More bug fixes
This commit is contained in:
+54
-54
@@ -49,7 +49,7 @@ function _detalhes:OpenWelcomeWindow()
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local logotipo = window:CreateTexture(nil, "overlay")
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logotipo:SetPoint("topleft", window, "topleft", 16, -20)
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logotipo:SetTexture([[Interface\Addons\Details\images\logotipo]])
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logotipo:SetTexCoord (0.07421875, 0.73828125, 0.51953125, 0.890625)
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logotipo:SetTexCoord(0.07421875, 0.73828125, 0.51953125, 0.890625)
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logotipo:SetWidth(186)
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logotipo:SetHeight(50)
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@@ -66,7 +66,7 @@ function _detalhes:OpenWelcomeWindow()
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cancel:Disable()
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local cancelText = cancel:CreateFontString(nil, "overlay", "GameFontNormal")
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cancelText:SetTextColor (1, 1, 1)
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cancelText:SetTextColor(1, 1, 1)
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cancelText:SetPoint("left", cancel, "right", 2, 0)
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cancelText:SetText(Loc ["STRING_WELCOME_69"])
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@@ -238,7 +238,7 @@ local window_openned_at = time()
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local angel = window:CreateTexture(nil, "border")
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angel:SetPoint("bottomright", window, "bottomright")
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angel:SetTexture([[Interface\TUTORIALFRAME\UI-TUTORIALFRAME-SPIRITREZ]])
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angel:SetTexCoord (0.162109375, 0.591796875, 0, 1)
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angel:SetTexCoord(0.162109375, 0.591796875, 0, 1)
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angel:SetWidth(442)
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angel:SetHeight(256)
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angel:SetAlpha(.2)
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@@ -263,7 +263,7 @@ local window_openned_at = time()
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bg55:SetHeight(125*3)
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bg55:SetWidth(89*3)
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bg55:SetAlpha(.05)
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bg55:SetTexCoord (1, 0, 0, 1)
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bg55:SetTexCoord(1, 0, 0, 1)
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local texto55 = window:CreateFontString(nil, "overlay", "GameFontNormal")
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texto55:SetPoint("topleft", window, "topleft", 20, -80)
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@@ -271,7 +271,7 @@ local window_openned_at = time()
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local texto555 = window:CreateFontString(nil, "overlay", "GameFontNormal")
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texto555:SetText(Loc ["STRING_WELCOME_45"])
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texto555:SetTextColor (1, 1, 1, 1)
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texto555:SetTextColor(1, 1, 1, 1)
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local changemind = g:NewLabel(window, _, "$parentChangeMind55Label", "changemind55Label", Loc ["STRING_WELCOME_2"], "GameFontNormal", 9, "orange")
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window.changemind55Label:SetPoint("center", window, "center")
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@@ -285,14 +285,14 @@ local window_openned_at = time()
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texto_appearance:SetHeight(100)
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texto_appearance:SetJustifyH("left")
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texto_appearance:SetJustifyV ("top")
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texto_appearance:SetTextColor (1, 1, 1, 1)
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texto_appearance:SetTextColor(1, 1, 1, 1)
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local skins_image = window:CreateTexture(nil, "overlay")
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skins_image:SetTexture([[Interface\Addons\Details\images\icons2]])
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skins_image:SetPoint("topright", window, "topright", -50, -24)
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skins_image:SetWidth(214*0.7)
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skins_image:SetHeight(133*0.7)
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skins_image:SetTexCoord (0, 0.41796875, 0, 0.259765625) --0, 0, 214 133
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skins_image:SetTexCoord(0, 0.41796875, 0, 0.259765625) --0, 0, 214 133
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--skin
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local onSelectSkin = function(_, _, skin_name)
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@@ -334,7 +334,7 @@ local window_openned_at = time()
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texto_alphabet:SetText(Loc ["STRING_WELCOME_73"]) --"Select the Alphabet or Region:"
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texto_alphabet:SetJustifyH("left")
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texto_alphabet:SetJustifyV ("top")
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texto_alphabet:SetTextColor (1, 1, 1)
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texto_alphabet:SetTextColor(1, 1, 1)
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texto_alphabet:SetPoint("topleft", skin_label.widget, "bottomleft", 0, -20)
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local allAlphabetCheckBoxes = {}
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@@ -697,7 +697,7 @@ local window_openned_at = time()
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numeral_image:SetHeight(125*3)--125
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numeral_image:SetWidth(89*3)--82
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numeral_image:SetAlpha(.05)
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numeral_image:SetTexCoord (1, 0, 0, 1)
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numeral_image:SetTexCoord(1, 0, 0, 1)
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g:NewLabel(window, _, "$parentChangeMindNumeralLabel", "changemindNumeralLabel", Loc ["STRING_WELCOME_2"], "GameFontNormal", 9, "orange")
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window.changemindNumeralLabel:SetPoint("center", window, "center")
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@@ -746,16 +746,16 @@ local window_openned_at = time()
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sword_icon2:SetTexture([[Interface\Addons\Details\images\icons2]])
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sword_icon2:SetPoint("topright", window, "topright", -30, -10)
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sword_icon2:SetSize(128*1.4, 64*1.4)
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sword_icon2:SetTexCoord (330/512, 509/512, 437/512, 509/512)
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sword_icon2:SetDrawLayer ("overlay", 2)
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sword_icon2:SetTexCoord(330/512, 509/512, 437/512, 509/512)
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sword_icon2:SetDrawLayer("overlay", 2)
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local thedude2 = window:CreateTexture(nil, "overlay")
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--thedude2:SetTexture([[Interface\TUTORIALFRAME\UI-TutorialFrame-TheDude]])
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thedude2:SetPoint("bottomright", sword_icon, "bottomleft", 70, 19)
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thedude2:SetWidth(128*1.0)
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thedude2:SetHeight(128*1.0)
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thedude2:SetTexCoord (0, 1, 0, 1)
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thedude2:SetDrawLayer ("overlay", 3)
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thedude2:SetTexCoord(0, 1, 0, 1)
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thedude2:SetDrawLayer("overlay", 3)
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local NumeralType1_text = window:CreateFontString(nil, "overlay", "GameFontNormal")
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NumeralType1_text:SetText("1K = 1.000 |cFFFFCC00| |r10K = 10.000 |cFFFFCC00| |r100K = 100.000 |cFFFFCC00| |r1M = 1.000.000")
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@@ -763,7 +763,7 @@ local window_openned_at = time()
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NumeralType1_text:SetHeight(40)
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NumeralType1_text:SetJustifyH("left")
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NumeralType1_text:SetJustifyV ("top")
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NumeralType1_text:SetTextColor (.8, .8, .8, 1)
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NumeralType1_text:SetTextColor(.8, .8, .8, 1)
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NumeralType1_text:SetPoint("topleft", window, "topleft", 40, -150)
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local NumeralType2_text = window:CreateFontString(nil, "overlay", "GameFontNormal")
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@@ -775,7 +775,7 @@ local window_openned_at = time()
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--if region is western it'll be using Korean symbols, set a font on the dropdown so it won't show ?????
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local clientRegion = _detalhes.gump:GetClientRegion()
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if (clientRegion == "western" or clientRegion == "russia") then
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_detalhes.gump:SetFontFace (NumeralType2_text, _detalhes.gump:GetBestFontForLanguage ("koKR"))
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_detalhes.gump:SetFontFace (NumeralType2_text, _detalhes.gump:GetBestFontForLanguage("koKR"))
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else
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_detalhes.gump:SetFontFace (NumeralType2_text, _detalhes.gump:GetBestFontForLanguage())
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@@ -788,7 +788,7 @@ local window_openned_at = time()
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NumeralType2_text:SetHeight(80)
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NumeralType2_text:SetJustifyH("left")
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NumeralType2_text:SetJustifyV ("top")
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NumeralType2_text:SetTextColor (.8, .8, .8, 1)
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NumeralType2_text:SetTextColor(.8, .8, .8, 1)
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NumeralType2_text:SetPoint("topleft", window, "topleft", 40, -220)
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if (_detalhes.numerical_system == 1) then --west
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@@ -816,7 +816,7 @@ local window_openned_at = time()
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ampulheta:SetHeight(125*3)--125
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ampulheta:SetWidth(89*3)--82
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ampulheta:SetAlpha(.05)
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ampulheta:SetTexCoord (1, 0, 0, 1)
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ampulheta:SetTexCoord(1, 0, 0, 1)
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g:NewLabel(window, _, "$parentChangeMind2Label", "changemind2Label", Loc ["STRING_WELCOME_2"], "GameFontNormal", 9, "orange")
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window.changemind2Label:SetPoint("center", window, "center")
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@@ -865,16 +865,16 @@ local window_openned_at = time()
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sword_icon:SetPoint("topright", window, "topright", -15, -30)
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sword_icon:SetWidth(64*1.4)
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sword_icon:SetHeight(64*1.4)
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sword_icon:SetTexCoord (1, 0, 0, 1)
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sword_icon:SetDrawLayer ("overlay", 2)
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sword_icon:SetTexCoord(1, 0, 0, 1)
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sword_icon:SetDrawLayer("overlay", 2)
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local thedude = window:CreateTexture(nil, "overlay")
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thedude:SetTexture([[Interface\TUTORIALFRAME\UI-TutorialFrame-TheDude]])
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thedude:SetPoint("bottomright", sword_icon, "bottomleft", 70, 19)
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thedude:SetWidth(128*1.0)
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thedude:SetHeight(128*1.0)
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thedude:SetTexCoord (0, 1, 0, 1)
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thedude:SetDrawLayer ("overlay", 3)
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thedude:SetTexCoord(0, 1, 0, 1)
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thedude:SetDrawLayer("overlay", 3)
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local chronometer_text = window:CreateFontString(nil, "overlay", "GameFontNormal")
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chronometer_text:SetText(Loc ["STRING_WELCOME_6"])
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@@ -882,7 +882,7 @@ local window_openned_at = time()
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chronometer_text:SetHeight(40)
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chronometer_text:SetJustifyH("left")
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chronometer_text:SetJustifyV ("top")
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chronometer_text:SetTextColor (.8, .8, .8, 1)
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chronometer_text:SetTextColor(.8, .8, .8, 1)
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chronometer_text:SetPoint("topleft", window.ChronometerLabel.widget, "topright", 20, 0)
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local continuous_text = window:CreateFontString(nil, "overlay", "GameFontNormal")
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@@ -891,7 +891,7 @@ local window_openned_at = time()
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continuous_text:SetHeight(40)
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continuous_text:SetJustifyH("left")
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continuous_text:SetJustifyV ("top")
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continuous_text:SetTextColor (.8, .8, .8, 1)
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continuous_text:SetTextColor(.8, .8, .8, 1)
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continuous_text:SetPoint("topleft", window.ContinuousLabel.widget, "topright", 20, 0)
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if (_detalhes.time_type == 1) then --chronometer
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@@ -956,7 +956,7 @@ local window_openned_at = time()
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bg:SetHeight(125*3)--125
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bg:SetWidth(89*3)--82
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bg:SetAlpha(.05)
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bg:SetTexCoord (1, 0, 0, 1)
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bg:SetTexCoord(1, 0, 0, 1)
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g:NewLabel(window, _, "$parentChangeMind4Label", "changemind4Label", Loc ["STRING_WELCOME_11"], "GameFontNormal", 9, "orange")
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window.changemind4Label:SetPoint("center", window, "center")
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@@ -973,7 +973,7 @@ local window_openned_at = time()
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interval_text:SetHeight(40)
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interval_text:SetJustifyH("left")
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interval_text:SetJustifyV ("top")
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interval_text:SetTextColor (1, 1, 1, .9)
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interval_text:SetTextColor(1, 1, 1, .9)
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interval_text:SetPoint("topleft", window, "topleft", 30, -110)
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local dance_text = window:CreateFontString(nil, "overlay", "GameFontNormal")
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@@ -982,7 +982,7 @@ local window_openned_at = time()
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dance_text:SetHeight(40)
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dance_text:SetJustifyH("left")
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dance_text:SetJustifyV ("top")
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dance_text:SetTextColor (1, 1, 1, 1)
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dance_text:SetTextColor(1, 1, 1, 1)
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dance_text:SetPoint("topleft", window, "topleft", 30, -175)
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--------------- Update Speed
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@@ -997,11 +997,11 @@ local window_openned_at = time()
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window.updatespeedSlider.useDecimals = true
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local updateColor = function(slider, value)
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if (value < 1) then
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slider.amt:SetTextColor (1, value, 0)
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slider.amt:SetTextColor(1, value, 0)
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elseif (value > 1) then
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slider.amt:SetTextColor (-(value-3), 1, 0)
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slider.amt:SetTextColor(-(value-3), 1, 0)
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else
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slider.amt:SetTextColor (1, 1, 0)
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slider.amt:SetTextColor(1, 1, 0)
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end
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end
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@@ -1072,8 +1072,8 @@ local window_openned_at = time()
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mech_icon2:SetWidth(128*1.0)
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mech_icon2:SetHeight(128*0.6)
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mech_icon2:SetAlpha(0.6)
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mech_icon2:SetTexCoord (0, 1, 40/128, 1)
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mech_icon2:SetDrawLayer ("overlay", 2)
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mech_icon2:SetTexCoord(0, 1, 40/128, 1)
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mech_icon2:SetDrawLayer("overlay", 2)
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local update_frame_alert = CreateFrame("frame", nil, window)
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update_frame_alert:SetScript("OnShow", function()
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@@ -1123,7 +1123,7 @@ local window_openned_at = time()
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bg6:SetHeight(125*3)--125
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bg6:SetWidth(89*3)--82
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bg6:SetAlpha(.1)
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bg6:SetTexCoord (1, 0, 0, 1)
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bg6:SetTexCoord(1, 0, 0, 1)
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local texto5 = window:CreateFontString(nil, "overlay", "GameFontNormal")
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texto5:SetPoint("topleft", window, "topleft", 20, -80)
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@@ -1136,14 +1136,14 @@ local window_openned_at = time()
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texto_stretch:SetHeight(100)
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texto_stretch:SetJustifyH("left")
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texto_stretch:SetJustifyV ("top")
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texto_stretch:SetTextColor (1, 1, 1, 1)
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texto_stretch:SetTextColor(1, 1, 1, 1)
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local stretch_image = window:CreateTexture(nil, "overlay")
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stretch_image:SetTexture([[Interface\Addons\Details\images\icons]])
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stretch_image:SetPoint("right", texto_stretch, "left", -12, 0)
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stretch_image:SetWidth(144)
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stretch_image:SetHeight(61)
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stretch_image:SetTexCoord (0.716796875, 1, 0.876953125, 1)
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stretch_image:SetTexCoord(0.716796875, 1, 0.876953125, 1)
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local stretch_frame_alert = CreateFrame("frame", nil, window)
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stretch_frame_alert:SetScript("OnHide", function()
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@@ -1181,7 +1181,7 @@ local window_openned_at = time()
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bg6:SetHeight(125*3)--125
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bg6:SetWidth(89*3)--82
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bg6:SetAlpha(.1)
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bg6:SetTexCoord (1, 0, 0, 1)
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bg6:SetTexCoord(1, 0, 0, 1)
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local texto6 = window:CreateFontString(nil, "overlay", "GameFontNormal")
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texto6:SetPoint("topleft", window, "topleft", 20, -80)
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@@ -1194,14 +1194,14 @@ local window_openned_at = time()
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texto_instance_button:SetHeight(100)
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texto_instance_button:SetJustifyH("left")
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texto_instance_button:SetJustifyV ("top")
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texto_instance_button:SetTextColor (1, 1, 1, 1)
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texto_instance_button:SetTextColor(1, 1, 1, 1)
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local instance_button_image = window:CreateTexture(nil, "overlay")
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instance_button_image:SetTexture([[Interface\Addons\Details\images\icons]])
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instance_button_image:SetPoint("topright", window, "topright", -16, -70)
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instance_button_image:SetWidth(198)
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instance_button_image:SetHeight(141)
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instance_button_image:SetTexCoord (0.328125, 0.71484375, 0.724609375, 1)
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instance_button_image:SetTexCoord(0.328125, 0.71484375, 0.724609375, 1)
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local instance_frame_alert = CreateFrame("frame", nil, window)
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instance_frame_alert:SetScript("OnHide", function()
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@@ -1237,7 +1237,7 @@ local window_openned_at = time()
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bg7:SetHeight(125*3)--125
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bg7:SetWidth(89*3)--82
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bg7:SetAlpha(.1)
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bg7:SetTexCoord (1, 0, 0, 1)
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bg7:SetTexCoord(1, 0, 0, 1)
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local texto7 = window:CreateFontString(nil, "overlay", "GameFontNormal")
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texto7:SetPoint("topleft", window, "topleft", 20, -80)
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@@ -1250,14 +1250,14 @@ local window_openned_at = time()
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texto_shortcut:SetHeight(160)
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texto_shortcut:SetJustifyH("left")
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texto_shortcut:SetJustifyV ("top")
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texto_shortcut:SetTextColor (1, 1, 1, 1)
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texto_shortcut:SetTextColor(1, 1, 1, 1)
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local shortcut_image2 = window:CreateTexture(nil, "overlay")
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shortcut_image2:SetTexture([[Interface\Addons\Details\images\icons]])
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shortcut_image2:SetPoint("topright", window, "topright", -22, -87)
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shortcut_image2:SetWidth(165)
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shortcut_image2:SetHeight(119)
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shortcut_image2:SetTexCoord (2/512, 167/512, 306/512, 425/512)
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shortcut_image2:SetTexCoord(2/512, 167/512, 306/512, 425/512)
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local instance1 = _detalhes:GetInstance(1)
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@@ -1268,17 +1268,17 @@ local window_openned_at = time()
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bookmark_frame:SetBackdrop({bgFile = [[Interface\AddOns\Details\images\background]], tile = true, tileSize = 64})
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bookmark_frame:SetBackdropColor(0, 0, 0, 0.8)
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local desc_anchor_topleft = _detalhes.gump:NewImage (bookmark_frame, [[Interface\AddOns\Details\images\options_window]], 75, 106, "artwork", {0.19921875, 0.2724609375, 0.6796875, 0.783203125}, "descAnchorBottomLeftImage", "$parentDescAnchorBottomLeftImage") --204 696 279 802
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local desc_anchor_topleft = _detalhes.gump:NewImage(bookmark_frame, [[Interface\AddOns\Details\images\options_window]], 75, 106, "artwork", {0.19921875, 0.2724609375, 0.6796875, 0.783203125}, "descAnchorBottomLeftImage", "$parentDescAnchorBottomLeftImage") --204 696 279 802
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desc_anchor_topleft:SetPoint("topleft", bookmark_frame, "topleft", -5, 5)
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local desc_anchor_bottomleft = _detalhes.gump:NewImage (bookmark_frame, [[Interface\AddOns\Details\images\options_window]], 75, 106, "artwork", {0.2724609375, 0.19921875, 0.783203125, 0.6796875}, "descAnchorTopLeftImage", "$parentDescAnchorTopLeftImage") --204 696 279 802
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local desc_anchor_bottomleft = _detalhes.gump:NewImage(bookmark_frame, [[Interface\AddOns\Details\images\options_window]], 75, 106, "artwork", {0.2724609375, 0.19921875, 0.783203125, 0.6796875}, "descAnchorTopLeftImage", "$parentDescAnchorTopLeftImage") --204 696 279 802
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desc_anchor_bottomleft:SetPoint("bottomright", bookmark_frame, "bottomright", 5, -5)
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local bmf_string = bookmark_frame:CreateFontString("overlay", nil, "GameFontNormal")
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bmf_string:SetPoint("center", bookmark_frame, "center")
|
||||
bmf_string:SetText(Loc ["STRING_WELCOME_65"])
|
||||
|
||||
local bg_string = _detalhes.gump:NewImage (bookmark_frame, [[Interface\ACHIEVEMENTFRAME\UI-Achievement-RecentHeader]], 256, 32, "border", {0, 1, 0, 23/32})
|
||||
local bg_string = _detalhes.gump:NewImage(bookmark_frame, [[Interface\ACHIEVEMENTFRAME\UI-Achievement-RecentHeader]], 256, 32, "border", {0, 1, 0, 23/32})
|
||||
bg_string:SetPoint("left", bookmark_frame, "left", 0, 0)
|
||||
bg_string:SetPoint("right", bookmark_frame, "right", 0, 0)
|
||||
bg_string:SetPoint("center", bmf_string, "center", 0, 0)
|
||||
@@ -1306,7 +1306,7 @@ local window_openned_at = time()
|
||||
bg77:SetHeight(125*3)--125
|
||||
bg77:SetWidth(89*3)--82
|
||||
bg77:SetAlpha(.1)
|
||||
bg77:SetTexCoord (1, 0, 0, 1)
|
||||
bg77:SetTexCoord(1, 0, 0, 1)
|
||||
|
||||
local texto77 = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto77:SetPoint("topleft", window, "topleft", 20, -80)
|
||||
@@ -1319,7 +1319,7 @@ local window_openned_at = time()
|
||||
texto_snap:SetHeight(110)
|
||||
texto_snap:SetJustifyH("left")
|
||||
texto_snap:SetJustifyV ("top")
|
||||
texto_snap:SetTextColor (1, 1, 1, 1)
|
||||
texto_snap:SetTextColor(1, 1, 1, 1)
|
||||
local fonte, _, flags = texto_snap:GetFont()
|
||||
texto_snap:SetFont (fonte, 11, flags)
|
||||
|
||||
@@ -1328,7 +1328,7 @@ local window_openned_at = time()
|
||||
snap_image1:SetPoint("topright", window, "topright", -12, -95)
|
||||
snap_image1:SetWidth(310)
|
||||
snap_image1:SetHeight(102)
|
||||
snap_image1:SetTexCoord (0, 0.60546875, 191/512, 293/512)
|
||||
snap_image1:SetTexCoord(0, 0.60546875, 191/512, 293/512)
|
||||
|
||||
local group_frame_alert = CreateFrame("frame", nil, window)
|
||||
group_frame_alert:SetScript("OnShow", function()
|
||||
@@ -1352,7 +1352,7 @@ local window_openned_at = time()
|
||||
bg88:SetHeight(125*3)--125
|
||||
bg88:SetWidth(89*3)--82
|
||||
bg88:SetAlpha(.1)
|
||||
bg88:SetTexCoord (1, 0, 0, 1)
|
||||
bg88:SetTexCoord(1, 0, 0, 1)
|
||||
|
||||
local texto88 = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto88:SetPoint("topleft", window, "topleft", 20, -80)
|
||||
@@ -1365,14 +1365,14 @@ local window_openned_at = time()
|
||||
texto_micro_display:SetHeight(110)
|
||||
texto_micro_display:SetJustifyH("left")
|
||||
texto_micro_display:SetJustifyV ("top")
|
||||
texto_micro_display:SetTextColor (1, 1, 1, 1)
|
||||
texto_micro_display:SetTextColor(1, 1, 1, 1)
|
||||
|
||||
local micro_image1 = window:CreateTexture(nil, "overlay")
|
||||
micro_image1:SetTexture([[Interface\Addons\Details\images\icons]])
|
||||
micro_image1:SetPoint("topright", window, "topright", -15, -70)
|
||||
micro_image1:SetWidth(186)
|
||||
micro_image1:SetHeight(100)
|
||||
micro_image1:SetTexCoord (326/512, 1, 85/512, 185/512)
|
||||
micro_image1:SetTexCoord(326/512, 1, 85/512, 185/512)
|
||||
|
||||
local tooltip_frame = CreateFrame("frame", nil, window)
|
||||
tooltip_frame:SetScript("OnShow", function(self)
|
||||
@@ -1475,7 +1475,7 @@ local window_openned_at = time()
|
||||
bg11:SetHeight(125*3)--125
|
||||
bg11:SetWidth(89*3)--82
|
||||
bg11:SetAlpha(.1)
|
||||
bg11:SetTexCoord (1, 0, 0, 1)
|
||||
bg11:SetTexCoord(1, 0, 0, 1)
|
||||
|
||||
local texto11 = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto11:SetPoint("topleft", window, "topleft", 20, -80)
|
||||
@@ -1488,7 +1488,7 @@ local window_openned_at = time()
|
||||
texto_plugins:SetHeight(110)
|
||||
texto_plugins:SetJustifyH("left")
|
||||
texto_plugins:SetJustifyV ("top")
|
||||
texto_plugins:SetTextColor (1, 1, 1, 1)
|
||||
texto_plugins:SetTextColor(1, 1, 1, 1)
|
||||
--local fonte, _, flags = texto_plugins:GetFont()
|
||||
--texto_plugins:SetFont (fonte, 11, flags)
|
||||
|
||||
@@ -1497,7 +1497,7 @@ local window_openned_at = time()
|
||||
plugins_image1:SetPoint("topright", window, "topright", -12, -90)
|
||||
plugins_image1:SetWidth(281)
|
||||
plugins_image1:SetHeight(81)
|
||||
plugins_image1:SetTexCoord (216/512, 497/512, 6/512, 95/512)
|
||||
plugins_image1:SetTexCoord(216/512, 497/512, 6/512, 95/512)
|
||||
|
||||
pages [#pages+1] = {bg11, texto11, plugins_image1, texto_plugins}
|
||||
|
||||
@@ -1514,7 +1514,7 @@ local window_openned_at = time()
|
||||
bg8:SetHeight(125*3)--125
|
||||
bg8:SetWidth(89*3)--82
|
||||
bg8:SetAlpha(.1)
|
||||
bg8:SetTexCoord (1, 0, 0, 1)
|
||||
bg8:SetTexCoord(1, 0, 0, 1)
|
||||
|
||||
local texto8 = window:CreateFontString(nil, "overlay", "GameFontNormal")
|
||||
texto8:SetPoint("topleft", window, "topleft", 20, -80)
|
||||
@@ -1527,7 +1527,7 @@ local window_openned_at = time()
|
||||
texto:SetHeight(90)
|
||||
texto:SetJustifyH("left")
|
||||
texto:SetJustifyV ("top")
|
||||
texto:SetTextColor (1, 1, 1, 1)
|
||||
texto:SetTextColor(1, 1, 1, 1)
|
||||
|
||||
local final_frame = CreateFrame("frame", nil, window)
|
||||
final_frame:SetSize(1, 1)
|
||||
|
||||
Reference in New Issue
Block a user