Merging Seal of Command on Wrath classic
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@@ -189,12 +189,12 @@ _detalhes.EncounterDetailsTempWindow = function(EncounterDetails)
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row.textura:SetStatusBarColor (.5, .5, .5, 0)
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row.textura:SetMinMaxValues(0,100)
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row.lineText1 = row.textura:CreateFontString (nil, "OVERLAY", "GameFontHighlightSmall")
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row.lineText1 = row.textura:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
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row.lineText1:SetPoint("LEFT", row.textura, "LEFT", 22, -1)
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row.lineText1:SetJustifyH("LEFT")
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row.lineText1:SetTextColor (1,1,1,1)
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row.lineText4 = row.textura:CreateFontString (nil, "OVERLAY", "GameFontHighlightSmall")
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row.lineText4 = row.textura:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
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row.lineText4:SetPoint("RIGHT", row.textura, "RIGHT", -2, 0)
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row.lineText4:SetJustifyH("RIGHT")
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row.lineText4:SetTextColor (1,1,1,1)
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@@ -994,7 +994,7 @@ _detalhes.EncounterDetailsTempWindow = function(EncounterDetails)
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texture:SetHeight(9)
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texture:SetPoint("TOPLEFT", EncounterDetails.Frame, "TOPLEFT", (i*65) + 499, -81)
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texture:SetColorTexture (unpack(grafico_cores[i]))
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local text = g:CreateFontString (nil, "OVERLAY", "GameFontHighlightSmall")
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local text = g:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
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text:SetPoint("LEFT", texture, "right", 2, 0)
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text:SetJustifyH("LEFT")
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if (i == 1) then
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@@ -1579,13 +1579,13 @@ _detalhes.EncounterDetailsTempWindow = function(EncounterDetails)
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line.icon:SetPoint("left", line, "left", 2, 0)
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line.icon:SetSize(14, 14)
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line.lefttext = line:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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line.lefttext = line:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
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line.lefttext:SetPoint("left", line.icon, "right", 2, 0)
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line.lefttext:SetWidth(line:GetWidth() - 26)
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line.lefttext:SetHeight(14)
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line.lefttext:SetJustifyH("left")
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line.righttext = line:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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line.righttext = line:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
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line.righttext:SetPoint("left", line.icon, "right", 46, 0)
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line.righttext:SetWidth(line:GetWidth() - 60)
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line.righttext:SetHeight(14)
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@@ -1916,7 +1916,7 @@ _detalhes.EncounterDetailsTempWindow = function(EncounterDetails)
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spellinfo:SetScript("OnEnter", info_onenter)
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spellinfo:SetScript("OnLeave", info_onleave)
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local spellinfotext = spellinfo:CreateFontString (nil, "overlay", "GameFontNormal")
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local spellinfotext = spellinfo:CreateFontString(nil, "overlay", "GameFontNormal")
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spellinfotext:SetPoint("center", spellinfo, "center")
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spellinfotext:SetText("info")
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spellinfo:SetPoint("left", spellname.widget, "right", 4, 0)
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@@ -2380,13 +2380,13 @@ local ScrollCreateLine = function(self, index)
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local icon = statusBar:CreateTexture("$parentIcon", "overlay")
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icon:SetSize(ScrollLineHeight, ScrollLineHeight)
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local name = statusBar:CreateFontString ("$parentName", "overlay", "GameFontNormal")
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local name = statusBar:CreateFontString("$parentName", "overlay", "GameFontNormal")
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_detalhes.gump:SetFontSize (name, 10)
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icon:SetPoint("left", line, "left", 2, 0)
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name:SetPoint("left", icon, "right", 2, 0)
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_detalhes.gump:SetFontColor(name, "white")
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local done = statusBar:CreateFontString ("$parentDone", "overlay", "GameFontNormal")
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local done = statusBar:CreateFontString("$parentDone", "overlay", "GameFontNormal")
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_detalhes.gump:SetFontSize (done, 10)
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_detalhes.gump:SetFontColor(done, "white")
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done:SetPoint("right", line, "right", -2, 0)
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@@ -2456,9 +2456,9 @@ for i = 1, 10 do
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local icon = line:CreateTexture("$parentIcon", "overlay")
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icon:SetSize(16, 16)
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icon:SetTexture([[Interface\AddOns\Details\images\clock]])
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local name = line:CreateFontString ("$parentName", "overlay", "GameFontNormal")
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local name = line:CreateFontString("$parentName", "overlay", "GameFontNormal")
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_detalhes.gump:SetFontSize (name, 10)
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local done = line:CreateFontString ("$parentDone", "overlay", "GameFontNormal")
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local done = line:CreateFontString("$parentDone", "overlay", "GameFontNormal")
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_detalhes.gump:SetFontSize (done, 10)
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icon:SetPoint("left", line, "left", 2, 0)
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@@ -2484,11 +2484,11 @@ for i = 1, 20 do
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line:SetBackdrop({bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
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line:SetBackdropColor(unpack(BGColorDefault))
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line:Hide()
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local name = line:CreateFontString ("$parentName", "overlay", "GameFontNormal")
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local name = line:CreateFontString("$parentName", "overlay", "GameFontNormal")
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_detalhes.gump:SetFontSize (name, 9)
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name:SetPoint("left", line, "left", 2, 0)
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local done = line:CreateFontString ("$parentDone", "overlay", "GameFontNormal")
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local done = line:CreateFontString("$parentDone", "overlay", "GameFontNormal")
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_detalhes.gump:SetFontSize (done, 9)
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done:SetPoint("right", line, "right", -2, 0)
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