Separating DK army and apoc pets
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+33
-2
@@ -144,6 +144,12 @@
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--> anywhere from a few hundred thousand damage to over 50 millons
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--> filtering it the best course of action as nobody should care about this damage
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}
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--army od the dead cache
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local dk_pets_cache = {
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army = {},
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apoc = {},
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}
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> constants
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@@ -629,6 +635,7 @@
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npcId = _tonumber(_select (6, _strsplit ("-", alvo_serial)) or 0)
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npcid_cache[alvo_serial] = npcId
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end
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if (ignored_npcids[npcId]) then
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return
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end
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@@ -734,8 +741,19 @@
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who_name = "Tank Add"
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end
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if (npcId == 24207) then --army of the dead
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--check if this is a army or apoc pet
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if (dk_pets_cache.army[who_serial]) then
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who_name = who_name .. "A"
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else
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if (dk_pets_cache.apoc[who_serial]) then
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who_name = who_name .. "B"
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end
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end
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end
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--> avoid doing spellID checks on each iteration
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if (special_damage_spells [spellid]) then
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--if (special_damage_spells [spellid]) then --remove this IF due to have hit 60 local variables
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--> stagger
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if (spellid == SPELLID_MONK_STAGGER) then
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return parser:MonkStagger_damage (token, time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, spellid, spellname, spelltype, amount, overkill, school, resisted, blocked, absorbed, critical, glacing, crushing, isoffhand)
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@@ -748,7 +766,7 @@
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elseif (spellid == SPELLID_PALADIN_LIGHTMARTYR) then -- or spellid == 183998 < healing part
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return parser:LOTM_damage (token, time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, spellid, spellname, spelltype, amount, overkill, school, resisted, blocked, absorbed, critical, glacing, crushing, isoffhand)
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end
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end
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--end
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------------------------------------------------------------------------------------------------
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--> check if need start an combat
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@@ -1739,6 +1757,14 @@
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end
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--
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--differenciate army and apoc pets for DK
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if (spellid == 42651) then --army of the dead
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dk_pets_cache.army[alvo_serial] = who_name
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elseif (spellid == 42651) then --apoc
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dk_pets_cache.apoc[alvo_serial] = who_name
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end
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--rename monk's "Storm, Earth, and Fire" adds
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--desligado pois poderia estar causando problemas
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if (npcId == 69792) then
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@@ -4883,6 +4909,8 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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_table_wipe (_detalhes.encounter_table)
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_table_wipe (bargastBuffs) --remove on 10.0
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_table_wipe (necro_cheat_deaths) --remove on 10.0
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_table_wipe (dk_pets_cache.army)
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_table_wipe (dk_pets_cache.apoc)
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--remove on 10.0 spikeball from painsmith
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spikeball_damage_cache = {
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@@ -5637,6 +5665,9 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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_table_wipe (reflection_events)
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_table_wipe (reflection_auras)
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_table_wipe (reflection_dispels)
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_table_wipe (dk_pets_cache.army)
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_table_wipe (dk_pets_cache.apoc)
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damage_cache = setmetatable ({}, _detalhes.weaktable)
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damage_cache_pets = setmetatable ({}, _detalhes.weaktable)
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