details:ToK2(currentDps)
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end
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perSecondText = currentDps
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end
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perSecondText = currentDps
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end
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--check if the instance is showing total, dps and percent
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