- Applyed the experimental alphabetical sort method on Damage and Heal classes.
- Spell icon is shown when the character is a environment spell type. - Changed the non-player enemy icon (monsters). - Fixed bug on flex performance profile.
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@@ -488,7 +488,13 @@
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if (_detalhes.tabela_vigente.instance_type == "raid") then
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--> schedule captures off
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_detalhes:CaptureSet (false, "damage", false, 15)
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_detalhes:CaptureSet (false, "energy", false, 15)
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_detalhes:CaptureSet (false, "aura", false, 15)
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_detalhes:CaptureSet (false, "energy", false, 15)
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_detalhes:CaptureSet (false, "spellcast", false, 15)
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) freezing parser for 15 seconds.")
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end
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