- Emergencial fix for death logs which sometimes was breaking the addon data capture.
- Fixed window alerts which was showing behind the bars. - Fixed a issue where Details! windows wasn't hidden when a pet battle starts. - Fixed a issue with segments menu when a window is placed on the right side of the screen. - Fixed death log issue with friendly fire hits.
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@@ -53,10 +53,6 @@ local class_type = _detalhes.atributos.misc
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local DATA_TYPE_START = _detalhes._detalhes_props.DATA_TYPE_START
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local DATA_TYPE_END = _detalhes._detalhes_props.DATA_TYPE_END
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local DFLAG_player = _detalhes.flags.player
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local DFLAG_group = _detalhes.flags.in_group
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local DFLAG_player_group = _detalhes.flags.player_in_group
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local div_abre = _detalhes.divisores.abre
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local div_fecha = _detalhes.divisores.fecha
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local div_lugar = _detalhes.divisores.colocacao
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@@ -547,7 +543,6 @@ function atributo_misc:RefreshWindow (instancia, tabela_do_combate, forcar, expo
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--end
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for index, player in _ipairs (conteudo) do
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--if (_bit_band (player.flag, DFLAG_player_group) >= 0x101) then --> é um player e esta em grupo
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if (player.grupo) then --> é um player e esta em grupo
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if (not player[keyName] or player[keyName] < 1) then --> dano menor que 1, interromper o loop
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amount = index - 1
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