- memory usage decreased in approximately 20%.

- small parser speed improvement, approximately 4%.
- fixed some memory leaks.
- fixed issues were details doesn't open with /details new.
- added feedback options for details report.
This commit is contained in:
Tercio
2013-10-14 16:31:35 -03:00
parent 6afc2ad758
commit 6f8d9b7ccc
55 changed files with 355 additions and 292 deletions
+8 -2
View File
@@ -9,7 +9,7 @@ function _G._detalhes:Start()
--> details defaults
_detalhes.debug = false
local _
--> who is
self.playername = UnitName ("player")
self.playerserial = UnitGUID ("player")
@@ -30,7 +30,7 @@ function _G._detalhes:Start()
self.in_combat = false
self.combat_id = self.combat_id or 0
self.instances_amount = self.instances_amount or 12
self.segments_amount = self.segments_amount or 25
self.segments_amount = self.segments_amount or 12
self.segments_amount_to_save = self.segments_amount_to_save or 5
self.memory_threshold = self.memory_threshold or 3
self.memory_ram = self.memory_ram or 64
@@ -186,6 +186,10 @@ function _G._detalhes:Start()
self.yesNo:Hide()
--> start instances
--_detalhes.custom = {}
--_detalhes.tabela_instancias = {}
if (self:QuantasInstancias() == 0) then
self:CriarInstancia()
else
@@ -313,4 +317,6 @@ function _G._detalhes:Start()
_detalhes:OpenWelcomeWindow()
end
end