- added new sub attribute: buff uptime.

- minor bug fixes when updating energy attribute.
- fixed issue were changing attributes clicking directly on attribute name.
- some fixes to prevent unknown pet owner name.
- pet scan now is more smooth and scheduled to 1 scan per second.
- disabling auras doesn't disable healing absorbs any more.
- friendly fire doesn't check pets any more, only players.
- fixed problem were pet damage on target isn't added to the owner target.
- fixed issue with cooldown refresh which isn't tracked before.
- added cooldown to death log and also the time of last cooldown used.
- added command /details worldboss which runs the macro showing world boss killed.
- added command /details updates showing change log window.
- added absorbs for monk 2P, shammy 2P and Stolen Relic of Zuldazar trinket.
- added a change log inside the addon showing latest changes.
This commit is contained in:
Tercio
2013-10-23 19:26:15 -02:00
parent a748a2aa2d
commit 65de37e962
30 changed files with 1082 additions and 284 deletions
+6 -1
View File
@@ -274,9 +274,12 @@
end
end
_detalhes:CatchRaidBuffUptime ("BUFF_UPTIME_IN")
_detalhes:UptadeRaidMembersCache()
_detalhes:HaveOneCurrentInstance()
_detalhes:SendEvent ("COMBAT_PLAYER_ENTER", nil, _detalhes.tabela_vigente)
_detalhes:HaveOneCurrentInstance()
end
function _detalhes:SairDoCombate (bossKilled)
@@ -285,6 +288,8 @@
_detalhes:Msg ("(debug) ended a combat.")
end
_detalhes:CatchRaidBuffUptime ("BUFF_UPTIME_OUT")
--> pega a zona do jogador e vê se foi uma luta contra um Boss -- identifica se a luta foi com um boss
if (not _detalhes.tabela_vigente.is_boss) then
_detalhes.tabela_vigente.is_boss = _detalhes:FindBoss()