More bug fixes
This commit is contained in:
+13
-13
@@ -100,7 +100,7 @@ function _detalhes.PlayBestDamageOnGuild (damage)
|
||||
|
||||
local BaseTexture = DetailsNewDamageRecord:CreateTexture("BaseTextureTexture", "ARTWORK")
|
||||
BaseTexture:SetTexture([[Interface\ACHIEVEMENTFRAME\UI-Achievement-Alert-Background-Mini]])
|
||||
BaseTexture:SetDrawLayer ("ARTWORK", -5)
|
||||
BaseTexture:SetDrawLayer("ARTWORK", -5)
|
||||
BaseTexture:SetPoint("center", DetailsNewDamageRecord, "center", 0, 0)
|
||||
BaseTexture:SetSize(256, 64)
|
||||
BaseTexture:SetVertexColor(0.99999779462814, 0.99999779462814, 0.99999779462814, 0.99999779462814)
|
||||
@@ -128,11 +128,11 @@ function _detalhes.PlayBestDamageOnGuild (damage)
|
||||
|
||||
local BigFlash = DetailsNewDamageRecord:CreateTexture("BigFlashTexture", "OVERLAY")
|
||||
BigFlash:SetTexture([[Interface\ACHIEVEMENTFRAME\UI-Achievement-Alert-Glow]])
|
||||
BigFlash:SetDrawLayer ("OVERLAY", 0)
|
||||
BigFlash:SetDrawLayer("OVERLAY", 0)
|
||||
BigFlash:SetPoint("center", DetailsNewDamageRecord, "center", -2, 2)
|
||||
BigFlash:SetSize(314, 100)
|
||||
BigFlash:SetDesaturated(false)
|
||||
BigFlash:SetTexCoord (0.0010000000149012, 0.77400001525879, 0.0010000000149012, 0.65800003051758)
|
||||
BigFlash:SetTexCoord(0.0010000000149012, 0.77400001525879, 0.0010000000149012, 0.65800003051758)
|
||||
if (0 ~= 0) then
|
||||
BigFlash:SetRotation (0)
|
||||
end
|
||||
@@ -163,11 +163,11 @@ function _detalhes.PlayBestDamageOnGuild (damage)
|
||||
|
||||
local FlashSwipe = DetailsNewDamageRecord:CreateTexture("FlashSwipeTexture", "OVERLAY")
|
||||
FlashSwipe:SetTexture([[Interface\ACHIEVEMENTFRAME\UI-Achievement-Alert-Glow]])
|
||||
FlashSwipe:SetDrawLayer ("OVERLAY", 7)
|
||||
FlashSwipe:SetDrawLayer("OVERLAY", 7)
|
||||
FlashSwipe:SetPoint("center", DetailsNewDamageRecord, "center", -99, 0)
|
||||
FlashSwipe:SetSize(100, 57)
|
||||
FlashSwipe:SetDesaturated(false)
|
||||
FlashSwipe:SetTexCoord (0.78199996948242, 0.91900001525879, 0.0010000000149012, 0.2760000038147)
|
||||
FlashSwipe:SetTexCoord(0.78199996948242, 0.91900001525879, 0.0010000000149012, 0.2760000038147)
|
||||
if (0 ~= 0) then
|
||||
FlashSwipe:SetRotation (0)
|
||||
end
|
||||
@@ -205,11 +205,11 @@ function _detalhes.PlayBestDamageOnGuild (damage)
|
||||
|
||||
local Portrait = DetailsNewDamageRecord:CreateTexture("PortraitTexture", "OVERLAY")
|
||||
Portrait:SetTexture([[Interface\ARCHEOLOGY\ARCH-FLAREEFFECT]])
|
||||
Portrait:SetDrawLayer ("OVERLAY", -5)
|
||||
Portrait:SetDrawLayer("OVERLAY", -5)
|
||||
Portrait:SetPoint("center", DetailsNewDamageRecord, "center", 3, 0)
|
||||
Portrait:SetSize(246, 44)
|
||||
Portrait:SetDesaturated(false)
|
||||
Portrait:SetTexCoord (0.051753740310669, 0.81701484680176, 0.086334381103516, 0.25102617263794)
|
||||
Portrait:SetTexCoord(0.051753740310669, 0.81701484680176, 0.086334381103516, 0.25102617263794)
|
||||
if (0 ~= 0) then
|
||||
Portrait:SetRotation (0)
|
||||
end
|
||||
@@ -256,11 +256,11 @@ function _detalhes.PlayBestDamageOnGuild (damage)
|
||||
|
||||
local DamageIcon = DetailsNewDamageRecord:CreateTexture("DamageIconTexture", "OVERLAY")
|
||||
DamageIcon:SetTexture([[Interface\LFGFRAME\UI-LFG-ICON-ROLES]])
|
||||
DamageIcon:SetDrawLayer ("OVERLAY", 2)
|
||||
DamageIcon:SetDrawLayer("OVERLAY", 2)
|
||||
DamageIcon:SetPoint("center", DetailsNewDamageRecord, "center", -97, 1)
|
||||
DamageIcon:SetSize(32, 32)
|
||||
DamageIcon:SetDesaturated(false)
|
||||
DamageIcon:SetTexCoord (0.27200000762939, 0.51899997711182, 0.25837841033936, 0.51399997711182)
|
||||
DamageIcon:SetTexCoord(0.27200000762939, 0.51899997711182, 0.25837841033936, 0.51399997711182)
|
||||
if (0 ~= 0) then
|
||||
DamageIcon:SetRotation (0)
|
||||
end
|
||||
@@ -292,10 +292,10 @@ function _detalhes.PlayBestDamageOnGuild (damage)
|
||||
local NewDamageRecord = DetailsNewDamageRecord:CreateFontString("NewDamageRecordFontString", "OVERLAY")
|
||||
NewDamageRecord:SetFont ([=[Fonts\FRIZQT__.TTF]=], 12, "OUTLINE")
|
||||
NewDamageRecord:SetText("Damage Record!")
|
||||
NewDamageRecord:SetDrawLayer ("OVERLAY", 0)
|
||||
NewDamageRecord:SetDrawLayer("OVERLAY", 0)
|
||||
NewDamageRecord:SetPoint("center", DetailsNewDamageRecord, "center", 18, 7)
|
||||
NewDamageRecord:SetSize(181, 20)
|
||||
NewDamageRecord:SetTextColor (1, 1, 1)
|
||||
NewDamageRecord:SetTextColor(1, 1, 1)
|
||||
NewDamageRecord:SetAlpha(1)
|
||||
NewDamageRecord:SetJustifyH("CENTER")
|
||||
|
||||
@@ -331,10 +331,10 @@ function _detalhes.PlayBestDamageOnGuild (damage)
|
||||
local DamageAmount = DetailsNewDamageRecord:CreateFontString("DamageAmountFontString", "OVERLAY")
|
||||
DamageAmount:SetFont ([=[Fonts\FRIZQT__.TTF]=], 12, "THICKOUTLINE")
|
||||
DamageAmount:SetText(_detalhes:comma_value (damage))
|
||||
DamageAmount:SetDrawLayer ("OVERLAY", 0)
|
||||
DamageAmount:SetDrawLayer("OVERLAY", 0)
|
||||
DamageAmount:SetPoint("center", DetailsNewDamageRecord, "center", 18, -7)
|
||||
DamageAmount:SetSize(100, 20)
|
||||
DamageAmount:SetTextColor (1, 1, 1)
|
||||
DamageAmount:SetTextColor(1, 1, 1)
|
||||
DamageAmount:SetAlpha(1)
|
||||
DamageAmount:SetJustifyH("CENTER")
|
||||
|
||||
|
||||
Reference in New Issue
Block a user