More bug fixes
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+16
-16
@@ -26,11 +26,11 @@ local CreateImageEditorFrame = function()
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editorWindow.hooks = {}
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local background = DF:NewImage (editorWindow, nil, nil, nil, "background", nil, "background", "$parentBackground")
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local background = DF:NewImage(editorWindow, nil, nil, nil, "background", nil, "background", "$parentBackground")
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background:SetAllPoints()
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background:SetTexture(0, 0, 0, .8)
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local edit_texture = DF:NewImage (editorWindow, nil, 500, 500, "artwork", nil, "edit_texture", "$parentImage")
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local edit_texture = DF:NewImage(editorWindow, nil, 500, 500, "artwork", nil, "edit_texture", "$parentImage")
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edit_texture:SetAllPoints()
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_G.DetailsFrameworkImageEdit_EditTexture = edit_texture
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@@ -63,7 +63,7 @@ local CreateImageEditorFrame = function()
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--Top Slider
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local topCoordTexture = DF:NewImage (editorWindow, nil, nil, nil, "overlay", nil, nil, "$parentImageTopCoord")
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local topCoordTexture = DF:NewImage(editorWindow, nil, nil, nil, "overlay", nil, nil, "$parentImageTopCoord")
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topCoordTexture:SetPoint("topleft", editorWindow, "topleft")
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topCoordTexture:SetPoint("topright", editorWindow, "topright")
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topCoordTexture:SetColorTexture(1, 0, 0)
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@@ -95,7 +95,7 @@ local CreateImageEditorFrame = function()
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--Bottom Slider
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local bottomCoordTexture = DF:NewImage (editorWindow, nil, nil, nil, "overlay", nil, nil, "$parentImageBottomCoord")
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local bottomCoordTexture = DF:NewImage(editorWindow, nil, nil, nil, "overlay", nil, nil, "$parentImageBottomCoord")
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bottomCoordTexture:SetPoint("bottomleft", editorWindow, "bottomleft", 0, 0)
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bottomCoordTexture:SetPoint("bottomright", editorWindow, "bottomright", 0, 0)
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bottomCoordTexture:SetColorTexture(1, 0, 0)
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@@ -128,7 +128,7 @@ local CreateImageEditorFrame = function()
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--Left Slider
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local leftCoordTexture = DF:NewImage (editorWindow, nil, nil, nil, "overlay", nil, nil, "$parentImageLeftCoord")
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local leftCoordTexture = DF:NewImage(editorWindow, nil, nil, nil, "overlay", nil, nil, "$parentImageLeftCoord")
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leftCoordTexture:SetPoint("topleft", editorWindow, "topleft", 0, 0)
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leftCoordTexture:SetPoint("bottomleft", editorWindow, "bottomleft", 0, 0)
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leftCoordTexture:SetColorTexture(1, 0, 0)
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@@ -159,7 +159,7 @@ local CreateImageEditorFrame = function()
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--Right Slider
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local rightCoordTexture = DF:NewImage (editorWindow, nil, nil, nil, "overlay", nil, nil, "$parentImageRightCoord")
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local rightCoordTexture = DF:NewImage(editorWindow, nil, nil, nil, "overlay", nil, nil, "$parentImageRightCoord")
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rightCoordTexture:SetPoint("topright", editorWindow, "topright", 0, 0)
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rightCoordTexture:SetPoint("bottomright", editorWindow, "bottomright", 0, 0)
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rightCoordTexture:SetColorTexture(1, 0, 0)
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@@ -211,7 +211,7 @@ local CreateImageEditorFrame = function()
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if (alphaFrameShown) then
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alphaFrame:Hide()
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alphaFrameShown = false
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button.text:SetTextColor (unpack(originalColor))
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button.text:SetTextColor(unpack(originalColor))
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end
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if (ColorPickerFrame:IsShown()) then
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@@ -219,7 +219,7 @@ local CreateImageEditorFrame = function()
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end
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if (lastButton) then
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lastButton.text:SetTextColor (unpack(originalColor))
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lastButton.text:SetTextColor(unpack(originalColor))
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end
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if (editingSide == side) then
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@@ -232,7 +232,7 @@ local CreateImageEditorFrame = function()
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end
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editingSide = side
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button.text:SetTextColor (1, 1, 1)
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button.text:SetTextColor(1, 1, 1)
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lastButton = button
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editorWindow [side.."Slider"]:Show()
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@@ -296,11 +296,11 @@ local CreateImageEditorFrame = function()
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if (alphaFrameShown) then
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alphaFrame:Hide()
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alphaFrameShown = false
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Alpha.button.text:SetTextColor (unpack(originalColor))
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Alpha.button.text:SetTextColor(unpack(originalColor))
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end
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if (lastButton) then
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lastButton.text:SetTextColor (unpack(originalColor))
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lastButton.text:SetTextColor(unpack(originalColor))
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if (editingSide) then
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editorWindow [editingSide.."Slider"]:Hide()
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end
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@@ -328,7 +328,7 @@ local CreateImageEditorFrame = function()
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end
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if (lastButton) then
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lastButton.text:SetTextColor (unpack(originalColor))
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lastButton.text:SetTextColor(unpack(originalColor))
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if (editingSide) then
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editorWindow [editingSide.."Slider"]:Hide()
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end
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@@ -338,11 +338,11 @@ local CreateImageEditorFrame = function()
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alphaFrame:Show()
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alphaSlider:SetValue(edit_texture:GetAlpha()*100)
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alphaFrameShown = true
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button.text:SetTextColor (1, 1, 1)
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button.text:SetTextColor(1, 1, 1)
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else
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alphaFrame:Hide()
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alphaFrameShown = false
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button.text:SetTextColor (unpack(originalColor))
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button.text:SetTextColor(unpack(originalColor))
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end
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end
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@@ -358,8 +358,8 @@ local CreateImageEditorFrame = function()
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local resizer = CreateFrame("Button", nil, editorWindow.widget, "BackdropTemplate")
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resizer:SetNormalTexture([[Interface\AddOns\Details\images\skins\default_skin]])
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resizer:SetHighlightTexture([[Interface\AddOns\Details\images\skins\default_skin]])
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resizer:GetNormalTexture():SetTexCoord (0.00146484375, 0.01513671875, 0.24560546875, 0.25927734375)
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resizer:GetHighlightTexture():SetTexCoord (0.00146484375, 0.01513671875, 0.24560546875, 0.25927734375)
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resizer:GetNormalTexture():SetTexCoord(0.00146484375, 0.01513671875, 0.24560546875, 0.25927734375)
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resizer:GetHighlightTexture():SetTexCoord(0.00146484375, 0.01513671875, 0.24560546875, 0.25927734375)
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resizer:SetWidth(16)
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resizer:SetHeight(16)
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resizer:SetPoint("BOTTOMRIGHT", editorWindow.widget, "BOTTOMRIGHT", 0, 0)
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