More bug fixes
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@@ -257,7 +257,7 @@
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if (playerObject:IsPlayer()) then
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local unitClassID = classIds [playerObject:Class()] or 13
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local unitName = playerObject:Name()
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local playerPosition = (((unitClassID or 0) + 128) ^ 4) + tonumber (string.byte(unitName, 1) .. "" .. string.byte(unitName, 2))
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local playerPosition = (((unitClassID or 0) + 128) ^ 4) + tonumber(string.byte(unitName, 1) .. "" .. string.byte(unitName, 2))
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tinsert(playerTable, {playerObject, playerPosition, playerObject.total})
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end
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end
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