diff --git a/boot.lua b/boot.lua index e3ec460f..1a078729 100644 --- a/boot.lua +++ b/boot.lua @@ -9,10 +9,10 @@ _ = nil _detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0", "LibHotCorners") - _detalhes.version = "v1.18.1 (core 20)" - _detalhes.userversion = "v1.18.1" - _detalhes.build_counter = 1 - _detalhes.realversion = 20 + _detalhes.version = "v1.18.2 (core 20)" + _detalhes.userversion = "v1.18.2" + _detalhes.build_counter = 3 + _detalhes.realversion = 21 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --> initialization stuff diff --git a/classes/classe_others.lua b/classes/classe_others.lua index 441cdd68..4d00812a 100644 --- a/classes/classe_others.lua +++ b/classes/classe_others.lua @@ -21,6 +21,7 @@ local GameTooltip = GameTooltip local _IsInRaid = IsInRaid local _IsInGroup = IsInGroup local _GetNumGroupMembers = GetNumGroupMembers +local _GetNumSubgroupMembers = GetNumSubgroupMembers local _UnitAura = UnitAura local _UnitGUID = UnitGUID local _UnitName = UnitName @@ -1138,7 +1139,7 @@ function _detalhes:CatchRaidDebuffUptime (in_or_out) -- "DEBUFF_UPTIME_IN" checked [his_target] = true - for debuffIndex = 1, 40 do + for debuffIndex = 1, 41 do local name, _, _, _, _, _, _, unitCaster, _, _, spellid = UnitDebuff ("raid"..raidIndex.."target", debuffIndex) if (name and unitCaster) then local playerName, realmName = _UnitName (unitCaster) @@ -1217,41 +1218,49 @@ function _detalhes:CatchRaidBuffUptime (in_or_out) if (_IsInRaid()) then local pot_usage = {} - local pot_usage_test = {} + --> raid groups for raidIndex = 1, _GetNumGroupMembers() do for buffIndex = 1, 41 do local name, _, _, _, _, _, _, unitCaster, _, _, spellid = _UnitAura ("raid"..raidIndex, buffIndex, nil, "HELPFUL") - if (in_or_out == "BUFF_UPTIME_IN") then - if (_detalhes.PotionList [spellid]) then - print ("Pre Potion Found on raidIndex", raidIndex, unitCaster, spellid) - local playerName, realmName = _UnitName ("raid"..raidIndex) - if (realmName and realmName ~= "") then - playerName = playerName .. "-" .. realmName - end - pot_usage_test [playerName] = spellid - end - end - - --print (name, unitCaster, "==", "raid"..raidIndex) if (name and unitCaster == "raid"..raidIndex) then - local playerName, realmName = _UnitName ("raid"..raidIndex) if (realmName and realmName ~= "") then playerName = playerName .. "-" .. realmName end + _detalhes.parser:add_buff_uptime (nil, GetTime(), _UnitGUID ("raid"..raidIndex), playerName, 0x00000514, _UnitGUID ("raid"..raidIndex), playerName, 0x00000514, spellid, name, in_or_out) + if (in_or_out == "BUFF_UPTIME_IN") then if (_detalhes.PotionList [spellid]) then pot_usage [playerName] = spellid end end + end + end + end + +-- /run print (GetNumSubgroupMembers());for i=1,GetNumSubgroupMembers()do print (UnitName("party"..i))end + + --> player sub group + for partyIndex = 1, _GetNumSubgroupMembers() do + for buffIndex = 1, 41 do + local name, _, _, _, _, _, _, unitCaster, _, _, spellid = _UnitAura ("party"..partyIndex, buffIndex, nil, "HELPFUL") + + if (name and unitCaster == "party"..partyIndex) then + local playerName, realmName = _UnitName ("party"..partyIndex) + if (realmName and realmName ~= "") then + playerName = playerName .. "-" .. realmName + end - _detalhes.parser:add_buff_uptime (nil, GetTime(), _UnitGUID ("raid"..raidIndex), playerName, 0x00000514, _UnitGUID ("raid"..raidIndex), playerName, 0x00000514, spellid, name, in_or_out) + _detalhes.parser:add_buff_uptime (nil, GetTime(), _UnitGUID ("party"..partyIndex), playerName, 0x00000514, _UnitGUID ("party"..partyIndex), playerName, 0x00000514, spellid, name, in_or_out) - else - --break + if (in_or_out == "BUFF_UPTIME_IN") then + if (_detalhes.PotionList [spellid]) then + pot_usage [playerName] = spellid + end + end end end end @@ -1275,16 +1284,6 @@ function _detalhes:CatchRaidBuffUptime (in_or_out) end if (in_or_out == "BUFF_UPTIME_IN") then - - local string_output = "pre-potion raw: " - for playername, potspellid in _pairs (pot_usage_test) do - local name, _, icon = _GetSpellInfo (potspellid) - local _, class = UnitClass (playername) - local class_color = RAID_CLASS_COLORS [class].colorStr - string_output = string_output .. "|c" .. class_color .. playername .. "|r |T" .. icon .. ":14:14:0:0:64:64:0:64:0:64|t " - end - _detalhes.debug_pots1 = string_output - local string_output = "pre-potion: " for playername, potspellid in _pairs (pot_usage) do local name, _, icon = _GetSpellInfo (potspellid) @@ -1293,7 +1292,6 @@ function _detalhes:CatchRaidBuffUptime (in_or_out) string_output = string_output .. "|c" .. class_color .. playername .. "|r |T" .. icon .. ":14:14:0:0:64:64:0:64:0:64|t " end _detalhes.debug_pots2 = string_output - end elseif (_IsInGroup()) then diff --git a/core/network.lua b/core/network.lua index 809f85fd..9c0a73e7 100644 --- a/core/network.lua +++ b/core/network.lua @@ -14,6 +14,7 @@ local _math_min = math.min local _string_gmatch = string.gmatch local _ + ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --> local pointers @@ -50,14 +51,42 @@ if (type == "highfive") then - _detalhes:SendRaidData ("highfive_response") + _detalhes:SendRaidData ("highfive_response", _detalhes.userversion) elseif (type == "highfive_response") then if (_detalhes.sent_highfive and _detalhes.sent_highfive+30 > GetTime()) then - _detalhes.users [#_detalhes.users+1] = {player, realm, dversion} + _detalhes.users [#_detalhes.users+1] = {player, realm, (arg6 or "") .. " (" .. dversion .. ")"} end + elseif (type == "check_version") then + + local received_version = tonumber (arg6) + + if (_detalhes.debug) then + _detalhes:Msg ("(debug) received version alert ", arg6) + end + + if (not _detalhes.build_counter or not _detalhes.lastUpdateWarning or not received_version) then + return + end + + if (time() > _detalhes.lastUpdateWarning + 72000) then + --print ("received check_version", received_version) + + if (received_version > _detalhes.build_counter) then + local lower_instance = _detalhes:GetLowerInstanceNumber() + if (lower_instance) then + lower_instance = _detalhes:GetInstance (lower_instance) + if (lower_instance) then + lower_instance:InstanceAlert ("Update Available!", {[[Interface\GossipFrame\AvailableQuestIcon]], 16, 16, false}, 60, {function() _detalhes:Msg ("Check curse client to download the newer version.") end}) + end + end + end + + _detalhes.lastUpdateWarning = time() + end + elseif (type == "petowner") then dversion, serial, nome, owner_table = player, realm, dversion, arg6 @@ -302,8 +331,23 @@ end _detalhes:SendCommMessage ("details_comm", _detalhes:Serialize (type, player, realm, _detalhes.realversion, ...), "RAID") end + function _detalhes:SendRaidData (type, ...) - _detalhes:SendCommMessage ("details_comm", _detalhes:Serialize (type, _UnitName ("player"), _GetRealmName(), _detalhes.realversion, ...), "RAID") + if (IsInGroup (LE_PARTY_CATEGORY_INSTANCE) and IsInInstance()) then + _detalhes:SendCommMessage ("details_comm", _detalhes:Serialize (type, _UnitName ("player"), _GetRealmName(), _detalhes.realversion, ...), "INSTANCE_CHAT") + else + _detalhes:SendCommMessage ("details_comm", _detalhes:Serialize (type, _UnitName ("player"), _GetRealmName(), _detalhes.realversion, ...), "RAID") + end + end + function _detalhes:SendPartyData (type, ...) + if (IsInGroup (LE_PARTY_CATEGORY_INSTANCE) and IsInInstance()) then + _detalhes:SendCommMessage ("details_comm", _detalhes:Serialize (type, _UnitName ("player"), _GetRealmName(), _detalhes.realversion, ...), "INSTANCE_CHAT") + else + _detalhes:SendCommMessage ("details_comm", _detalhes:Serialize (type, _UnitName ("player"), _GetRealmName(), _detalhes.realversion, ...), "PARTY") + end + end + function _detalhes:SendGuildData (type, ...) + _detalhes:SendCommMessage ("details_comm", _detalhes:Serialize (type, _UnitName ("player"), _GetRealmName(), _detalhes.realversion, ...), "GUILD") end function _detalhes:SendHighFive() @@ -363,210 +407,14 @@ end end - - ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --> update function _detalhes:CheckVersion() - - local room_name = "DetailsVCheck" - - local CONST_VERSION_CHECK = "VCHECK" - local CONST_VERSION = "VERSION" - local CONST_SEND_OWNER = "SOWNER" - local CONST_OWNER_OUTDATE = "OWNEROUT" - - local waiting_version = false - local waiting_owner = false - - --entrar na sala - JoinChannelByName (room_name) - - function _detalhes:GetChannelId() - local list = {GetChannelList()} - for i = 1, #list, 2 do - if (list [i+1] == room_name) then - return list [i] - end - end - return nil + if (IsInRaid()) then + _detalhes:SendRaidData ("check_version", _detalhes.build_counter) + elseif (IsInGroup()) then + _detalhes:SendPartyData ("check_version", _detalhes.build_counter) end - - function _detalhes:GetChannelInternalId() - for id = 1, GetNumDisplayChannels() do - local name = GetChannelDisplayInfo (id) - if (name == room_name) then - return id - end - end - end - - function _detalhes:IamOwner() - - local channel_id = _detalhes:GetChannelId() - local channel_id_internal = _detalhes:GetChannelInternalId() - - if (not channel_id or not channel_id_internal) then - return - end - - SetSelectedDisplayChannel (channel_id) - - local name, _, _, _, count = GetChannelDisplayInfo (channel_id_internal) - - if (name ~= room_name) then - return - end - - for i = 1, count do - local name, owner = GetChannelRosterInfo (channel_id_internal, i) - - if (name and name == _detalhes.playername) then - return owner - end - end - end - - function _detalhes:LeaveChannel (force_leave) - if (_detalhes:IamOwner() and not force_leave) then - if (_detalhes.debug) then - _detalhes:Msg ("(debug) fail to leave the channel, we are the owner.") - end - return - end - - if (_detalhes.debug) then - _detalhes:Msg ("(debug) leaving the update channel.") - end - - LeaveChannelByName (room_name) - end - - function _detalhes:CheckVersionChannel() - - local channel_id = _detalhes:GetChannelId() - - if (_detalhes.debug) then - _detalhes:Msg ("(debug) requesting version on update channel: ", channel_id) - end - - if (not channel_id) then - return - end - - waiting_version = true - SendChatMessage (room_name .. CONST_VERSION_CHECK .. " " .. _detalhes.build_counter, "CHANNEL", nil, channel_id) - end - - _detalhes:ScheduleTimer ("CheckVersionChannel", 4) - - self.listener:RegisterEvent ("CHAT_MSG_CHANNEL") - function _detalhes.parser_functions:CHAT_MSG_CHANNEL (...) - - local channel_id = _detalhes:GetChannelId() - - if (not channel_id) then - return - end - - local message, sender, language, channelString, target, flags, unknown, channelNumber, channelName, unknown, counter, guid = ... - - if (channelName == room_name) then - local key, value, extra = message:gsub (room_name, ""):match ("^(%S*)%s*(.-)$") - value, extra = value:match ("^(%S*)%s*(.-)$") - - if (_detalhes.debug) then - _detalhes:Msg ("(debug) update channel received command: ", key, value, extra) - end - - --> send version - if (key == CONST_VERSION_CHECK) then - if (_detalhes:IamOwner()) then - if (IsInRaid() or IsInGroup()) then - SendChatMessage (room_name .. CONST_VERSION .. " " .. _detalhes.build_counter .. " 1", "CHANNEL", nil, channel_id) - waiting_owner = true - if (_detalhes.debug) then - _detalhes:Msg ("(debug) version sent (we need a new owner).") - end - else - SendChatMessage (room_name .. CONST_VERSION .. " " .. _detalhes.build_counter, "CHANNEL", nil, channel_id) - if (_detalhes.debug) then - _detalhes:Msg ("(debug) version sent.") - end - end - end - - elseif (key == CONST_VERSION and waiting_version) then - waiting_version = false - value = tonumber (value) - - if (value > _detalhes.build_counter) then - --> nova versao encontrada - -- avisar o jogador - _detalhes:ScheduleTimer ("LeaveChannel", 5) - - local lower_instance = _detalhes:GetLowerInstanceNumber() - if (lower_instance) then - lower_instance = _detalhes:GetInstance (lower_instance) - if (lower_instance) then - lower_instance:InstanceAlert ("Update Available!", {[[Interface\GossipFrame\AvailableQuestIcon]], 16, 16, false}, 60, {function() _detalhes:Msg ("Check curse client to download the newer version.") end}) - end - end - - if (_detalhes.debug) then - _detalhes:Msg ("(debug) found a new version.") - end - - elseif (value == _detalhes.build_counter) then - --> mesma versao - - if (_detalhes.debug) then - _detalhes:Msg ("(debug) no newer version found.") - end - - if (extra and tonumber (extra)) then - if (not IsInRaid() and not IsInGroup()) then - if (_detalhes.debug) then - _detalhes:Msg ("(debug) owner need to leave, we can be the new owner.") - end - SendChatMessage (room_name .. CONST_SEND_OWNER, "CHANNEL", nil, channel_id) - end - end - - _detalhes:ScheduleTimer ("LeaveChannel", 10) - - elseif (value < _detalhes.build_counter) then - --> a versao do owner esta desatualizada - SendChatMessage (room_name .. CONST_OWNER_OUTDATE, "CHANNEL", nil, channel_id) - if (_detalhes.debug) then - _detalhes:Msg ("(debug) owner have a out date version, warning him.") - end - end - - elseif (key == CONST_SEND_OWNER) then - if (_detalhes:IamOwner() and waiting_owner) then - SetChannelOwner (room_name, sender) - waiting_owner = false - _detalhes:ScheduleTimer ("LeaveChannel", 5) - - if (_detalhes.debug) then - _detalhes:Msg ("(debug) we found a new owner, leaving the channel.") - end - end - - elseif (key == CONST_OWNER_OUTDATE) then - if (_detalhes:IamOwner()) then - _detalhes:ScheduleTimer ("LeaveChannel", 5, true) - if (_detalhes.debug) then - _detalhes:Msg ("(debug) Oh ho, we are owner and our version is old, leaving...") - end - end - - end - - end - end - end diff --git a/core/parser.lua b/core/parser.lua index 6e2ae08a..2cf0791d 100644 --- a/core/parser.lua +++ b/core/parser.lua @@ -2754,6 +2754,7 @@ _detalhes:SchedulePetUpdate (1) _detalhes:InstanceCall (_detalhes.SetCombatAlpha, nil, nil, true) _detalhes:CheckSwitchOnLogon() + _detalhes:CheckVersion() end else _detalhes.in_group = IsInGroup() or IsInRaid() diff --git a/functions/profiles.lua b/functions/profiles.lua index bccebaa3..80eb4175 100644 --- a/functions/profiles.lua +++ b/functions/profiles.lua @@ -648,6 +648,7 @@ local default_global_data = { savedStyles = {}, savedCustomSpells = {}, savedTimeCaptures = {}, + lastUpdateWarning = 0, tutorial = { logons = 0, unlock_button = 0, diff --git a/locales/Details-enUS.lua b/locales/Details-enUS.lua index b52e3e3d..783cd0bc 100644 --- a/locales/Details-enUS.lua +++ b/locales/Details-enUS.lua @@ -3,12 +3,12 @@ if not Loc then return end -------------------------------------------------------------------------------------------------------------------------------------------- ---|cFFFFFF00v1.18.0 (|cFFFFCC00Jul 01, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Debug: print in the chat pre-potion found on raid members in the beggining of the combat.\n\n-- |cFFFFFF00-|r Debug: added early code for test new version checker.\n\n|cFFFFFF00-|r An Enemy Damage Taken now can be shown clicking with middle button over a enemy bar.\n\n --- |cFFFFFF00-|r Debug: print in the chat pre-potion found on raid members in the beggining of the combat.\n\n +--|cFFFFFF00a1.18.2 (|cFFFFCC00Jul 03, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r |cFFFFFF00-|r Possible fix for pre-potion issue.\n\n-- |cFFFFFF00-|r Advancements in the version checker code.\n\n|cFFFFFF00-|r An Enemy Damage Taken now can be shown clicking with middle button over a enemy bar.\n\n +-- |cFFFFFF00-|r Possible fix for pre-potion issue.\n\n -- |cFFFFFF00-|r Debug: added early code for test new version checker.\n\n -- |cFFFFFF00-|r An Enemy Damage Taken now can be shown clicking with middle button over a enemy bar.\n\n - Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00v1.18.0 (|cFFFFCC00Jul 01, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Debug: print in the chat pre-potion found on raid members in the beggining of the combat.\n\n|cFFFFFF00-|r Debug: added early code for test new version checker.\n\n|cFFFFFF00-|r An Enemy Damage Taken now can be shown clicking with middle button over a enemy bar.\n\n|cFFFFFF00v1.17.5 (|cFFFFCC00Jun 30, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Shortcut panel is now known as Bookmarks and a revamp has done on its panel.\n\n|cFFFFFF00-|r NickTag now doesnt check anymore if a received nickname from other guild member is invalid.\n\n|cFFFFFF00-|r Healthstone now is considered a cooldown.\n\n|cFFFFFF00-|r Few improvements on Default Skin, Minimalistic Skin and ElvUI Frame Style Skin.\n\n|cFFFFFF00-|r Revamp on Image Editor, many bugs solves and now it is usable.\n\n|cFFFFFF00-|r 'Hide' slash command now hides all opened windows; 'Show', open all closed windows and 'New' create a new window.\n\n|cFFFFFF00-|r Added Devotion Aura, Rallying Cry as cooldowns.\n\n|cFFFFFF00-|r Added options for lock, unlock, break snap, close, reopen and create new window.\n\n|cFFFFFF00-|r Added a options panel for HotCorners, access it through options button or slash hotcorner command.\n\n|cFFFFFF00-|r Added 'Logos' and 'Raid & Dungeons' sections for Wallpapers. \n\n|cFFFFFF00-|r Added a option to load a image from the computer to use as wallpaper.\n\n|cFFFFFF00-|r Fixed the percent issue with Healing Done and HPS while in combat.\n\n|cFFFFFF00-|r Fixed non-combat switch by role where changing role wasnt changing the shown attribute.\n\n|cFFFFFF00-|r Fixed 'While in Combat' hiding schema |cFF999999(thanks @skmzarn-mmochampion forum)|r.\n\n|cFFFFFF00-|r Fixed several bugs on Interact Auto Transparency.\n\n|cFFFFFF00-|r Fixed the report window alert when opening the report window and it already is opened |cFF999999(thanks @Rasstapp-mmochampion forum)|r.\n\n|cFFFFFF00-|r Fixed the gap between last row created and the end of the window.\n\n|cFFFFFF00-|r Fixed all tooltips bugs on Wallpaper Section on Options Panel.\n\n|cFFFFFF00a1.17.0 (|cFFFFCC00Jun 21, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Support for Custom Displays has been rewrited, to access the new panel go to Sword Menu -> Custom -> Create New Display.\n\n|cFFFFFF00-|r Added a custom display for show potion usage.\n\n|cFFFFFF00-|r Fixed a bug where the player pet wasnt being tracked after logon in the game. This bug was affecting directly classes with pets playing out of a raid group.\n\n|cFFFFFF00-|r Fixed the report bug on healing, energy and misc attributes |cFF999999(thanks @skmzarn-mmochampion forum)|r.\n\n|cFFFFFF00a1.16.0 - a1.16.1 - a1.16.3b (|cFFFFCC00Jun 14, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed row creation while resizing where sometimes it was broking the last row in the window.\n\n|cFFFFFF00-|r Fixed small involuntary resizes after resizing a window. |cFF999999(thanks @Morimvudu-Nemesis)|r\n\n|cFFFFFF00-|r Fixed frame strata after stretching the window where was setting its strata to Medium.\n\n|cFFFFFF00-|r Fixed Vanguard strata where it wasnt following the strata from its host window.\n\n|cFFFFFF00-|r Mode menu now have a sub menu for raid plugins.\n\n|cFFFFFF00-|r Red and Green colors under comparison frame has been inverted. |cFF999999(thanks @skmzarn-mmochampion forum)|r\n\n|cFFFFFF00-|r Fixed some report issues with dps and hps, also almost all reports now have guide lines. |cFF999999(thanks @sosleapy-mmochampion forum)|r\n\n|cFFFFFF00-|r Pet dispell and interrupt count also for its owner as well. |cFF999999(thanks @skmzarn-mmochampion forum)|r\n\n|cFFFFFF00-|r Few fixes on comparison panel over Player Details Window.\n\n|cFFFFFF00-|r Added option to be able to save the windows size and position within the profile. |cFF999999(thanks @Torchler-mmochampion forum)|r\n\n|cFFFFFF00-|r Added performance profile settings. |cFF999999(thanks @SlippyCheeze-mmochampion forum)|r\n\n|cFFFFFF00-|r Added auto switch based on group roles also a switch for wipe. |cFF999999(thanks @SlippyCheeze-mmochampion forum)|r\n\n|cFFFFFF00-|r Fixed a bug where sometimes all non boss segments was considered boss encounters.\n\n|cFFFFFF00v1.15.4 (|cFFFFCC00Jun 06, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added a compare tab under Player Details Window:\nThis new tab showns up when there is too characters with the same class and spec.\nIts useful to compare skills used, uptimes and targets.\n\n|cFFFFFF00-|r Few improvements on Default and ElvUI skins.\n\n|cFFFFFF00-|r Added a button for auto align two windows within right chat window when ElvUI skin is active.\n\n|cFFFFFF00-|r Fixed problem with Damage -> Enemies display.\n\n|cFFFFFF00-|r Fixed report Player Detail Window report buttons.\n\n|cFFFFFF00-|r Fixed some report lines where the numbers wasnt properly formatted.\n\n|cFFFFFF00-|r Fixed a rare bug where the owner of some pets wasnt detected.\n\n|cFFFFFF00-|r Fixed issue in dungeons where capture data get paused after a boss kill.\n\n|cFFFFFF00-|r Fixed issue with Encounter Details showing its icon for dungeons bosses.\n\n|cFFFFFF00-|r Fixed a rare bug where the capture of damage stops after erasing a trash segment.\n\n|cFFFFFF00v1.15.0 - v1.15.3 - v1.15.3b (|cFFFFCC00Jun 03, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Emergencial fix for death logs which sometimes was breaking the addon data capture.\n\n|cFFFFFF00-|r Fixed window alerts which was showing behind the bars.\n\n|cFFFFFF00-|r Fixed death log issue with friendly fire hits.\n\n|cFFFFFF00-|r Fixed a issue where Details! windows wasn't hidden when a pet battle starts.\n\n|cFFFFFF00-|r Fixed a issue with segments menu when a window is placed on the right side of the screen.\n\n|cFFFFFF00-|r Damage -> Enemies now also show neutral creatures.\n\n|cFFFFFF00-|r Added support to dungeons, bosses and trash mobs are now recognized.\n\n|cFFFFFF00-|r Added target information for each spell in Player Detail Window.\n\n|cFFFFFF00-|r Added options for change the location of tooltips.\n\n|cFFFFFF00-|r Added options for change the Overall Data functionality.\n\n|cFFFFFF00-|r Added tooltips for lock and detach buttons.\n\n|cFFFFFF00-|r Added new row texture: Details Vidro.\n\n|cFFFFFF00-|r Revamp on death log tooltips.\n\n|cFFFFFF00-|r Improved the visual effect for the instance which current moving window can snap to.\n\n|cFFFFFF00v1.14.5 - 1.14.6 (|cFFFFCC00May 24, 2014|r|cFFFFFF00):|r\n\n|cFFFFFF00-|r Added option for lock segments display, so, when a segment is chosen, the other windows also change it.\n\n|cFFFFFF00-|r Added option for show the total amount of spells, targets and pets in tooltips.\n\n|cFFFFFF00-|r Finished another revamp on options panel.\n\n|cFFFFFF00-|r Now its possible open more then 1 Raid Plugins at once on diferent windows.\n\n|cFFFFFF00-|r Added a large text editor for make changes on custom texts.\n\n|cFFFFFF00-|r Added new option for enable borders on the bars.\n\n|cFFFFFF00-|r Added Death Barrier as a absorb spell.\n\n|cFFFFFF00-|r Fixed a bug on overheal tooltip where was showing the Hps instead of overheal.\n\n|cFFFFFF00v1.14.0 - v1.14.0b (|cFFFFCC00May 17, 2014|r|cFFFFFF00):\n\n|cFFFFFF00-|r Added a new tab on options panel for tooltip configuration.\n\n|cFFFFFF00-|r Added a new tab on options panel for broker config." + Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00a1.18.2 (|cFFFFCC00Jul 03, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Possible fix for pre-potion issue.\n\n|cFFFFFF00-|r Added a version checker, it check if there is a new version once per day asking guild or raid members.\n\n|cFFFFFF00-|r An Enemy Damage Taken now can be shown clicking with middle button over a enemy bar.\n\n|cFFFFFF00v1.17.5 (|cFFFFCC00Jun 30, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Shortcut panel is now known as Bookmarks and a revamp has done on its panel.\n\n|cFFFFFF00-|r NickTag now doesnt check anymore if a received nickname from other guild member is invalid.\n\n|cFFFFFF00-|r Healthstone now is considered a cooldown.\n\n|cFFFFFF00-|r Few improvements on Default Skin, Minimalistic Skin and ElvUI Frame Style Skin.\n\n|cFFFFFF00-|r Revamp on Image Editor, many bugs solves and now it is usable.\n\n|cFFFFFF00-|r 'Hide' slash command now hides all opened windows; 'Show', open all closed windows and 'New' create a new window.\n\n|cFFFFFF00-|r Added Devotion Aura, Rallying Cry as cooldowns.\n\n|cFFFFFF00-|r Added options for lock, unlock, break snap, close, reopen and create new window.\n\n|cFFFFFF00-|r Added a options panel for HotCorners, access it through options button or slash hotcorner command.\n\n|cFFFFFF00-|r Added 'Logos' and 'Raid & Dungeons' sections for Wallpapers. \n\n|cFFFFFF00-|r Added a option to load a image from the computer to use as wallpaper.\n\n|cFFFFFF00-|r Fixed the percent issue with Healing Done and HPS while in combat.\n\n|cFFFFFF00-|r Fixed non-combat switch by role where changing role wasnt changing the shown attribute.\n\n|cFFFFFF00-|r Fixed 'While in Combat' hiding schema |cFF999999(thanks @skmzarn-mmochampion forum)|r.\n\n|cFFFFFF00-|r Fixed several bugs on Interact Auto Transparency.\n\n|cFFFFFF00-|r Fixed the report window alert when opening the report window and it already is opened |cFF999999(thanks @Rasstapp-mmochampion forum)|r.\n\n|cFFFFFF00-|r Fixed the gap between last row created and the end of the window.\n\n|cFFFFFF00-|r Fixed all tooltips bugs on Wallpaper Section on Options Panel.\n\n|cFFFFFF00a1.17.0 (|cFFFFCC00Jun 21, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Support for Custom Displays has been rewrited, to access the new panel go to Sword Menu -> Custom -> Create New Display.\n\n|cFFFFFF00-|r Added a custom display for show potion usage.\n\n|cFFFFFF00-|r Fixed a bug where the player pet wasnt being tracked after logon in the game. This bug was affecting directly classes with pets playing out of a raid group.\n\n|cFFFFFF00-|r Fixed the report bug on healing, energy and misc attributes |cFF999999(thanks @skmzarn-mmochampion forum)|r.\n\n|cFFFFFF00a1.16.0 - a1.16.1 - a1.16.3b (|cFFFFCC00Jun 14, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed row creation while resizing where sometimes it was broking the last row in the window.\n\n|cFFFFFF00-|r Fixed small involuntary resizes after resizing a window. |cFF999999(thanks @Morimvudu-Nemesis)|r\n\n|cFFFFFF00-|r Fixed frame strata after stretching the window where was setting its strata to Medium.\n\n|cFFFFFF00-|r Fixed Vanguard strata where it wasnt following the strata from its host window.\n\n|cFFFFFF00-|r Mode menu now have a sub menu for raid plugins.\n\n|cFFFFFF00-|r Red and Green colors under comparison frame has been inverted. |cFF999999(thanks @skmzarn-mmochampion forum)|r\n\n|cFFFFFF00-|r Fixed some report issues with dps and hps, also almost all reports now have guide lines. |cFF999999(thanks @sosleapy-mmochampion forum)|r\n\n|cFFFFFF00-|r Pet dispell and interrupt count also for its owner as well. |cFF999999(thanks @skmzarn-mmochampion forum)|r\n\n|cFFFFFF00-|r Few fixes on comparison panel over Player Details Window.\n\n|cFFFFFF00-|r Added option to be able to save the windows size and position within the profile. |cFF999999(thanks @Torchler-mmochampion forum)|r\n\n|cFFFFFF00-|r Added performance profile settings. |cFF999999(thanks @SlippyCheeze-mmochampion forum)|r\n\n|cFFFFFF00-|r Added auto switch based on group roles also a switch for wipe. |cFF999999(thanks @SlippyCheeze-mmochampion forum)|r\n\n|cFFFFFF00-|r Fixed a bug where sometimes all non boss segments was considered boss encounters.\n\n|cFFFFFF00v1.15.4 (|cFFFFCC00Jun 06, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added a compare tab under Player Details Window:\nThis new tab showns up when there is too characters with the same class and spec.\nIts useful to compare skills used, uptimes and targets.\n\n|cFFFFFF00-|r Few improvements on Default and ElvUI skins.\n\n|cFFFFFF00-|r Added a button for auto align two windows within right chat window when ElvUI skin is active.\n\n|cFFFFFF00-|r Fixed problem with Damage -> Enemies display.\n\n|cFFFFFF00-|r Fixed report Player Detail Window report buttons.\n\n|cFFFFFF00-|r Fixed some report lines where the numbers wasnt properly formatted.\n\n|cFFFFFF00-|r Fixed a rare bug where the owner of some pets wasnt detected.\n\n|cFFFFFF00-|r Fixed issue in dungeons where capture data get paused after a boss kill.\n\n|cFFFFFF00-|r Fixed issue with Encounter Details showing its icon for dungeons bosses.\n\n|cFFFFFF00-|r Fixed a rare bug where the capture of damage stops after erasing a trash segment.\n\n|cFFFFFF00v1.15.0 - v1.15.3 - v1.15.3b (|cFFFFCC00Jun 03, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Emergencial fix for death logs which sometimes was breaking the addon data capture.\n\n|cFFFFFF00-|r Fixed window alerts which was showing behind the bars.\n\n|cFFFFFF00-|r Fixed death log issue with friendly fire hits.\n\n|cFFFFFF00-|r Fixed a issue where Details! windows wasn't hidden when a pet battle starts.\n\n|cFFFFFF00-|r Fixed a issue with segments menu when a window is placed on the right side of the screen.\n\n|cFFFFFF00-|r Damage -> Enemies now also show neutral creatures.\n\n|cFFFFFF00-|r Added support to dungeons, bosses and trash mobs are now recognized.\n\n|cFFFFFF00-|r Added target information for each spell in Player Detail Window.\n\n|cFFFFFF00-|r Added options for change the location of tooltips.\n\n|cFFFFFF00-|r Added options for change the Overall Data functionality.\n\n|cFFFFFF00-|r Added tooltips for lock and detach buttons.\n\n|cFFFFFF00-|r Added new row texture: Details Vidro.\n\n|cFFFFFF00-|r Revamp on death log tooltips.\n\n|cFFFFFF00-|r Improved the visual effect for the instance which current moving window can snap to.\n\n|cFFFFFF00v1.14.5 - 1.14.6 (|cFFFFCC00May 24, 2014|r|cFFFFFF00):|r\n\n|cFFFFFF00-|r Added option for lock segments display, so, when a segment is chosen, the other windows also change it.\n\n|cFFFFFF00-|r Added option for show the total amount of spells, targets and pets in tooltips.\n\n|cFFFFFF00-|r Finished another revamp on options panel.\n\n|cFFFFFF00-|r Now its possible open more then 1 Raid Plugins at once on diferent windows.\n\n|cFFFFFF00-|r Added a large text editor for make changes on custom texts.\n\n|cFFFFFF00-|r Added new option for enable borders on the bars.\n\n|cFFFFFF00-|r Added Death Barrier as a absorb spell.\n\n|cFFFFFF00-|r Fixed a bug on overheal tooltip where was showing the Hps instead of overheal.\n\n|cFFFFFF00v1.14.0 - v1.14.0b (|cFFFFCC00May 17, 2014|r|cFFFFFF00):\n\n|cFFFFFF00-|r Added a new tab on options panel for tooltip configuration.\n\n|cFFFFFF00-|r Added a new tab on options panel for broker config." Loc ["STRING_DETAILS1"] = "|cffffaeaeDetails:|r " --> color and details name diff --git a/startup.lua b/startup.lua index 185b4baa..4db9298d 100644 --- a/startup.lua +++ b/startup.lua @@ -2,7 +2,7 @@ --Last Modification: 27/07/2013 -- Change Log: -- 27/07/2013: Finished alpha version. - + function _G._detalhes:Start() local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" ) @@ -175,6 +175,8 @@ function _G._detalhes:Start() self.details_users = {} self.in_group = IsInGroup() or IsInRaid() + _detalhes:SendGuildData ("check_version", _detalhes.build_counter) + --> done self.initializing = nil