Added friendly fire and healing taken into the new breakdown
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@@ -1535,7 +1535,8 @@ local refreshGenericFunc = function(scrollFrame, scrollData, offset, totalLines)
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---@type fontstring
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local fontString = genericBar.InLineTexts[textIndex]
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genericBar:AddFrameToHeaderAlignment(fontString)
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fontString:SetText(dataTable.name)
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local nameWithoutRealm = DF:RemoveRealmName(dataTable.name)
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fontString:SetText(nameWithoutRealm or dataTable.name)
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textIndex = textIndex + 1
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end
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@@ -2177,7 +2178,7 @@ function spellsTab.CreateTargetContainer(tabFrame) --~create ~target ~createtarg
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targetScrollFrame:CreateLine(spellsTab.CreateTargetBar)
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end
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tabFrame.targets = tabFrame:CreateFontString(nil, "overlay", "QuestFont_Large")
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tabFrame.targets = targetScrollFrame:CreateFontString(nil, "overlay", "QuestFont_Large")
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tabFrame.targets:SetPoint("bottomleft", container, "topleft", 2, 2)
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tabFrame.targets:SetText(Loc ["STRING_TARGETS"] .. ":")
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