- Added debuff uptime at misc attribute.
- Added API: instance:InstanceMsg (text, _, textcolor, icontexture, iconcoords). - Added API: container:ActorCallFunction (func, args) run func for all actors. - Added member .diff on combat.is_boss table, represent the dificult of raid. - Disabled captures on Attribute menu now have darkness effect. - Fixed some tainted which were triggered when dragging a windows. - Started of major code cleanup.
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@@ -4,7 +4,7 @@
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-- 27/07/2013: Finished alpha version.
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function _G._detalhes:Start()
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> details defaults
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@@ -144,7 +144,7 @@ function _G._detalhes:Start()
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--mana, rage, energy, runepower
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self.row_singleclick_overwrite [3] = {true, true, true, true}
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--cc breaks, ress, interrupts, dispells, deaths
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self.row_singleclick_overwrite [4] = {true, true, true, true, self.atributo_misc.ReportSingleDeadLine, self.atributo_misc.ReportSingleCooldownLine, self.atributo_misc.ReportSingleBuffUptimeLine}
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self.row_singleclick_overwrite [4] = {true, true, true, true, self.atributo_misc.ReportSingleDeadLine, self.atributo_misc.ReportSingleCooldownLine, self.atributo_misc.ReportSingleBuffUptimeLine, self.atributo_misc.ReportSingleDebuffUptimeLine}
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> initialize
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