Merging Seal of Command on Wrath classic

This commit is contained in:
Tercio Jose
2022-10-10 16:51:56 -03:00
parent 1ed29008aa
commit 69899679e7
63 changed files with 1655 additions and 1638 deletions
+12 -12
View File
@@ -12,11 +12,11 @@
local _cstr = string.format --lua local
local _math_floor = math.floor --lua local
local _table_sort = table.sort --lua local
local _table_insert = table.insert --lua local
local tinsert = table.insert --lua local
local _table_size = table.getn --lua local
local _setmetatable = setmetatable --lua local
local ipairs = ipairs --lua local
local _pairs = pairs --lua local
local pairs = pairs --lua local
local _rawget= rawget --lua local
local _math_min = math.min --lua local
local _math_max = math.max --lua local
@@ -25,9 +25,9 @@
local type = type --lua local
local _GetSpellInfo = _detalhes.getspellinfo -- api local
local _IsInRaid = IsInRaid -- api local
local _IsInGroup = IsInGroup -- api local
local _GetNumGroupMembers = GetNumGroupMembers -- api local
local IsInRaid = IsInRaid -- api local
local IsInGroup = IsInGroup -- api local
local GetNumGroupMembers = GetNumGroupMembers -- api local
local _GetNumPartyMembers = GetNumPartyMembers or GetNumSubgroupMembers -- api local
local _GetNumRaidMembers = GetNumRaidMembers or GetNumGroupMembers -- api local
local _GetUnitName = GetUnitName -- api local
@@ -52,7 +52,7 @@
local target_func = function(main_table)
local i = 1
for name, amount in _pairs(main_table) do
for name, amount in pairs(main_table) do
local t = temp_table [i]
if (not t) then
t = {"", 0}
@@ -68,7 +68,7 @@
local spells_used_func = function(main_table, target)
local i = 1
for spellid, spell_table in _pairs(main_table) do
for spellid, spell_table in pairs(main_table) do
local target_amount = spell_table.targets [target]
if (target_amount) then
local t = temp_table [i]
@@ -111,7 +111,7 @@
local this_actor = combat (2, targetname)
if (this_actor) then
for name, _ in _pairs(this_actor.healing_from) do
for name, _ in pairs(this_actor.healing_from) do
local healer = combat (2, name)
if (healer) then
local spell = healer.spells._ActorTable [spellid]
@@ -208,7 +208,7 @@
if (spell) then
if (target) then
if (target == "[all]") then
for target_name, amount in _pairs(spell.targets) do
for target_name, amount in pairs(spell.targets) do
--add amount
--we need to pass a object here in order to get name and class, so we just get the main heal actor from the combat
@@ -225,7 +225,7 @@
elseif (target == "[raid]") then
local roster = combat.raid_roster
for target_name, amount in _pairs(spell.targets) do
for target_name, amount in pairs(spell.targets) do
if (roster [target_name]) then
--add amount
instance_container:AddValue (combat (1, target_name), amount, true)
@@ -278,14 +278,14 @@
if (target == "[all]") then
local total = 0
for target_name, amount in _pairs(actor.targets) do
for target_name, amount in pairs(actor.targets) do
total = total + amount
end
return total
elseif (target == "[raid]") then
local total = 0
for target_name, amount in _pairs(actor.targets) do
for target_name, amount in pairs(actor.targets) do
if (combat.raid_roster [target_name]) then
total = total + amount
end