Bug fixes
- Fixed an error showing SetBorderSizes(). - Fixed an error while on a Battleground. - Fixed tiny threat green icon.
This commit is contained in:
+6
-1
@@ -5821,7 +5821,12 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
|
||||
local players = GetNumBattlefieldScores()
|
||||
|
||||
for i = 1, players do
|
||||
local name, killingBlows, honorableKills, deaths, honorGained, faction, race, class, classToken, damageDone, healingDone, bgRating, ratingChange, preMatchMMR, mmrChange, talentSpec = GetBattlefieldScore(i)
|
||||
local name, killingBlows, honorableKills, deaths, honorGained, faction, race, rank, class, classToken, damageDone, healingDone, bgRating, ratingChange, preMatchMMR, mmrChange, talentSpec
|
||||
if (DetailsFramework.IsTBCWow()) then
|
||||
name, killingBlows, honorableKills, deaths, honorGained, faction, rank, race, class, classToken, damageDone, healingDone, bgRating, ratingChange, preMatchMMR, mmrChange, talentSpec = GetBattlefieldScore(i)
|
||||
else
|
||||
name, killingBlows, honorableKills, deaths, honorGained, faction, race, class, classToken, damageDone, healingDone, bgRating, ratingChange, preMatchMMR, mmrChange, talentSpec = GetBattlefieldScore(i)
|
||||
end
|
||||
|
||||
--damage done
|
||||
local actor = _detalhes.tabela_vigente(1, name)
|
||||
|
||||
Reference in New Issue
Block a user