Merging Seal of Command on Wrath classic
This commit is contained in:
+2
-2
@@ -289,7 +289,7 @@ function _detalhes.PlayBestDamageOnGuild (damage)
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----------------------------------------------
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local NewDamageRecord = DetailsNewDamageRecord:CreateFontString ("NewDamageRecordFontString", "OVERLAY")
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local NewDamageRecord = DetailsNewDamageRecord:CreateFontString("NewDamageRecordFontString", "OVERLAY")
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NewDamageRecord:SetFont ([=[Fonts\FRIZQT__.TTF]=], 12, "OUTLINE")
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NewDamageRecord:SetText("Damage Record!")
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NewDamageRecord:SetDrawLayer ("OVERLAY", 0)
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@@ -328,7 +328,7 @@ function _detalhes.PlayBestDamageOnGuild (damage)
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----------------------------------------------
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local DamageAmount = DetailsNewDamageRecord:CreateFontString ("DamageAmountFontString", "OVERLAY")
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local DamageAmount = DetailsNewDamageRecord:CreateFontString("DamageAmountFontString", "OVERLAY")
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DamageAmount:SetFont ([=[Fonts\FRIZQT__.TTF]=], 12, "THICKOUTLINE")
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DamageAmount:SetText(_detalhes:comma_value (damage))
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DamageAmount:SetDrawLayer ("OVERLAY", 0)
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+3
-3
@@ -7,7 +7,7 @@ local CreateFrame = CreateFrame
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local GetTime = GetTime
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local GetCursorPosition = GetCursorPosition
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local GameTooltip = GameTooltip
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local _select = select
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local select = select
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local _detalhes = _G._detalhes
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local gump = _detalhes.gump
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@@ -17,7 +17,7 @@ function gump:NewLabel2 (parent, container, member, text, font, size, color)
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font = font or "GameFontHighlightSmall"
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local newFontString = parent:CreateFontString (nil, "OVERLAY", font)
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local newFontString = parent:CreateFontString(nil, "OVERLAY", font)
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if (member) then
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container [member] = newFontString
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end
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@@ -71,7 +71,7 @@ function gump:NewDetailsButton (parent, container, instancia, func, param1, para
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new_button:SetDisabledTexture (pic_disabled)
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new_button:SetHighlightTexture(pic_highlight, "ADD")
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local new_text = new_button:CreateFontString (nil, "OVERLAY", "GameFontNormal")
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local new_text = new_button:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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new_text:SetPoint("center", new_button, "center")
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new_button.text = new_text
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@@ -56,7 +56,7 @@ local libwindow = LibStub("LibWindow-1.1")
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f.Close:SetScript("OnClick", function() f:Hide() end)
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--title
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f.Title = f.TitleBar:CreateFontString ("$parentTitle", "overlay", "GameFontNormal")
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f.Title = f.TitleBar:CreateFontString("$parentTitle", "overlay", "GameFontNormal")
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f.Title:SetPoint("center", f.TitleBar, "center")
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f.Title:SetTextColor (.8, .8, .8, 1)
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f.Title:SetText("Details! Benchmark")
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@@ -464,7 +464,7 @@ function Details:CreateCurrentDpsFrame(parent, name)
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rightOrnamentTexture:SetAlpha(0.6)
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--title bar
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local TitleString = f:CreateFontString (nil, "overlay", "GameFontNormal")
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local TitleString = f:CreateFontString(nil, "overlay", "GameFontNormal")
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TitleString:SetPoint("top", f, "top", 0, -5)
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TitleString:SetText("Details! Arena Real Time DPS Tracker")
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DF:SetFontSize (TitleString, 9)
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@@ -498,12 +498,12 @@ function Details:CreateCurrentDpsFrame(parent, name)
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end
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--labels for mythic dungeon / group party
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local labelGroupDamage = f:CreateFontString (nil, "overlay", "GameFontNormal")
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local labelGroupDamage = f:CreateFontString(nil, "overlay", "GameFontNormal")
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labelGroupDamage:SetText("Real Time Group DPS")
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DF:SetFontSize (labelGroupDamage, 14)
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DF:SetFontOutline (labelGroupDamage, "NONE")
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local labelGroupDamage_DPS = f:CreateFontString (nil, "overlay", "GameFontNormal")
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local labelGroupDamage_DPS = f:CreateFontString(nil, "overlay", "GameFontNormal")
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labelGroupDamage_DPS:SetText("0")
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labelGroupDamage:SetPoint("center", f, "center", 0, 10)
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@@ -16,16 +16,16 @@
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local _math_ceil = math.ceil --lua local
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local _math_floor = math.floor --lua local
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local ipairs = ipairs --lua local
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local _pairs = pairs --lua local
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local pairs = pairs --lua local
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local _string_lower = string.lower --lua local
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local _table_sort = table.sort --lua local
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local _table_insert = table.insert --lua local
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local tinsert = table.insert --lua local
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local _unpack = unpack --lua local
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local _setmetatable = setmetatable --lua local
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local _GetSpellInfo = _detalhes.getspellinfo --api local
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local _CreateFrame = CreateFrame --api local
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local _GetTime = GetTime --api local
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local GetTime = GetTime --api local
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local _GetCursorPosition = GetCursorPosition --api local
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local _GameTooltip = GameTooltip --api local
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local UIParent = UIParent --api local
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@@ -1014,7 +1014,7 @@
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button.icon:SetTexture([[Interface\AddOns\Details\images\custom_icones]])
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button.icon:SetTexCoord (p*(i-1), p*(i), 0, 1)
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button.text = button:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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button.text = button:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
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button.text:SetPoint("left", button.icon, "right", 4, 0)
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button.text:SetText(attributes [i] and attributes [i].label or "")
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button.text:SetTextColor (.9, .9, .9, 1)
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@@ -1733,7 +1733,7 @@
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local script = code_editor:GetText()
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local func, errortext = loadstring (script)
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if (not func) then
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local firstLine = strsplit ("\n", script, 2)
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local firstLine = strsplit("\n", script, 2)
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errortext = errortext:gsub (firstLine, "")
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errortext = errortext:gsub ("%[string \"", "")
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errortext = errortext:gsub ("...\"]:", "")
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@@ -362,11 +362,11 @@ function Details:CreateEventTrackerFrame(parent, name)
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local righticon = statusbar:CreateTexture("$parentRightIcon", "overlay")
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righticon:SetPoint("right", line, "right", 0, 0)
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local lefttext = statusbar:CreateFontString ("$parentLeftText", "overlay", "GameFontNormal")
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local lefttext = statusbar:CreateFontString("$parentLeftText", "overlay", "GameFontNormal")
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DF:SetFontSize (lefttext, 9)
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lefttext:SetPoint("left", lefticon, "right", 2, 0)
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local righttext = statusbar:CreateFontString ("$parentRightText", "overlay", "GameFontNormal")
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local righttext = statusbar:CreateFontString("$parentRightText", "overlay", "GameFontNormal")
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DF:SetFontSize (righttext, 9)
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righttext:SetPoint("right", righticon, "left", -2, 0)
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@@ -591,7 +591,7 @@ function Details:CreateEventTrackerFrame(parent, name)
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end
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--title text
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local TitleString = f:CreateFontString (nil, "overlay", "GameFontNormal")
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local TitleString = f:CreateFontString(nil, "overlay", "GameFontNormal")
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TitleString:SetPoint("top", f, "top", 0, -3)
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TitleString:SetText("Details!: Event Tracker")
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local TitleBackground = f:CreateTexture(nil, "artwork")
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+15
-15
@@ -61,7 +61,7 @@ function Details:OpenForge()
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end
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if (not have_plugins_enabled and false) then
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local nopluginLabel = f:CreateFontString (nil, "overlay", "GameFontNormal")
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local nopluginLabel = f:CreateFontString(nil, "overlay", "GameFontNormal")
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local nopluginIcon = f:CreateTexture(nil, "overlay")
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nopluginIcon:SetPoint("bottomleft", f, "bottomleft", 10, 10)
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nopluginIcon:SetSize(16, 16)
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@@ -164,7 +164,7 @@ function Details:OpenForge()
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w:SetSize(600, 20)
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w:SetPoint("topleft", f, "topleft", 164, -40)
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--
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local label = w:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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local label = w:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
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label:SetText(L["STRING_FORGE_FILTER_PLAYERNAME"] .. ": ")
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label:SetPoint("left", w, "left", 5, 0)
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local entry = fw:CreateTextEntry (w, nil, 120, 20, "entry", "DetailsForgeAllPlayersNameFilter")
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@@ -228,7 +228,7 @@ function Details:OpenForge()
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w:SetSize(600, 20)
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w:SetPoint("topleft", f, "topleft", 164, -40)
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--
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local label = w:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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local label = w:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
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label:SetText(L["STRING_FORGE_FILTER_PETNAME"] .. ": ")
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label:SetPoint("left", w, "left", 5, 0)
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local entry = fw:CreateTextEntry (w, nil, 120, 20, "entry", "DetailsForgeAllPetsNameFilter")
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@@ -236,7 +236,7 @@ function Details:OpenForge()
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entry:SetPoint("left", label, "right", 2, 0)
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entry:SetTemplate(Details.gump:GetTemplate("button", "OPTIONS_BUTTON_TEMPLATE"))
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--
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local label = w:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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local label = w:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
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label:SetText(L["STRING_FORGE_FILTER_OWNERNAME"] .. ": ")
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label:SetPoint("left", entry.widget, "right", 20, 0)
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local entry = fw:CreateTextEntry (w, nil, 120, 20, "entry", "DetailsForgeAllPetsOwnerFilter")
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@@ -315,7 +315,7 @@ function Details:OpenForge()
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w:SetSize(600, 20)
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w:SetPoint("topleft", f, "topleft", 164, -40)
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--
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local label = w:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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local label = w:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
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label:SetText(L["STRING_FORGE_FILTER_ENEMYNAME"] .. ": ")
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label:SetPoint("left", w, "left", 5, 0)
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local entry = fw:CreateTextEntry (w, nil, 120, 20, "entry", "DetailsForgeAllEnemiesNameFilter")
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@@ -412,7 +412,7 @@ function Details:OpenForge()
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w:SetSize(600, 20)
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w:SetPoint("topleft", f, "topleft", 164, -40)
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--
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local label = w:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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local label = w:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
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label:SetText(L["STRING_FORGE_FILTER_SPELLNAME"] .. ": ")
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label:SetPoint("left", w, "left", 5, 0)
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local entry = fw:CreateTextEntry (w, nil, 120, 20, "entry", "DetailsForgeAllSpellsNameFilter")
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@@ -420,7 +420,7 @@ function Details:OpenForge()
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entry:SetPoint("left", label, "right", 2, 0)
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entry:SetTemplate(Details.gump:GetTemplate("button", "OPTIONS_BUTTON_TEMPLATE"))
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--
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local label = w:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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local label = w:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
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label:SetText(L["STRING_FORGE_FILTER_CASTERNAME"] .. ": ")
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label:SetPoint("left", entry.widget, "right", 20, 0)
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local entry = fw:CreateTextEntry (w, nil, 120, 20, "entry", "DetailsForgeAllSpellsCasterFilter")
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@@ -542,7 +542,7 @@ function Details:OpenForge()
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w:SetSize(600, 20)
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w:SetPoint("topleft", f, "topleft", 164, -40)
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--
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local label = w:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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local label = w:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
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label:SetText(L["STRING_FORGE_FILTER_SPELLNAME"] .. ": ")
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label:SetPoint("left", w, "left", 5, 0)
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local entry = fw:CreateTextEntry (w, nil, 120, 20, "entry", "DetailsForgeEncounterSpellsNameFilter")
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@@ -550,7 +550,7 @@ function Details:OpenForge()
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entry:SetPoint("left", label, "right", 2, 0)
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entry:SetTemplate(Details.gump:GetTemplate("button", "OPTIONS_BUTTON_TEMPLATE"))
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--
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local label = w:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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local label = w:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
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label:SetText(L["STRING_FORGE_FILTER_CASTERNAME"] .. ": ")
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label:SetPoint("left", entry.widget, "right", 20, 0)
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local entry = fw:CreateTextEntry (w, nil, 120, 20, "entry", "DetailsForgeEncounterSpellsCasterFilter")
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@@ -558,7 +558,7 @@ function Details:OpenForge()
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entry:SetPoint("left", label, "right", 2, 0)
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entry:SetTemplate(Details.gump:GetTemplate("button", "OPTIONS_BUTTON_TEMPLATE"))
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--
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local label = w:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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local label = w:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
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label:SetText(L["STRING_FORGE_FILTER_ENCOUNTERNAME"] .. ": ")
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label:SetPoint("left", entry.widget, "right", 20, 0)
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local entry = fw:CreateTextEntry (w, nil, 120, 20, "entry", "DetailsForgeEncounterSpellsEncounterFilter")
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@@ -702,7 +702,7 @@ function Details:OpenForge()
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npcIdFrame:SetSize(600, 20)
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npcIdFrame:SetPoint("topleft", f, "topleft", 164, -40)
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local filterSpellNameLabel = npcIdFrame:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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local filterSpellNameLabel = npcIdFrame:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
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filterSpellNameLabel:SetText(L["STRING_FORGE_FILTER_SPELLNAME"] .. ": ")
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filterSpellNameLabel:SetPoint("left", npcIdFrame, "left", 5, 0)
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@@ -797,7 +797,7 @@ function Details:OpenForge()
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w:SetSize(600, 20)
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w:SetPoint("topleft", f, "topleft", 164, -40)
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--
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local label = w:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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local label = w:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
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label:SetText(L["STRING_FORGE_FILTER_BARTEXT"] .. ": ")
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label:SetPoint("left", w, "left", 5, 0)
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local entry = fw:CreateTextEntry (w, nil, 120, 20, "entry", "DetailsForgeDBMBarsTextFilter")
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@@ -805,7 +805,7 @@ function Details:OpenForge()
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entry:SetPoint("left", label, "right", 2, 0)
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entry:SetTemplate(Details.gump:GetTemplate("button", "OPTIONS_BUTTON_TEMPLATE"))
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--
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local label = w:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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local label = w:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
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label:SetText(L["STRING_FORGE_FILTER_ENCOUNTERNAME"] .. ": ")
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label:SetPoint("left", entry.widget, "right", 20, 0)
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local entry = fw:CreateTextEntry (w, nil, 120, 20, "entry", "DetailsForgeDBMBarsEncounterFilter")
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@@ -928,7 +928,7 @@ function Details:OpenForge()
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w:SetSize(600, 20)
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w:SetPoint("topleft", f, "topleft", 164, -40)
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--
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local label = w:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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local label = w:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
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label:SetText(L["STRING_FORGE_FILTER_BARTEXT"] .. ": ")
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label:SetPoint("left", w, "left", 5, 0)
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local entry = fw:CreateTextEntry (w, nil, 120, 20, "entry", "DetailsForgeBigWigsBarsTextFilter")
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@@ -936,7 +936,7 @@ function Details:OpenForge()
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entry:SetPoint("left", label, "right", 2, 0)
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entry:SetTemplate(Details.gump:GetTemplate("button", "OPTIONS_BUTTON_TEMPLATE"))
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--
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local label = w:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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local label = w:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
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label:SetText(L["STRING_FORGE_FILTER_ENCOUNTERNAME"] .. ": ")
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label:SetPoint("left", entry.widget, "right", 20, 0)
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local entry = fw:CreateTextEntry (w, nil, 120, 20, "entry", "DetailsForgeBWBarsEncounterFilter")
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@@ -16,7 +16,7 @@ local abs = _G.abs
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local unpack = unpack
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--api locals
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local CreateFrame = CreateFrame
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local _GetTime = GetTime
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local GetTime = GetTime
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local _GetCursorPosition = GetCursorPosition
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local UIParent = UIParent
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local _IsAltKeyDown = IsAltKeyDown
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@@ -1933,7 +1933,7 @@ local lineScript_Onmousedown = function(self, button)
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self._instance:HandleTextsOnMouseClick (self, "down")
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self.mouse_down = _GetTime()
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self.mouse_down = GetTime()
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self.button = button
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local x, y = _GetCursorPosition()
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self.x = floor(x)
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@@ -1964,7 +1964,7 @@ local lineScript_Onmouseup = function(self, button)
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x = floor(x)
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y = floor(y)
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if (self.mouse_down and (self.mouse_down+0.4 > _GetTime() and (x == self.x and y == self.y)) or (x == self.x and y == self.y)) then
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if (self.mouse_down and (self.mouse_down+0.4 > GetTime() and (x == self.x and y == self.y)) or (x == self.x and y == self.y)) then
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if (self.button == "LeftButton" or self.button == "MiddleButton") then
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if (self._instance.atributo == 5 or is_shift_down) then
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--report
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@@ -4889,13 +4889,13 @@ do
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tinsert(_G.UISpecialFrames, "DetailsLoadWallpaperImage")
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local t = f:CreateFontString (nil, "overlay", "GameFontNormal")
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local t = f:CreateFontString(nil, "overlay", "GameFontNormal")
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t:SetText(Loc ["STRING_OPTIONS_WALLPAPER_LOAD_EXCLAMATION"])
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t:SetPoint("topleft", f, "topleft", 15, -25)
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t:SetJustifyH("left")
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f.t = t
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local filename = f:CreateFontString (nil, "overlay", "GameFontHighlightLeft")
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local filename = f:CreateFontString(nil, "overlay", "GameFontHighlightLeft")
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filename:SetPoint("topleft", f, "topleft", 15, -128)
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filename:SetText(Loc ["STRING_OPTIONS_WALLPAPER_LOAD_FILENAME"])
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+115
-115
@@ -10,11 +10,11 @@ local _
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--local _string_len = string.len
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local _math_floor = math.floor
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local ipairs = ipairs
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local _pairs = pairs
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local pairs = pairs
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local type = type
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--api locals
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local _CreateFrame = CreateFrame
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local _GetTime = GetTime
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local GetTime = GetTime
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local _GetSpellInfo = _detalhes.getspellinfo
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local _GetCursorPosition = GetCursorPosition
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local _unpack = unpack
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@@ -619,12 +619,12 @@ function gump:CriaDetalheInfo (index)
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info.bg:SetValue(100)
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info.bg:SetSize(320, 47)
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info.nome = info.bg:CreateFontString (nil, "OVERLAY", "GameFontNormal")
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info.nome2 = info.bg:CreateFontString (nil, "OVERLAY", "GameFontHighlightSmall")
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info.dano = info.bg:CreateFontString (nil, "OVERLAY", "GameFontHighlightSmall")
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info.dano_porcento = info.bg:CreateFontString (nil, "OVERLAY", "GameFontHighlightSmall")
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info.dano_media = info.bg:CreateFontString (nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
info.dano_dps = info.bg:CreateFontString (nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
info.nome = info.bg:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||
info.nome2 = info.bg:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
info.dano = info.bg:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
info.dano_porcento = info.bg:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
info.dano_media = info.bg:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
info.dano_dps = info.bg:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
|
||||
info.bg.overlay = info.bg:CreateTexture("DetailsPlayerDetailsWindow_DetalheInfoBG_Overlay" .. index, "ARTWORK")
|
||||
info.bg.overlay:SetTexture("Interface\\AddOns\\Details\\images\\overlay_detalhes")
|
||||
@@ -815,19 +815,19 @@ end
|
||||
--cria os textos em geral da janela info
|
||||
------------------------------------------------------------------------------------------------------------------------------
|
||||
local function cria_textos (este_gump, SWW)
|
||||
este_gump.nome = este_gump:CreateFontString (nil, "OVERLAY", "QuestFont_Large")
|
||||
este_gump.nome = este_gump:CreateFontString(nil, "OVERLAY", "QuestFont_Large")
|
||||
este_gump.nome:SetPoint("TOPLEFT", este_gump, "TOPLEFT", 105, -54)
|
||||
|
||||
este_gump.atributo_nome = este_gump:CreateFontString (nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
este_gump.atributo_nome = este_gump:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
|
||||
este_gump.targets = SWW:CreateFontString (nil, "OVERLAY", "QuestFont_Large")
|
||||
este_gump.targets = SWW:CreateFontString(nil, "OVERLAY", "QuestFont_Large")
|
||||
este_gump.targets:SetPoint("TOPLEFT", este_gump, "TOPLEFT", 24, -273)
|
||||
este_gump.targets:SetText(Loc ["STRING_TARGETS"] .. ":")
|
||||
|
||||
este_gump.avatar = este_gump:CreateTexture(nil, "overlay")
|
||||
este_gump.avatar_bg = este_gump:CreateTexture(nil, "overlay")
|
||||
este_gump.avatar_attribute = este_gump:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
este_gump.avatar_nick = este_gump:CreateFontString (nil, "overlay", "QuestFont_Large")
|
||||
este_gump.avatar_attribute = este_gump:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
este_gump.avatar_nick = este_gump:CreateFontString(nil, "overlay", "QuestFont_Large")
|
||||
este_gump.avatar:SetDrawLayer ("overlay", 3)
|
||||
este_gump.avatar_bg:SetDrawLayer ("overlay", 2)
|
||||
este_gump.avatar_nick:SetDrawLayer ("overlay", 4)
|
||||
@@ -1728,12 +1728,12 @@ function gump:CriaJanelaInfo()
|
||||
este_gump.apoio_icone_direito:SetHeight(13)
|
||||
|
||||
|
||||
este_gump.topright_text1 = este_gump:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
este_gump.topright_text1 = este_gump:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
este_gump.topright_text1:SetPoint("bottomright", este_gump, "topright", -18 - (94 * (1-1)), -36)
|
||||
este_gump.topright_text1:SetJustifyH("right")
|
||||
_detalhes.gump:SetFontSize (este_gump.topright_text1, 10)
|
||||
|
||||
este_gump.topright_text2 = este_gump:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
este_gump.topright_text2 = este_gump:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
este_gump.topright_text2:SetPoint("bottomright", este_gump, "topright", -18 - (94 * (1-1)), -48)
|
||||
este_gump.topright_text2:SetJustifyH("right")
|
||||
_detalhes.gump:SetFontSize (este_gump.topright_text2, 10)
|
||||
@@ -1811,7 +1811,7 @@ function gump:CriaJanelaInfo()
|
||||
este_gump.no_targets:SetTexCoord (0.015625, 1, 0.01171875, 0.390625)
|
||||
este_gump.no_targets:SetDesaturated(true)
|
||||
este_gump.no_targets:SetAlpha(.7)
|
||||
este_gump.no_targets.text = SWW:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
este_gump.no_targets.text = SWW:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
este_gump.no_targets.text:SetPoint("center", este_gump.no_targets, "center")
|
||||
este_gump.no_targets.text:SetText(Loc ["STRING_NO_TARGET_BOX"])
|
||||
este_gump.no_targets.text:SetTextColor (1, 1, 1, .4)
|
||||
@@ -1959,7 +1959,7 @@ function gump:CriaJanelaInfo()
|
||||
local avoidance_create = function(tab, frame)
|
||||
|
||||
--Percent Desc
|
||||
local percent_desc = frame:CreateFontString (nil, "artwork", "GameFontNormal")
|
||||
local percent_desc = frame:CreateFontString(nil, "artwork", "GameFontNormal")
|
||||
percent_desc:SetText("Percent values are comparisons with the previous try.")
|
||||
percent_desc:SetPoint("bottomleft", frame, "bottomleft", 13, 13 + PLAYER_DETAILS_STATUSBAR_HEIGHT)
|
||||
percent_desc:SetTextColor (.5, .5, .5, 1)
|
||||
@@ -1974,19 +1974,19 @@ function gump:CriaJanelaInfo()
|
||||
local y = -5
|
||||
local padding = 16
|
||||
|
||||
local summary_text = summaryBox:CreateFontString (nil, "artwork", "GameFontNormal")
|
||||
local summary_text = summaryBox:CreateFontString(nil, "artwork", "GameFontNormal")
|
||||
summary_text:SetText("Summary")
|
||||
summary_text :SetPoint("topleft", summaryBox, "topleft", 5, y)
|
||||
|
||||
y = y - padding
|
||||
|
||||
--total damage received
|
||||
local damagereceived = summaryBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local damagereceived = summaryBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
damagereceived:SetPoint("topleft", summaryBox, "topleft", 15, y)
|
||||
damagereceived:SetText("Total Damage Taken:") --localize-me
|
||||
damagereceived:SetTextColor (.8, .8, .8, 1)
|
||||
|
||||
local damagereceived_amt = summaryBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local damagereceived_amt = summaryBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
damagereceived_amt:SetPoint("left", damagereceived, "right", 2, 0)
|
||||
damagereceived_amt:SetText("0")
|
||||
tab.damagereceived = damagereceived_amt
|
||||
@@ -1994,11 +1994,11 @@ function gump:CriaJanelaInfo()
|
||||
y = y - padding
|
||||
|
||||
--per second
|
||||
local damagepersecond = summaryBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local damagepersecond = summaryBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
damagepersecond:SetPoint("topleft", summaryBox, "topleft", 20, y)
|
||||
damagepersecond:SetText("Per Second:") --localize-me
|
||||
|
||||
local damagepersecond_amt = summaryBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local damagepersecond_amt = summaryBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
damagepersecond_amt:SetPoint("left", damagepersecond, "right", 2, 0)
|
||||
damagepersecond_amt:SetText("0")
|
||||
tab.damagepersecond = damagepersecond_amt
|
||||
@@ -2006,12 +2006,12 @@ function gump:CriaJanelaInfo()
|
||||
y = y - padding
|
||||
|
||||
--total absorbs
|
||||
local absorbstotal = summaryBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local absorbstotal = summaryBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
absorbstotal:SetPoint("topleft", summaryBox, "topleft", 15, y)
|
||||
absorbstotal:SetText("Total Absorbs:") --localize-me
|
||||
absorbstotal:SetTextColor (.8, .8, .8, 1)
|
||||
|
||||
local absorbstotal_amt = summaryBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local absorbstotal_amt = summaryBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
absorbstotal_amt:SetPoint("left", absorbstotal, "right", 2, 0)
|
||||
absorbstotal_amt:SetText("0")
|
||||
tab.absorbstotal = absorbstotal_amt
|
||||
@@ -2019,11 +2019,11 @@ function gump:CriaJanelaInfo()
|
||||
y = y - padding
|
||||
|
||||
--per second
|
||||
local absorbstotalpersecond = summaryBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local absorbstotalpersecond = summaryBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
absorbstotalpersecond:SetPoint("topleft", summaryBox, "topleft", 20, y)
|
||||
absorbstotalpersecond:SetText("Per Second:") --localize-me
|
||||
|
||||
local absorbstotalpersecond_amt = summaryBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local absorbstotalpersecond_amt = summaryBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
absorbstotalpersecond_amt:SetPoint("left", absorbstotalpersecond, "right", 2, 0)
|
||||
absorbstotalpersecond_amt:SetText("0")
|
||||
tab.absorbstotalpersecond = absorbstotalpersecond_amt
|
||||
@@ -2038,29 +2038,29 @@ function gump:CriaJanelaInfo()
|
||||
meleeBox:SetPoint("topleft", summaryBox, "bottomleft", 0, -5)
|
||||
meleeBox:SetSize(200, 160)
|
||||
|
||||
local melee_text = meleeBox:CreateFontString (nil, "artwork", "GameFontNormal")
|
||||
local melee_text = meleeBox:CreateFontString(nil, "artwork", "GameFontNormal")
|
||||
melee_text:SetText("Melee")
|
||||
melee_text :SetPoint("topleft", meleeBox, "topleft", 5, y)
|
||||
|
||||
y = y - padding
|
||||
|
||||
--dodge
|
||||
local dodge = meleeBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local dodge = meleeBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
dodge:SetPoint("topleft", meleeBox, "topleft", 15, y)
|
||||
dodge:SetText("Dodge:") --localize-me
|
||||
dodge:SetTextColor (.8, .8, .8, 1)
|
||||
local dodge_amt = meleeBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local dodge_amt = meleeBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
dodge_amt:SetPoint("left", dodge, "right", 2, 0)
|
||||
dodge_amt:SetText("0")
|
||||
tab.dodge = dodge_amt
|
||||
|
||||
y = y - padding
|
||||
|
||||
local dodgepersecond = meleeBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local dodgepersecond = meleeBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
dodgepersecond:SetPoint("topleft", meleeBox, "topleft", 20, y)
|
||||
dodgepersecond:SetText("Per Second:") --localize-me
|
||||
|
||||
local dodgepersecond_amt = meleeBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local dodgepersecond_amt = meleeBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
dodgepersecond_amt:SetPoint("left", dodgepersecond, "right", 2, 0)
|
||||
dodgepersecond_amt:SetText("0")
|
||||
tab.dodgepersecond = dodgepersecond_amt
|
||||
@@ -2068,21 +2068,21 @@ function gump:CriaJanelaInfo()
|
||||
y = y - padding
|
||||
|
||||
-- parry
|
||||
local parry = meleeBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local parry = meleeBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
parry:SetPoint("topleft", meleeBox, "topleft", 15, y)
|
||||
parry:SetText("Parry:") --localize-me
|
||||
parry:SetTextColor (.8, .8, .8, 1)
|
||||
local parry_amt = meleeBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local parry_amt = meleeBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
parry_amt:SetPoint("left", parry, "right", 2, 0)
|
||||
parry_amt:SetText("0")
|
||||
tab.parry = parry_amt
|
||||
|
||||
y = y - padding
|
||||
|
||||
local parrypersecond = meleeBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local parrypersecond = meleeBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
parrypersecond:SetPoint("topleft", meleeBox, "topleft", 20, y)
|
||||
parrypersecond:SetText("Per Second:") --localize-me
|
||||
local parrypersecond_amt = meleeBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local parrypersecond_amt = meleeBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
parrypersecond_amt:SetPoint("left", parrypersecond, "right", 2, 0)
|
||||
parrypersecond_amt:SetText("0")
|
||||
tab.parrypersecond = parrypersecond_amt
|
||||
@@ -2090,31 +2090,31 @@ function gump:CriaJanelaInfo()
|
||||
y = y - padding
|
||||
|
||||
-- block
|
||||
local block = meleeBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local block = meleeBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
block:SetPoint("topleft", meleeBox, "topleft", 15, y)
|
||||
block:SetText("Block:") --localize-me
|
||||
block:SetTextColor (.8, .8, .8, 1)
|
||||
local block_amt = meleeBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local block_amt = meleeBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
block_amt:SetPoint("left", block, "right", 2, 0)
|
||||
block_amt:SetText("0")
|
||||
tab.block = block_amt
|
||||
|
||||
y = y - padding
|
||||
|
||||
local blockpersecond = meleeBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local blockpersecond = meleeBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
blockpersecond:SetPoint("topleft", meleeBox, "topleft", 20, y)
|
||||
blockpersecond:SetText("Per Second:") --localize-me
|
||||
local blockpersecond_amt = meleeBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local blockpersecond_amt = meleeBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
blockpersecond_amt:SetPoint("left", blockpersecond, "right", 2, 0)
|
||||
blockpersecond_amt:SetText("0")
|
||||
tab.blockpersecond = blockpersecond_amt
|
||||
|
||||
y = y - padding
|
||||
|
||||
local blockeddamage = meleeBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local blockeddamage = meleeBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
blockeddamage:SetPoint("topleft", meleeBox, "topleft", 20, y)
|
||||
blockeddamage:SetText("Damage Blocked:") --localize-me
|
||||
local blockeddamage_amt = meleeBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local blockeddamage_amt = meleeBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
blockeddamage_amt:SetPoint("left", blockeddamage, "right", 2, 0)
|
||||
blockeddamage_amt:SetText("0")
|
||||
tab.blockeddamage_amt = blockeddamage_amt
|
||||
@@ -2129,18 +2129,18 @@ function gump:CriaJanelaInfo()
|
||||
absorbsBox:SetPoint("topleft", summaryBox, "topright", 10, 0)
|
||||
absorbsBox:SetSize(200, 160)
|
||||
|
||||
local absorb_text = absorbsBox:CreateFontString (nil, "artwork", "GameFontNormal")
|
||||
local absorb_text = absorbsBox:CreateFontString(nil, "artwork", "GameFontNormal")
|
||||
absorb_text:SetText("Absorb")
|
||||
absorb_text :SetPoint("topleft", absorbsBox, "topleft", 5, y)
|
||||
|
||||
y = y - padding
|
||||
|
||||
--full absorbs
|
||||
local fullsbsorbed = absorbsBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local fullsbsorbed = absorbsBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
fullsbsorbed:SetPoint("topleft", absorbsBox, "topleft", 20, y)
|
||||
fullsbsorbed:SetText("Full Absorbs:") --localize-me
|
||||
fullsbsorbed:SetTextColor (.8, .8, .8, 1)
|
||||
local fullsbsorbed_amt = absorbsBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local fullsbsorbed_amt = absorbsBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
fullsbsorbed_amt:SetPoint("left", fullsbsorbed, "right", 2, 0)
|
||||
fullsbsorbed_amt:SetText("0")
|
||||
tab.fullsbsorbed = fullsbsorbed_amt
|
||||
@@ -2148,11 +2148,11 @@ function gump:CriaJanelaInfo()
|
||||
y = y - padding
|
||||
|
||||
--partially absorbs
|
||||
local partiallyabsorbed = absorbsBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local partiallyabsorbed = absorbsBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
partiallyabsorbed:SetPoint("topleft", absorbsBox, "topleft", 20, y)
|
||||
partiallyabsorbed:SetText("Partially Absorbed:") --localize-me
|
||||
partiallyabsorbed:SetTextColor (.8, .8, .8, 1)
|
||||
local partiallyabsorbed_amt = absorbsBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local partiallyabsorbed_amt = absorbsBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
partiallyabsorbed_amt:SetPoint("left", partiallyabsorbed, "right", 2, 0)
|
||||
partiallyabsorbed_amt:SetText("0")
|
||||
tab.partiallyabsorbed = partiallyabsorbed_amt
|
||||
@@ -2160,10 +2160,10 @@ function gump:CriaJanelaInfo()
|
||||
y = y - padding
|
||||
|
||||
--partially absorbs per second
|
||||
local partiallyabsorbedpersecond = absorbsBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local partiallyabsorbedpersecond = absorbsBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
partiallyabsorbedpersecond:SetPoint("topleft", absorbsBox, "topleft", 25, y)
|
||||
partiallyabsorbedpersecond:SetText("Average:") --localize-me
|
||||
local partiallyabsorbedpersecond_amt = absorbsBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local partiallyabsorbedpersecond_amt = absorbsBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
partiallyabsorbedpersecond_amt:SetPoint("left", partiallyabsorbedpersecond, "right", 2, 0)
|
||||
partiallyabsorbedpersecond_amt:SetText("0")
|
||||
tab.partiallyabsorbedpersecond = partiallyabsorbedpersecond_amt
|
||||
@@ -2171,11 +2171,11 @@ function gump:CriaJanelaInfo()
|
||||
y = y - padding
|
||||
|
||||
--no absorbs
|
||||
local noabsorbs = absorbsBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local noabsorbs = absorbsBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
noabsorbs:SetPoint("topleft", absorbsBox, "topleft", 20, y)
|
||||
noabsorbs:SetText("No Absorption:") --localize-me
|
||||
noabsorbs:SetTextColor (.8, .8, .8, 1)
|
||||
local noabsorbs_amt = absorbsBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local noabsorbs_amt = absorbsBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
noabsorbs_amt:SetPoint("left", noabsorbs, "right", 2, 0)
|
||||
noabsorbs_amt:SetText("0")
|
||||
tab.noabsorbs = noabsorbs_amt
|
||||
@@ -2190,18 +2190,18 @@ function gump:CriaJanelaInfo()
|
||||
healingBox:SetPoint("topleft", absorbsBox, "bottomleft", 0, -5)
|
||||
healingBox:SetSize(200, 160)
|
||||
|
||||
local healing_text = healingBox:CreateFontString (nil, "artwork", "GameFontNormal")
|
||||
local healing_text = healingBox:CreateFontString(nil, "artwork", "GameFontNormal")
|
||||
healing_text:SetText("Healing")
|
||||
healing_text :SetPoint("topleft", healingBox, "topleft", 5, y)
|
||||
|
||||
y = y - padding
|
||||
|
||||
--self healing
|
||||
local selfhealing = healingBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local selfhealing = healingBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
selfhealing:SetPoint("topleft", healingBox, "topleft", 20, y)
|
||||
selfhealing:SetText("Self Healing:") --localize-me
|
||||
selfhealing:SetTextColor (.8, .8, .8, 1)
|
||||
local selfhealing_amt = healingBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local selfhealing_amt = healingBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
selfhealing_amt:SetPoint("left", selfhealing, "right", 2, 0)
|
||||
selfhealing_amt:SetText("0")
|
||||
tab.selfhealing = selfhealing_amt
|
||||
@@ -2209,10 +2209,10 @@ function gump:CriaJanelaInfo()
|
||||
y = y - padding
|
||||
|
||||
--self healing per second
|
||||
local selfhealingpersecond = healingBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local selfhealingpersecond = healingBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
selfhealingpersecond:SetPoint("topleft", healingBox, "topleft", 25, y)
|
||||
selfhealingpersecond:SetText("Per Second:") --localize-me
|
||||
local selfhealingpersecond_amt = healingBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local selfhealingpersecond_amt = healingBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
selfhealingpersecond_amt:SetPoint("left", selfhealingpersecond, "right", 2, 0)
|
||||
selfhealingpersecond_amt:SetText("0")
|
||||
tab.selfhealingpersecond = selfhealingpersecond_amt
|
||||
@@ -2220,11 +2220,11 @@ function gump:CriaJanelaInfo()
|
||||
y = y - padding
|
||||
|
||||
for i = 1, 5 do
|
||||
local healer = healingBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local healer = healingBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
healer:SetPoint("topleft", healingBox, "topleft", 20, y + ((i-1)*15)*-1)
|
||||
healer:SetText("healer name:") --localize-me
|
||||
healer:SetTextColor (.8, .8, .8, 1)
|
||||
local healer_amt = healingBox:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local healer_amt = healingBox:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
healer_amt:SetPoint("left", healer, "right", 2, 0)
|
||||
healer_amt:SetText("0")
|
||||
tab ["healer" .. i] = {healer, healer_amt}
|
||||
@@ -2242,7 +2242,7 @@ function gump:CriaJanelaInfo()
|
||||
spellsBox:SetPoint("topleft", absorbsBox, "topright", 10, 0)
|
||||
spellsBox:SetSize(346, 160 * 2 + 5)
|
||||
|
||||
local spells_text = spellsBox:CreateFontString (nil, "artwork", "GameFontNormal")
|
||||
local spells_text = spellsBox:CreateFontString(nil, "artwork", "GameFontNormal")
|
||||
spells_text:SetText("Spells")
|
||||
spells_text :SetPoint("topleft", spellsBox, "topleft", 5, y)
|
||||
|
||||
@@ -2279,12 +2279,12 @@ function gump:CriaJanelaInfo()
|
||||
icon:SetSize(14, 14)
|
||||
icon:SetPoint("left", frame_tooltip, "left")
|
||||
|
||||
local spell = frame_tooltip:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local spell = frame_tooltip:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
spell:SetPoint("left", icon, "right", 2, 0)
|
||||
spell:SetText("spell name:") --localize-me
|
||||
spell:SetTextColor (.8, .8, .8, 1)
|
||||
|
||||
local spell_amt = frame_tooltip:CreateFontString (nil, "artwork", "GameFontHighlightSmall")
|
||||
local spell_amt = frame_tooltip:CreateFontString(nil, "artwork", "GameFontHighlightSmall")
|
||||
spell_amt:SetPoint("left", spell, "right", 2, 0)
|
||||
spell_amt:SetText("0")
|
||||
|
||||
@@ -2738,10 +2738,10 @@ function gump:CriaJanelaInfo()
|
||||
|
||||
local icon = line:CreateTexture("$parentIcon", "overlay")
|
||||
icon:SetSize(scroll_line_height -2 , scroll_line_height - 2)
|
||||
local name = line:CreateFontString ("$parentName", "overlay", "GameFontNormal")
|
||||
local uptime = line:CreateFontString ("$parentName", "overlay", "GameFontNormal")
|
||||
local apply = line:CreateFontString ("$parentName", "overlay", "GameFontNormal")
|
||||
local refresh = line:CreateFontString ("$parentName", "overlay", "GameFontNormal")
|
||||
local name = line:CreateFontString("$parentName", "overlay", "GameFontNormal")
|
||||
local uptime = line:CreateFontString("$parentName", "overlay", "GameFontNormal")
|
||||
local apply = line:CreateFontString("$parentName", "overlay", "GameFontNormal")
|
||||
local refresh = line:CreateFontString("$parentName", "overlay", "GameFontNormal")
|
||||
|
||||
--local waButton = DF:CreateButton(line, wa_button, 18, 18)
|
||||
--waButton:SetIcon ([[Interface\AddOns\WeakAuras\Media\Textures\icon]])
|
||||
@@ -3020,7 +3020,7 @@ function gump:CriaJanelaInfo()
|
||||
if (player_2) then
|
||||
local player_2_target = player_2.targets
|
||||
player_2_target_pool = {}
|
||||
for target_name, amount in _pairs(player_2_target) do
|
||||
for target_name, amount in pairs(player_2_target) do
|
||||
player_2_target_pool [#player_2_target_pool+1] = {target_name, amount}
|
||||
end
|
||||
table.sort (player_2_target_pool, _detalhes.Sort2)
|
||||
@@ -3039,7 +3039,7 @@ function gump:CriaJanelaInfo()
|
||||
if (player_3) then
|
||||
local player_3_target = player_3.targets
|
||||
player_3_target_pool = {}
|
||||
for target_name, amount in _pairs(player_3_target) do
|
||||
for target_name, amount in pairs(player_3_target) do
|
||||
player_3_target_pool [#player_3_target_pool+1] = {target_name, amount}
|
||||
end
|
||||
table.sort (player_3_target_pool, _detalhes.Sort2)
|
||||
@@ -3253,7 +3253,7 @@ function gump:CriaJanelaInfo()
|
||||
|
||||
--main player skills
|
||||
local spells_sorted = {}
|
||||
for spellid, spelltable in _pairs(player.spells._ActorTable) do
|
||||
for spellid, spelltable in pairs(player.spells._ActorTable) do
|
||||
spells_sorted [#spells_sorted+1] = {spelltable, spelltable.total}
|
||||
end
|
||||
|
||||
@@ -3261,7 +3261,7 @@ function gump:CriaJanelaInfo()
|
||||
for petIndex, petName in ipairs(player:Pets()) do
|
||||
local petActor = info.instancia.showing [player.tipo]:PegarCombatente (nil, petName)
|
||||
if (petActor) then
|
||||
for _spellid, _skill in _pairs(petActor:GetActorSpells()) do
|
||||
for _spellid, _skill in pairs(petActor:GetActorSpells()) do
|
||||
spells_sorted [#spells_sorted+1] = {_skill, _skill.total, petName}
|
||||
end
|
||||
end
|
||||
@@ -3289,14 +3289,14 @@ function gump:CriaJanelaInfo()
|
||||
player_2_spells_sorted = {}
|
||||
|
||||
--player 2 spells
|
||||
for spellid, spelltable in _pairs(other_players [1].spells._ActorTable) do
|
||||
for spellid, spelltable in pairs(other_players [1].spells._ActorTable) do
|
||||
player_2_spells_sorted [#player_2_spells_sorted+1] = {spelltable, spelltable.total}
|
||||
end
|
||||
--player 2 pets
|
||||
for petIndex, petName in ipairs(other_players [1]:Pets()) do
|
||||
local petActor = info.instancia.showing [player.tipo]:PegarCombatente (nil, petName)
|
||||
if (petActor) then
|
||||
for _spellid, _skill in _pairs(petActor:GetActorSpells()) do
|
||||
for _spellid, _skill in pairs(petActor:GetActorSpells()) do
|
||||
player_2_spells_sorted [#player_2_spells_sorted+1] = {_skill, _skill.total, petName}
|
||||
end
|
||||
end
|
||||
@@ -3331,14 +3331,14 @@ function gump:CriaJanelaInfo()
|
||||
|
||||
if (other_players [2]) then
|
||||
--player 3 spells
|
||||
for spellid, spelltable in _pairs(other_players [2].spells._ActorTable) do
|
||||
for spellid, spelltable in pairs(other_players [2].spells._ActorTable) do
|
||||
player_3_spells_sorted [#player_3_spells_sorted+1] = {spelltable, spelltable.total}
|
||||
end
|
||||
--player 3 pets
|
||||
for petIndex, petName in ipairs(other_players [2]:Pets()) do
|
||||
local petActor = info.instancia.showing [player.tipo]:PegarCombatente (nil, petName)
|
||||
if (petActor) then
|
||||
for _spellid, _skill in _pairs(petActor:GetActorSpells()) do
|
||||
for _spellid, _skill in pairs(petActor:GetActorSpells()) do
|
||||
player_3_spells_sorted [#player_3_spells_sorted+1] = {_skill, _skill.total, petName}
|
||||
end
|
||||
end
|
||||
@@ -3594,7 +3594,7 @@ function gump:CriaJanelaInfo()
|
||||
--player 1 targets
|
||||
local my_targets = self.tab.player.targets
|
||||
local target_pool = {}
|
||||
for target_name, amount in _pairs(my_targets) do
|
||||
for target_name, amount in pairs(my_targets) do
|
||||
target_pool [#target_pool+1] = {target_name, amount}
|
||||
end
|
||||
table.sort (target_pool, _detalhes.Sort2)
|
||||
@@ -3668,8 +3668,8 @@ function gump:CriaJanelaInfo()
|
||||
|
||||
-- player 1
|
||||
local player_1_skills = {}
|
||||
for spellid, spell in _pairs(player_1.spells._ActorTable) do
|
||||
for name, amount in _pairs(spell.targets) do
|
||||
for spellid, spell in pairs(player_1.spells._ActorTable) do
|
||||
for name, amount in pairs(spell.targets) do
|
||||
if (name == target_name) then
|
||||
player_1_skills [#player_1_skills+1] = {spellid, amount}
|
||||
end
|
||||
@@ -3684,8 +3684,8 @@ function gump:CriaJanelaInfo()
|
||||
local player_2_skills = {}
|
||||
local player_2_top
|
||||
if (player_2) then
|
||||
for spellid, spell in _pairs(player_2.spells._ActorTable) do
|
||||
for name, amount in _pairs(spell.targets) do
|
||||
for spellid, spell in pairs(player_2.spells._ActorTable) do
|
||||
for name, amount in pairs(spell.targets) do
|
||||
if (name == target_name) then
|
||||
player_2_skills [#player_2_skills+1] = {spellid, amount}
|
||||
end
|
||||
@@ -3700,8 +3700,8 @@ function gump:CriaJanelaInfo()
|
||||
local player_3_skills = {}
|
||||
local player_3_top
|
||||
if (player_3) then
|
||||
for spellid, spell in _pairs(player_3.spells._ActorTable) do
|
||||
for name, amount in _pairs(spell.targets) do
|
||||
for spellid, spell in pairs(player_3.spells._ActorTable) do
|
||||
for name, amount in pairs(spell.targets) do
|
||||
if (name == target_name) then
|
||||
player_3_skills [#player_3_skills+1] = {spellid, amount}
|
||||
end
|
||||
@@ -3969,7 +3969,7 @@ function gump:CriaJanelaInfo()
|
||||
else
|
||||
local spellname = GetSpellInfo(spellid)
|
||||
local extra_search_found
|
||||
for casted_spellid, amount in _pairs(player1_misc.spell_cast or {}) do
|
||||
for casted_spellid, amount in pairs(player1_misc.spell_cast or {}) do
|
||||
local casted_spellname = GetSpellInfo(casted_spellid)
|
||||
if (casted_spellname == spellname) then
|
||||
frame1.tooltip.casts_label3:SetText(amount)
|
||||
@@ -4133,7 +4133,7 @@ function gump:CriaJanelaInfo()
|
||||
local amt_casts = player2_misc.spell_cast and player2_misc.spell_cast [spellid]
|
||||
if (not amt_casts) then
|
||||
local spellname = GetSpellInfo(spellid)
|
||||
for casted_spellid, amount in _pairs(player2_misc.spell_cast or {}) do
|
||||
for casted_spellid, amount in pairs(player2_misc.spell_cast or {}) do
|
||||
local casted_spellname = GetSpellInfo(casted_spellid)
|
||||
if (casted_spellname == spellname) then
|
||||
amt_casts = amount
|
||||
@@ -4310,7 +4310,7 @@ function gump:CriaJanelaInfo()
|
||||
local amt_casts = player3_misc.spell_cast and player3_misc.spell_cast [spellid]
|
||||
if (not amt_casts) then
|
||||
local spellname = GetSpellInfo(spellid)
|
||||
for casted_spellid, amount in _pairs(player3_misc.spell_cast or {}) do
|
||||
for casted_spellid, amount in pairs(player3_misc.spell_cast or {}) do
|
||||
local casted_spellname = GetSpellInfo(casted_spellid)
|
||||
if (casted_spellname == spellname) then
|
||||
amt_casts = amount
|
||||
@@ -4418,7 +4418,7 @@ function gump:CriaJanelaInfo()
|
||||
bar:SetScript("OnLeave", on_leave)
|
||||
end
|
||||
|
||||
bar.lefttext = bar:CreateFontString (nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
bar.lefttext = bar:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
|
||||
local _, size, flags = bar.lefttext:GetFont()
|
||||
local font = SharedMedia:Fetch ("font", "Arial Narrow")
|
||||
@@ -4435,7 +4435,7 @@ function gump:CriaJanelaInfo()
|
||||
bar.lefttext:SetWidth(110)
|
||||
end
|
||||
|
||||
bar.righttext = bar:CreateFontString (nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
bar.righttext = bar:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
|
||||
local _, size, flags = bar.righttext:GetFont()
|
||||
local font = SharedMedia:Fetch ("font", "Arial Narrow")
|
||||
@@ -4445,7 +4445,7 @@ function gump:CriaJanelaInfo()
|
||||
bar.righttext:SetJustifyH("right")
|
||||
bar.righttext:SetTextColor (1, 1, 1, 1)
|
||||
|
||||
bar.righttext2 = bar:CreateFontString (nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
bar.righttext2 = bar:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
|
||||
local _, size, flags = bar.righttext2:GetFont()
|
||||
local font = SharedMedia:Fetch ("font", "Arial Narrow")
|
||||
@@ -4479,67 +4479,67 @@ function gump:CriaJanelaInfo()
|
||||
background:SetPoint("topleft", tooltip, "topleft", 0, 0)
|
||||
background:SetPoint("bottomright", tooltip, "bottomright", 0, 0)
|
||||
|
||||
tooltip.casts_label = tooltip:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.casts_label = tooltip:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.casts_label:SetPoint("topleft", tooltip, "topleft", x_start, -2 + (y*0))
|
||||
tooltip.casts_label:SetText("Total Casts:")
|
||||
tooltip.casts_label:SetJustifyH("left")
|
||||
tooltip.casts_label2 = tooltip:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.casts_label2 = tooltip:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.casts_label2:SetPoint("topright", tooltip, "topright", -x_start, -2 + (y*0))
|
||||
tooltip.casts_label2:SetText("0")
|
||||
tooltip.casts_label2:SetJustifyH("right")
|
||||
tooltip.casts_label3 = tooltip:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.casts_label3 = tooltip:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.casts_label3:SetPoint("topright", tooltip, "topright", -x_start - 46, -2 + (y*0))
|
||||
tooltip.casts_label3:SetText("0")
|
||||
tooltip.casts_label3:SetJustifyH("right")
|
||||
|
||||
tooltip.hits_label = tooltip:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.hits_label = tooltip:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.hits_label:SetPoint("topleft", tooltip, "topleft", x_start, -14 + (y*1))
|
||||
tooltip.hits_label:SetText("Total Hits:")
|
||||
tooltip.hits_label:SetJustifyH("left")
|
||||
tooltip.hits_label2 = tooltip:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.hits_label2 = tooltip:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.hits_label2:SetPoint("topright", tooltip, "topright", -x_start, -14 + (y*1))
|
||||
tooltip.hits_label2:SetText("0")
|
||||
tooltip.hits_label2:SetJustifyH("right")
|
||||
tooltip.hits_label3 = tooltip:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.hits_label3 = tooltip:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.hits_label3:SetPoint("topright", tooltip, "topright", -x_start - 46, -14 + (y*1))
|
||||
tooltip.hits_label3:SetText("0")
|
||||
tooltip.hits_label3:SetJustifyH("right")
|
||||
|
||||
tooltip.average_label = tooltip:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.average_label = tooltip:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.average_label:SetPoint("topleft", tooltip, "topleft", x_start, -26 + (y*2))
|
||||
tooltip.average_label:SetText("Average:")
|
||||
tooltip.average_label:SetJustifyH("left")
|
||||
tooltip.average_label2 = tooltip:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.average_label2 = tooltip:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.average_label2:SetPoint("topright", tooltip, "topright", -x_start, -26 + (y*2))
|
||||
tooltip.average_label2:SetText("0")
|
||||
tooltip.average_label2:SetJustifyH("right")
|
||||
tooltip.average_label3 = tooltip:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.average_label3 = tooltip:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.average_label3:SetPoint("topright", tooltip, "topright", -x_start - 46, -26 + (y*2))
|
||||
tooltip.average_label3:SetText("0")
|
||||
tooltip.average_label3:SetJustifyH("right")
|
||||
|
||||
tooltip.crit_label = tooltip:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.crit_label = tooltip:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.crit_label:SetPoint("topleft", tooltip, "topleft", x_start, -38 + (y*3))
|
||||
tooltip.crit_label:SetText("Critical:")
|
||||
tooltip.crit_label:SetJustifyH("left")
|
||||
tooltip.crit_label2 = tooltip:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.crit_label2 = tooltip:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.crit_label2:SetPoint("topright", tooltip, "topright", -x_start, -38 + (y*3))
|
||||
tooltip.crit_label2:SetText("0")
|
||||
tooltip.crit_label2:SetJustifyH("right")
|
||||
tooltip.crit_label3 = tooltip:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.crit_label3 = tooltip:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.crit_label3:SetPoint("topright", tooltip, "topright", -x_start - 46, -38 + (y*3))
|
||||
tooltip.crit_label3:SetText("0")
|
||||
tooltip.crit_label3:SetJustifyH("right")
|
||||
|
||||
tooltip.uptime_label = tooltip:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.uptime_label = tooltip:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.uptime_label:SetPoint("topleft", tooltip, "topleft", x_start, -50 + (y*4))
|
||||
tooltip.uptime_label:SetText("Uptime:")
|
||||
tooltip.uptime_label:SetJustifyH("left")
|
||||
tooltip.uptime_label2 = tooltip:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.uptime_label2 = tooltip:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.uptime_label2:SetPoint("topright", tooltip, "topright", -x_start, -50 + (y*4))
|
||||
tooltip.uptime_label2:SetText("0")
|
||||
tooltip.uptime_label2:SetJustifyH("right")
|
||||
tooltip.uptime_label3 = tooltip:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.uptime_label3 = tooltip:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
tooltip.uptime_label3:SetPoint("topright", tooltip, "topright", -x_start - 46, -50 + (y*4))
|
||||
tooltip.uptime_label3:SetText("0")
|
||||
tooltip.uptime_label3:SetJustifyH("right")
|
||||
@@ -4617,7 +4617,7 @@ function gump:CriaJanelaInfo()
|
||||
bar:SetHeight(14)
|
||||
bar.icon = spellicon
|
||||
|
||||
bar.lefttext = bar:CreateFontString (nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
bar.lefttext = bar:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
local _, size, flags = bar.lefttext:GetFont()
|
||||
local font = SharedMedia:Fetch ("font", "Arial Narrow")
|
||||
bar.lefttext:SetFont (font, 11)
|
||||
@@ -4633,7 +4633,7 @@ function gump:CriaJanelaInfo()
|
||||
bar.lefttext:SetWidth(80)
|
||||
end
|
||||
|
||||
bar.righttext = bar:CreateFontString (nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
bar.righttext = bar:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
local _, size, flags = bar.righttext:GetFont()
|
||||
local font = SharedMedia:Fetch ("font", "Arial Narrow")
|
||||
bar.righttext:SetFont (font, 11)
|
||||
@@ -4641,7 +4641,7 @@ function gump:CriaJanelaInfo()
|
||||
bar.righttext:SetJustifyH("right")
|
||||
bar.righttext:SetTextColor (1, 1, 1, 1)
|
||||
|
||||
bar.righttext2 = bar:CreateFontString (nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
bar.righttext2 = bar:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
local _, size, flags = bar.righttext2:GetFont()
|
||||
local font = SharedMedia:Fetch ("font", "Arial Narrow")
|
||||
bar.righttext2:SetFont (font, 11)
|
||||
@@ -4693,7 +4693,7 @@ function gump:CriaJanelaInfo()
|
||||
frame1.tooltip = create_tooltip ("DetailsPlayerComparisonBox1Tooltip")
|
||||
frame1.tooltip:SetWidth(spell_compare_frame_width[1])
|
||||
|
||||
local playername1 = frame1:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local playername1 = frame1:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
playername1:SetPoint("bottomleft", frame1, "topleft", 2, 0)
|
||||
playername1:SetText("Player 1")
|
||||
frame1.name_label = playername1
|
||||
@@ -4745,17 +4745,17 @@ function gump:CriaJanelaInfo()
|
||||
frame2.tooltip = create_tooltip ("DetailsPlayerComparisonBox2Tooltip")
|
||||
frame2.tooltip:SetWidth(spell_compare_frame_width[2])
|
||||
|
||||
local playername2 = frame2:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local playername2 = frame2:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
playername2:SetPoint("bottomleft", frame2, "topleft", 2, 0)
|
||||
playername2:SetText("Player 2")
|
||||
frame2.name_label = playername2
|
||||
|
||||
local playername2_percent = frame2:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
local playername2_percent = frame2:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
playername2_percent:SetPoint("bottomright", frame2, "topright", -2, 0)
|
||||
playername2_percent:SetText("Player 1 %")
|
||||
playername2_percent:SetTextColor (.6, .6, .6)
|
||||
|
||||
local noPLayersToShow = frame2:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
local noPLayersToShow = frame2:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
noPLayersToShow:SetPoint("center")
|
||||
noPLayersToShow:SetText("There's no more players to compare (with the same class/spec)")
|
||||
noPLayersToShow:SetSize(spell_compare_frame_width[2] - 10, spell_compare_frame_height)
|
||||
@@ -4807,19 +4807,19 @@ function gump:CriaJanelaInfo()
|
||||
frame3.tooltip = create_tooltip ("DetailsPlayerComparisonBox3Tooltip")
|
||||
frame3.tooltip:SetWidth(spell_compare_frame_width[3])
|
||||
|
||||
local playername3 = frame3:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local playername3 = frame3:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
playername3:SetPoint("bottomleft", frame3, "topleft", 2, 0)
|
||||
playername3:SetText("Player 3")
|
||||
frame3.name_label = playername3
|
||||
|
||||
local playername3_percent = frame3:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
local playername3_percent = frame3:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
playername3_percent:SetPoint("bottomright", frame3, "topright", -2, 0)
|
||||
playername3_percent:SetText("Player 1 %")
|
||||
playername3_percent:SetTextColor (.6, .6, .6)
|
||||
frame3.name_label_percent = playername3_percent
|
||||
|
||||
|
||||
local noPLayersToShow = frame3:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
local noPLayersToShow = frame3:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
noPLayersToShow:SetPoint("center")
|
||||
noPLayersToShow:SetText("There's no more players to compare (with the same class/spec)")
|
||||
noPLayersToShow:SetSize(spell_compare_frame_width[2] - 10, spell_compare_frame_height)
|
||||
@@ -4877,7 +4877,7 @@ function gump:CriaJanelaInfo()
|
||||
local my_spells = {}
|
||||
local my_spells_total = 0
|
||||
--build my spell list
|
||||
for spellid, _ in _pairs(playerObject.spells._ActorTable) do
|
||||
for spellid, _ in pairs(playerObject.spells._ActorTable) do
|
||||
my_spells [spellid] = true
|
||||
my_spells_total = my_spells_total + 1
|
||||
end
|
||||
@@ -4894,7 +4894,7 @@ function gump:CriaJanelaInfo()
|
||||
if (actor.classe == class and actor ~= playerObject) then
|
||||
|
||||
local same_spells = 0
|
||||
for spellid, _ in _pairs(actor.spells._ActorTable) do
|
||||
for spellid, _ in pairs(actor.spells._ActorTable) do
|
||||
if (my_spells [spellid]) then
|
||||
same_spells = same_spells + 1
|
||||
end
|
||||
@@ -5513,7 +5513,7 @@ local row_on_mousedown = function(self, button)
|
||||
return
|
||||
end
|
||||
|
||||
self.mouse_down = _GetTime()
|
||||
self.mouse_down = GetTime()
|
||||
local x, y = _GetCursorPosition()
|
||||
self.x = _math_floor(x)
|
||||
self.y = _math_floor(y)
|
||||
@@ -5540,7 +5540,7 @@ local row_on_mouseup = function(self, button)
|
||||
local x, y = _GetCursorPosition()
|
||||
x = _math_floor(x)
|
||||
y = _math_floor(y)
|
||||
if ((self.mouse_down+0.4 > _GetTime() and (x == self.x and y == self.y)) or (x == self.x and y == self.y)) then
|
||||
if ((self.mouse_down+0.4 > GetTime() and (x == self.x and y == self.y)) or (x == self.x and y == self.y)) then
|
||||
--setar os textos
|
||||
|
||||
if (self.isMain) then --se n�o for uma barra de alvo
|
||||
@@ -5688,7 +5688,7 @@ local target_on_enter = function(self)
|
||||
end
|
||||
|
||||
--add and sort
|
||||
for target_name, amount in _pairs(ActorTargetsContainer) do
|
||||
for target_name, amount in pairs(ActorTargetsContainer) do
|
||||
--print(target_name, amount)
|
||||
ActorTargetsSortTable [#ActorTargetsSortTable+1] = {target_name, amount or 0}
|
||||
total = total + (amount or 0)
|
||||
|
||||
@@ -34,11 +34,11 @@ function Details:OpenProfiler()
|
||||
logo:SetPoint("center", f, "center", 0, 0)
|
||||
logo:SetPoint("top", f, "top", 20, 20)
|
||||
|
||||
local string_profiler = f:CreateFontString (nil, "artwork", "GameFontNormal")
|
||||
local string_profiler = f:CreateFontString(nil, "artwork", "GameFontNormal")
|
||||
string_profiler:SetPoint("top", logo, "bottom", -20, 10)
|
||||
string_profiler:SetText("Profiler!")
|
||||
|
||||
local string_profiler = f:CreateFontString (nil, "artwork", "GameFontNormal")
|
||||
local string_profiler = f:CreateFontString(nil, "artwork", "GameFontNormal")
|
||||
string_profiler:SetPoint("topleft", f, "topleft", 10, -130)
|
||||
string_profiler:SetText(L["STRING_OPTIONS_PROFILE_SELECTEXISTING"])
|
||||
string_profiler:SetWidth(230)
|
||||
|
||||
@@ -81,7 +81,7 @@ function Details.OpenRunCodeWindow()
|
||||
local script = code_editor:GetText()
|
||||
local func, errortext = loadstring (script, "Q")
|
||||
if (not func) then
|
||||
local firstLine = strsplit ("\n", script, 2)
|
||||
local firstLine = strsplit("\n", script, 2)
|
||||
errortext = errortext:gsub (firstLine, "")
|
||||
errortext = errortext:gsub ("%[string \"", "")
|
||||
errortext = errortext:gsub ("...\"]:", "")
|
||||
|
||||
@@ -189,7 +189,7 @@ function Details:OpenRaidHistoryWindow (_raid, _boss, _difficulty, _role, _guild
|
||||
local rotation = DF:CreateAnimation(animationHub, "ROTATION", 1, 3, -360)
|
||||
rotation:SetTarget (f.SyncTextureCircle)
|
||||
|
||||
f.SyncText = workingFrame:CreateFontString (nil, "border", "GameFontNormal")
|
||||
f.SyncText = workingFrame:CreateFontString(nil, "border", "GameFontNormal")
|
||||
f.SyncText:SetPoint("right", f.SyncTextureBackground, "left", 0, 0)
|
||||
f.SyncText:SetText("working")
|
||||
|
||||
|
||||
@@ -188,7 +188,7 @@ do
|
||||
texture_highlight_frame.texture = button.texture
|
||||
texture_highlight_frame.MainFrame = button
|
||||
|
||||
button.text = button:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
button.text = button:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
button.text:SetPoint("left", button.texture, "right", 2, 0)
|
||||
button.attribute = attribute
|
||||
button.sub_attribute = sub_attribute
|
||||
@@ -225,7 +225,7 @@ do
|
||||
title_icon:SetTexture(texture)
|
||||
title_icon:SetTexCoord (l, r, t, b)
|
||||
title_icon:SetSize(18, 18)
|
||||
local title_str = allDisplaysFrame:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local title_str = allDisplaysFrame:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
title_str:SetPoint("left", title_icon, "right", 2, 0)
|
||||
title_str:SetText(loc_attribute_name)
|
||||
|
||||
@@ -266,7 +266,7 @@ do
|
||||
title_icon:SetTexCoord(412/512, 441/512, 43/512, 79/512)
|
||||
title_icon:SetVertexColor(.7, .6, .5, 1)
|
||||
title_icon:SetSize(16, 16)
|
||||
local title_str = allDisplaysFrame:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local title_str = allDisplaysFrame:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
title_str:SetPoint("left", title_icon, "right", 2, 0)
|
||||
title_str:SetText("Scripts")
|
||||
|
||||
|
||||
@@ -2039,7 +2039,7 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
f.Close:SetScript("OnClick", function() f:Hide() end)
|
||||
|
||||
--title
|
||||
f.Title = f.TitleBar:CreateFontString ("$parentTitle", "overlay", "GameFontNormal")
|
||||
f.Title = f.TitleBar:CreateFontString("$parentTitle", "overlay", "GameFontNormal")
|
||||
f.Title:SetPoint("center", f.TitleBar, "center")
|
||||
f.Title:SetText("Details! Create Aura")
|
||||
|
||||
|
||||
+31
-31
@@ -65,7 +65,7 @@ function _detalhes:OpenWelcomeWindow()
|
||||
cancel:GetNormalTexture():SetDesaturated(true)
|
||||
cancel:Disable()
|
||||
|
||||
local cancelText = cancel:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local cancelText = cancel:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
cancelText:SetTextColor (1, 1, 1)
|
||||
cancelText:SetPoint("left", cancel, "right", 2, 0)
|
||||
cancelText:SetText(Loc ["STRING_WELCOME_69"])
|
||||
@@ -243,7 +243,7 @@ local window_openned_at = time()
|
||||
angel:SetHeight(256)
|
||||
angel:SetAlpha(.2)
|
||||
|
||||
local texto1 = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto1 = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto1:SetPoint("topleft", window, "topleft", 13, -220)
|
||||
texto1:SetText(Loc ["STRING_WELCOME_1"])
|
||||
texto1:SetJustifyH("left")
|
||||
@@ -265,11 +265,11 @@ local window_openned_at = time()
|
||||
bg55:SetAlpha(.05)
|
||||
bg55:SetTexCoord (1, 0, 0, 1)
|
||||
|
||||
local texto55 = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto55 = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto55:SetPoint("topleft", window, "topleft", 20, -80)
|
||||
texto55:SetText(Loc ["STRING_WELCOME_42"])
|
||||
|
||||
local texto555 = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto555 = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto555:SetText(Loc ["STRING_WELCOME_45"])
|
||||
texto555:SetTextColor (1, 1, 1, 1)
|
||||
|
||||
@@ -278,7 +278,7 @@ local window_openned_at = time()
|
||||
window.changemind55Label:SetPoint("bottom", window, "bottom", 0, 19)
|
||||
window.changemind55Label.align = "|"
|
||||
|
||||
local texto_appearance = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto_appearance = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto_appearance:SetPoint("topleft", window, "topleft", 30, -110)
|
||||
texto_appearance:SetText(Loc ["STRING_WELCOME_43"])
|
||||
texto_appearance:SetWidth(460)
|
||||
@@ -329,7 +329,7 @@ local window_openned_at = time()
|
||||
|
||||
--alphabet selection
|
||||
|
||||
local texto_alphabet = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto_alphabet = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto_alphabet:SetPoint("topleft", window, "topleft", 30, -110)
|
||||
texto_alphabet:SetText(Loc ["STRING_WELCOME_73"]) --"Select the Alphabet or Region:"
|
||||
texto_alphabet:SetJustifyH("left")
|
||||
@@ -704,7 +704,7 @@ local window_openned_at = time()
|
||||
window.changemindNumeralLabel:SetPoint("bottom", window, "bottom", 0, 19)
|
||||
window.changemindNumeralLabel.align = "|"
|
||||
|
||||
local texto2Numeral = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto2Numeral = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto2Numeral:SetPoint("topleft", window, "topleft", 20, -80)
|
||||
texto2Numeral:SetText(Loc ["STRING_NUMERALSYSTEM_DESC"] .. ":")
|
||||
|
||||
@@ -757,7 +757,7 @@ local window_openned_at = time()
|
||||
thedude2:SetTexCoord (0, 1, 0, 1)
|
||||
thedude2:SetDrawLayer ("overlay", 3)
|
||||
|
||||
local NumeralType1_text = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local NumeralType1_text = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
NumeralType1_text:SetText("1K = 1.000 |cFFFFCC00| |r10K = 10.000 |cFFFFCC00| |r100K = 100.000 |cFFFFCC00| |r1M = 1.000.000")
|
||||
NumeralType1_text:SetWidth(500)
|
||||
NumeralType1_text:SetHeight(40)
|
||||
@@ -766,7 +766,7 @@ local window_openned_at = time()
|
||||
NumeralType1_text:SetTextColor (.8, .8, .8, 1)
|
||||
NumeralType1_text:SetPoint("topleft", window, "topleft", 40, -150)
|
||||
|
||||
local NumeralType2_text = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local NumeralType2_text = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
|
||||
|
||||
local asian1K, asian10K, asian1B = _detalhes.gump:GetAsianNumberSymbols()
|
||||
@@ -823,7 +823,7 @@ local window_openned_at = time()
|
||||
window.changemind2Label:SetPoint("bottom", window, "bottom", 0, 19)
|
||||
window.changemind2Label.align = "|"
|
||||
|
||||
local texto2 = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto2 = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto2:SetPoint("topleft", window, "topleft", 20, -80)
|
||||
texto2:SetText(Loc ["STRING_WELCOME_3"])
|
||||
|
||||
@@ -876,7 +876,7 @@ local window_openned_at = time()
|
||||
thedude:SetTexCoord (0, 1, 0, 1)
|
||||
thedude:SetDrawLayer ("overlay", 3)
|
||||
|
||||
local chronometer_text = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local chronometer_text = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
chronometer_text:SetText(Loc ["STRING_WELCOME_6"])
|
||||
chronometer_text:SetWidth(360)
|
||||
chronometer_text:SetHeight(40)
|
||||
@@ -885,7 +885,7 @@ local window_openned_at = time()
|
||||
chronometer_text:SetTextColor (.8, .8, .8, 1)
|
||||
chronometer_text:SetPoint("topleft", window.ChronometerLabel.widget, "topright", 20, 0)
|
||||
|
||||
local continuous_text = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local continuous_text = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
continuous_text:SetText(Loc ["STRING_WELCOME_7"])
|
||||
continuous_text:SetWidth(340)
|
||||
continuous_text:SetHeight(40)
|
||||
@@ -902,7 +902,7 @@ local window_openned_at = time()
|
||||
continuous:SetValue(true)
|
||||
end
|
||||
|
||||
local pleasewait = window:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
local pleasewait = window:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
|
||||
pleasewait:SetPoint("bottomright", forward, "topright")
|
||||
|
||||
local free_frame3 = CreateFrame("frame", nil, window)
|
||||
@@ -963,11 +963,11 @@ local window_openned_at = time()
|
||||
window.changemind4Label:SetPoint("bottom", window, "bottom", 0, 19)
|
||||
window.changemind4Label.align = "|"
|
||||
|
||||
local texto4 = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto4 = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto4:SetPoint("topleft", window, "topleft", 20, -80)
|
||||
texto4:SetText(Loc ["STRING_WELCOME_41"])
|
||||
|
||||
local interval_text = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local interval_text = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
interval_text:SetText(Loc ["STRING_WELCOME_12"])
|
||||
interval_text:SetWidth(460)
|
||||
interval_text:SetHeight(40)
|
||||
@@ -976,7 +976,7 @@ local window_openned_at = time()
|
||||
interval_text:SetTextColor (1, 1, 1, .9)
|
||||
interval_text:SetPoint("topleft", window, "topleft", 30, -110)
|
||||
|
||||
local dance_text = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local dance_text = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
dance_text:SetText("") --loc removed
|
||||
dance_text:SetWidth(460)
|
||||
dance_text:SetHeight(40)
|
||||
@@ -1125,11 +1125,11 @@ local window_openned_at = time()
|
||||
bg6:SetAlpha(.1)
|
||||
bg6:SetTexCoord (1, 0, 0, 1)
|
||||
|
||||
local texto5 = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto5 = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto5:SetPoint("topleft", window, "topleft", 20, -80)
|
||||
texto5:SetText(Loc ["STRING_WELCOME_26"])
|
||||
|
||||
local texto_stretch = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto_stretch = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto_stretch:SetPoint("topleft", window, "topleft", 181, -105)
|
||||
texto_stretch:SetText(Loc ["STRING_WELCOME_27"])
|
||||
texto_stretch:SetWidth(310)
|
||||
@@ -1183,11 +1183,11 @@ local window_openned_at = time()
|
||||
bg6:SetAlpha(.1)
|
||||
bg6:SetTexCoord (1, 0, 0, 1)
|
||||
|
||||
local texto6 = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto6 = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto6:SetPoint("topleft", window, "topleft", 20, -80)
|
||||
texto6:SetText(Loc ["STRING_WELCOME_28"])
|
||||
|
||||
local texto_instance_button = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto_instance_button = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto_instance_button:SetPoint("topleft", window, "topleft", 25, -105)
|
||||
texto_instance_button:SetText(Loc ["STRING_WELCOME_29"])
|
||||
texto_instance_button:SetWidth(270)
|
||||
@@ -1239,11 +1239,11 @@ local window_openned_at = time()
|
||||
bg7:SetAlpha(.1)
|
||||
bg7:SetTexCoord (1, 0, 0, 1)
|
||||
|
||||
local texto7 = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto7 = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto7:SetPoint("topleft", window, "topleft", 20, -80)
|
||||
texto7:SetText(Loc ["STRING_WELCOME_30"])
|
||||
|
||||
local texto_shortcut = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto_shortcut = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto_shortcut:SetPoint("topleft", window, "topleft", 25, -105)
|
||||
texto_shortcut:SetText(Loc ["STRING_WELCOME_31"])
|
||||
texto_shortcut:SetWidth(290)
|
||||
@@ -1274,7 +1274,7 @@ local window_openned_at = time()
|
||||
local desc_anchor_bottomleft = _detalhes.gump:NewImage (bookmark_frame, [[Interface\AddOns\Details\images\options_window]], 75, 106, "artwork", {0.2724609375, 0.19921875, 0.783203125, 0.6796875}, "descAnchorTopLeftImage", "$parentDescAnchorTopLeftImage") --204 696 279 802
|
||||
desc_anchor_bottomleft:SetPoint("bottomright", bookmark_frame, "bottomright", 5, -5)
|
||||
|
||||
local bmf_string = bookmark_frame:CreateFontString ("overlay", nil, "GameFontNormal")
|
||||
local bmf_string = bookmark_frame:CreateFontString("overlay", nil, "GameFontNormal")
|
||||
bmf_string:SetPoint("center", bookmark_frame, "center")
|
||||
bmf_string:SetText(Loc ["STRING_WELCOME_65"])
|
||||
|
||||
@@ -1308,11 +1308,11 @@ local window_openned_at = time()
|
||||
bg77:SetAlpha(.1)
|
||||
bg77:SetTexCoord (1, 0, 0, 1)
|
||||
|
||||
local texto77 = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto77 = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto77:SetPoint("topleft", window, "topleft", 20, -80)
|
||||
texto77:SetText(Loc ["STRING_WELCOME_32"])
|
||||
|
||||
local texto_snap = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto_snap = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto_snap:SetPoint("topleft", window, "topleft", 25, -101)
|
||||
texto_snap:SetText(Loc ["STRING_WELCOME_66"])
|
||||
texto_snap:SetWidth(160)
|
||||
@@ -1354,11 +1354,11 @@ local window_openned_at = time()
|
||||
bg88:SetAlpha(.1)
|
||||
bg88:SetTexCoord (1, 0, 0, 1)
|
||||
|
||||
local texto88 = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto88 = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto88:SetPoint("topleft", window, "topleft", 20, -80)
|
||||
texto88:SetText(Loc ["STRING_WELCOME_34"])
|
||||
|
||||
local texto_micro_display = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto_micro_display = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto_micro_display:SetPoint("topleft", window, "topleft", 25, -101)
|
||||
texto_micro_display:SetText(Loc ["STRING_WELCOME_67"])
|
||||
texto_micro_display:SetWidth(300)
|
||||
@@ -1477,11 +1477,11 @@ local window_openned_at = time()
|
||||
bg11:SetAlpha(.1)
|
||||
bg11:SetTexCoord (1, 0, 0, 1)
|
||||
|
||||
local texto11 = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto11 = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto11:SetPoint("topleft", window, "topleft", 20, -80)
|
||||
texto11:SetText(Loc ["STRING_WELCOME_36"])
|
||||
|
||||
local texto_plugins = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto_plugins = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto_plugins:SetPoint("topleft", window, "topleft", 25, -101)
|
||||
texto_plugins:SetText(Loc ["STRING_WELCOME_68"])
|
||||
texto_plugins:SetWidth(220)
|
||||
@@ -1516,11 +1516,11 @@ local window_openned_at = time()
|
||||
bg8:SetAlpha(.1)
|
||||
bg8:SetTexCoord (1, 0, 0, 1)
|
||||
|
||||
local texto8 = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto8 = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto8:SetPoint("topleft", window, "topleft", 20, -80)
|
||||
texto8:SetText(Loc ["STRING_WELCOME_38"])
|
||||
|
||||
local texto = window:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
local texto = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto:SetPoint("topleft", window, "topleft", 25, -110)
|
||||
texto:SetText(Loc ["STRING_WELCOME_39"])
|
||||
texto:SetWidth(410)
|
||||
|
||||
Reference in New Issue
Block a user