- Applyed the experimental alphabetical sort method on Damage and Heal classes.
- Spell icon is shown when the character is a environment spell type. - Changed the non-player enemy icon (monsters). - Fixed bug on flex performance profile.
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@@ -68,20 +68,22 @@ local keyName
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function atributo_heal:NovaTabela (serial, nome, link)
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local alphabetical = _detalhes:GetAlphabeticalOrderNumber (nome)
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--> constructor
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local _new_healActor = {
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tipo = class_type, --> atributo 2 = cura
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total = 0,
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totalover = 0,
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totalabsorb = 0,
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total = alphabetical,
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totalover = alphabetical,
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totalabsorb = alphabetical,
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custom = 0,
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total_without_pet = 0,
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totalover_without_pet = 0,
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total_without_pet = alphabetical,
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totalover_without_pet = alphabetical,
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healing_taken = 0, --> total de cura que este jogador recebeu
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healing_taken = alphabetical, --> total de cura que este jogador recebeu
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healing_from = {}, --> armazena os nomes que deram cura neste jogador
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iniciar_hps = false, --> dps_started
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