- added new sub attribute: buff uptime.

- minor bug fixes when updating energy attribute.
- fixed issue were changing attributes clicking directly on attribute name.
- some fixes to prevent unknown pet owner name.
- pet scan now is more smooth and scheduled to 1 scan per second.
- disabling auras doesn't disable healing absorbs any more.
- friendly fire doesn't check pets any more, only players.
- fixed problem were pet damage on target isn't added to the owner target.
- fixed issue with cooldown refresh which isn't tracked before.
- added cooldown to death log and also the time of last cooldown used.
- added command /details worldboss which runs the macro showing world boss killed.
- added command /details updates showing change log window.
- added absorbs for monk 2P, shammy 2P and Stolen Relic of Zuldazar trinket.
- added a change log inside the addon showing latest changes.
This commit is contained in:
Tercio
2013-10-23 19:26:15 -02:00
parent a748a2aa2d
commit 65de37e962
30 changed files with 1082 additions and 284 deletions
+5 -3
View File
@@ -127,14 +127,15 @@ function combate:NovaTabela (iniciada, _tabela_overall, combatId, ...)
e_rage = 0, --> rage
e_energy = 0, --> energy (rogues cat)
runepower = 0 --> runepower (dk)
},
},
{--> misc
cc_break = 0, --> armazena quantas quebras de CC
ress = 0, --> armazena quantos pessoas ele reviveu
interrupt = 0, --> armazena quantos interrupt a pessoa deu
dispell = 0, --> armazena quantos dispell esta pessoa recebeu
dead = 0, --> armazena quantas vezes essa pessia morreu
dead = 0, --> armazena quantas vezes essa pessia morreu
cooldowns_defensive = 0, --> armazena quantos cooldowns a raid usou
buff_uptime = 0 --> armazena quantos cooldowns a raid usou
}
}
@@ -153,7 +154,8 @@ function combate:NovaTabela (iniciada, _tabela_overall, combatId, ...)
interrupt = 0, --> armazena quantos interrupt a pessoa deu
dispell = 0, --> armazena quantos dispell esta pessoa recebeu
dead = 0, --> armazena quantas vezes essa oessia morreu
cooldowns_defensive = 0 --> armazena quantos cooldowns a raid usou
cooldowns_defensive = 0, --> armazena quantos cooldowns a raid usou
buff_uptime = 0
}
}