More bug fixes
This commit is contained in:
+93
-120
@@ -6,16 +6,12 @@ if (not DF or not DetailsFrameworkCanLoad) then
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end
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local _
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local cleanfunction = function() end
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local emptyFunction = function() end
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local APIButtonFunctions = false
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do
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local metaPrototype = {
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WidgetType = "button",
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SetHook = DF.SetHook,
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HasHook = DF.HasHook,
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ClearHooks = DF.ClearHooks,
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RunHooksForWidget = DF.RunHooksForWidget,
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dversion = DF.dversion
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}
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@@ -41,6 +37,8 @@ local ButtonMetaFunctions = _G[DF.GlobalWidgetControlNames["button"]]
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DF:Mixin(ButtonMetaFunctions, DF.SetPointMixin)
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DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
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DF:Mixin(ButtonMetaFunctions, DF.TooltipHandlerMixin)
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DF:Mixin(ButtonMetaFunctions, DF.ScriptHookMixin)
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------------------------------------------------------------------------------------------------------------
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--metatables
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@@ -123,7 +121,7 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
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ButtonMetaFunctions.GetMembers["fontsize"] = gmember_textsize
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ButtonMetaFunctions.GetMembers["textcolor"] = gmember_textcolor --alias
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ButtonMetaFunctions.GetMembers["textfont"] = gmember_textfont --alias
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ButtonMetaFunctions.GetMembers["textsize"] = gmember_textsize --alias
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ButtonMetaFunctions.GetMembers["textsize"] = gmember_textsize --alias
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ButtonMetaFunctions.__index = function(_table, _member_requested)
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@@ -131,15 +129,15 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
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if (func) then
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return func (_table, _member_requested)
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end
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local fromMe = rawget (_table, _member_requested)
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local fromMe = rawget(_table, _member_requested)
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if (fromMe) then
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return fromMe
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end
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return ButtonMetaFunctions [_member_requested]
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end
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--tooltip
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@@ -198,7 +196,7 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
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--text color
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local smember_textcolor = function(_object, _value)
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local _value1, _value2, _value3, _value4 = DF:ParseColors(_value)
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return _object.button.text:SetTextColor (_value1, _value2, _value3, _value4)
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return _object.button.text:SetTextColor(_value1, _value2, _value3, _value4)
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end
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--text font
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@@ -261,7 +259,7 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
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_object.capsule_textalign = "right"
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end
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end
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ButtonMetaFunctions.SetMembers = ButtonMetaFunctions.SetMembers or {}
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ButtonMetaFunctions.SetMembers ["tooltip"] = smember_tooltip
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ButtonMetaFunctions.SetMembers ["show"] = smember_show
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@@ -281,7 +279,7 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
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ButtonMetaFunctions.SetMembers ["texture"] = smember_texture
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ButtonMetaFunctions.SetMembers ["locked"] = smember_locked
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ButtonMetaFunctions.SetMembers ["textalign"] = smember_textalign
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ButtonMetaFunctions.__newindex = function(_table, _key, _value)
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local func = ButtonMetaFunctions.SetMembers [_key]
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if (func) then
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@@ -294,26 +292,13 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
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------------------------------------------------------------------------------------------------------------
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--methods
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--tooltip
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function ButtonMetaFunctions:SetTooltip(tooltip)
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if (tooltip) then
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return rawset(self, "have_tooltip", tooltip)
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else
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return rawset(self, "have_tooltip", nil)
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end
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end
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function ButtonMetaFunctions:GetTooltip()
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return rawget(self, "have_tooltip")
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end
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--functions
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function ButtonMetaFunctions:SetClickFunction(func, param1, param2, clickType)
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if (not clickType or string.find(string.lower(clickType), "left")) then
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if (func) then
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rawset(self, "func", func)
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else
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rawset(self, "func", cleanfunction)
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rawset(self, "func", emptyFunction)
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end
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if (param1 ~= nil) then
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@@ -323,11 +308,11 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
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rawset(self, "param2", param2)
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end
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elseif (clickType or string.find (string.lower (clickType), "right")) then
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elseif (clickType or string.find(string.lower(clickType), "right")) then
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if (func) then
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rawset(self, "funcright", func)
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else
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rawset(self, "funcright", cleanfunction)
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rawset(self, "funcright", emptyFunction)
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end
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end
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end
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@@ -521,7 +506,7 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
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return
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end
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button.MyObject.is_mouse_over = true
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object.is_mouse_over = true
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if (button.texture) then
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if (button.texture.coords) then
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@@ -531,23 +516,15 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
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end
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end
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if (button.MyObject.onenter_backdrop_border_color) then
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button:SetBackdropBorderColor(unpack(button.MyObject.onenter_backdrop_border_color))
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if (object.onenter_backdrop_border_color) then
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button:SetBackdropBorderColor(unpack(object.onenter_backdrop_border_color))
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end
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if (button.MyObject.onenter_backdrop) then
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button:SetBackdropColor(unpack(button.MyObject.onenter_backdrop))
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if (object.onenter_backdrop) then
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button:SetBackdropColor(unpack(object.onenter_backdrop))
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end
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if (button.MyObject.have_tooltip) then
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GameCooltip2:Preset(2)
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if (type(button.MyObject.have_tooltip) == "function") then
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GameCooltip2:AddLine(button.MyObject.have_tooltip() or "")
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else
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GameCooltip2:AddLine(button.MyObject.have_tooltip)
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end
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GameCooltip2:ShowCooltip(button, "tooltip")
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end
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object:ShowTooltip()
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end
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local OnLeave = function(button)
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@@ -558,9 +535,9 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
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return
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end
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button.MyObject.is_mouse_over = false
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object.is_mouse_over = false
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if (button.texture and not button.MyObject.is_mouse_down) then
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if (button.texture and not object.is_mouse_down) then
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if (button.texture.coords) then
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button.texture:SetTexCoord(unpack(button.texture.coords.Normal))
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else
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@@ -568,19 +545,15 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
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end
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end
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if (button.MyObject.onleave_backdrop_border_color) then
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button:SetBackdropBorderColor(unpack(button.MyObject.onleave_backdrop_border_color))
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if (object.onleave_backdrop_border_color) then
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button:SetBackdropBorderColor(unpack(object.onleave_backdrop_border_color))
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end
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if (button.MyObject.onleave_backdrop) then
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button:SetBackdropColor(unpack(button.MyObject.onleave_backdrop))
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if (object.onleave_backdrop) then
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button:SetBackdropColor(unpack(object.onleave_backdrop))
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end
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if (button.MyObject.have_tooltip) then
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if (GameCooltip2:GetText(1) == button.MyObject.have_tooltip or type(button.MyObject.have_tooltip) == "function") then
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GameCooltip2:Hide()
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end
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end
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object:HideTooltip()
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end
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local OnHide = function(button)
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@@ -600,18 +573,18 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
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end
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local OnMouseDown = function(button, buttontype)
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local object = button.MyObject
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if (not button:IsEnabled()) then
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return
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end
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local object = button.MyObject
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local kill = object:RunHooksForWidget("OnMouseDown", button, object)
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if (kill) then
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return
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end
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button.MyObject.is_mouse_down = true
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object.is_mouse_down = true
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if (button.texture) then
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if (button.texture.coords) then
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@@ -621,22 +594,22 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
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end
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end
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if (button.MyObject.capsule_textalign) then
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if (button.MyObject.icon) then
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button.MyObject.icon:SetPoint("left", button, "left", 5 + (button.MyObject.icon.leftpadding or 0), -1)
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if (object.capsule_textalign) then
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if (object.icon) then
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object.icon:SetPoint("left", button, "left", 5 + (object.icon.leftpadding or 0), -1)
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elseif (button.MyObject.capsule_textalign == "left") then
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elseif (object.capsule_textalign == "left") then
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button.text:SetPoint("left", button, "left", 3, -1)
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elseif (button.MyObject.capsule_textalign == "center") then
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elseif (object.capsule_textalign == "center") then
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button.text:SetPoint("center", button, "center", 1, -1)
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elseif (button.MyObject.capsule_textalign == "right") then
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elseif (object.capsule_textalign == "right") then
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button.text:SetPoint("right", button, "right", -1, -1)
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end
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else
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if (button.MyObject.icon) then
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button.MyObject.icon:SetPoint("left", button, "left", 5 + (button.MyObject.icon.leftpadding or 0), -1)
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if (object.icon) then
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object.icon:SetPoint("left", button, "left", 5 + (object.icon.leftpadding or 0), -1)
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else
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button.text:SetPoint("center", button,"center", 1, -1)
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end
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@@ -647,19 +620,19 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
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button.x = floor(x)
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button.y = floor(y)
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if (not button.MyObject.container.isLocked and button.MyObject.container:IsMovable()) then
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if (not object.container.isLocked and object.container:IsMovable()) then
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if (not button.isLocked and button:IsMovable()) then
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button.MyObject.container.isMoving = true
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button.MyObject.container:StartMoving()
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object.container.isMoving = true
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object.container:StartMoving()
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end
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end
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if (button.MyObject.options.OnGrab) then
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if (type(button.MyObject.options.OnGrab) == "string" and button.MyObject.options.OnGrab == "PassClick") then
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if (object.options.OnGrab) then
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if (type(object.options.OnGrab) == "string" and object.options.OnGrab == "PassClick") then
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if (buttontype == "LeftButton") then
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DF:CoreDispatch((button:GetName() or "Button") .. ":OnMouseDown()", button.MyObject.func, button, buttontype, button.MyObject.param1, button.MyObject.param2)
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DF:CoreDispatch((button:GetName() or "Button") .. ":OnMouseDown()", object.func, button, buttontype, object.param1, object.param2)
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else
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DF:CoreDispatch((button:GetName() or "Button") .. ":OnMouseDown()", button.MyObject.funcright, button, buttontype, button.MyObject.param1, button.MyObject.param2)
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DF:CoreDispatch((button:GetName() or "Button") .. ":OnMouseDown()", object.funcright, button, buttontype, object.param1, object.param2)
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end
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end
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end
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@@ -671,22 +644,23 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
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end
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local object = button.MyObject
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local kill = object:RunHooksForWidget("OnMouseUp", button, object)
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if (kill) then
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return
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end
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button.MyObject.is_mouse_down = false
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object.is_mouse_down = false
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if (button.texture) then
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if (button.texture.coords) then
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if (button.MyObject.is_mouse_over) then
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if (object.is_mouse_over) then
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button.texture:SetTexCoord(unpack(button.texture.coords.Highlight))
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else
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button.texture:SetTexCoord(unpack(coords.Normal))
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end
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else
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if (button.MyObject.is_mouse_over) then
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if (object.is_mouse_over) then
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button.texture:SetTexCoord(0, 1, 0.24609375, 0.49609375)
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else
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button.texture:SetTexCoord(0, 1, 0, 0.24609375)
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@@ -694,30 +668,30 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
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end
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end
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if (button.MyObject.capsule_textalign) then
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if (button.MyObject.icon) then
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button.MyObject.icon:SetPoint("left", button, "left", 4 + (button.MyObject.icon.leftpadding or 0), 0)
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if (object.capsule_textalign) then
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if (object.icon) then
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object.icon:SetPoint("left", button, "left", 4 + (object.icon.leftpadding or 0), 0)
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elseif (button.MyObject.capsule_textalign == "left") then
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elseif (object.capsule_textalign == "left") then
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button.text:SetPoint("left", button, "left", 2, 0)
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elseif (button.MyObject.capsule_textalign == "center") then
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elseif (object.capsule_textalign == "center") then
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button.text:SetPoint("center", button, "center", 0, 0)
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elseif (button.MyObject.capsule_textalign == "right") then
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elseif (object.capsule_textalign == "right") then
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button.text:SetPoint("right", button, "right", -2, 0)
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end
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else
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if (button.MyObject.icon) then
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button.MyObject.icon:SetPoint("left", button, "left", 4 + (button.MyObject.icon.leftpadding or 0), 0)
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if (object.icon) then
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object.icon:SetPoint("left", button, "left", 4 + (object.icon.leftpadding or 0), 0)
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else
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button.text:SetPoint("center", button,"center", 0, 0)
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end
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end
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if (button.MyObject.container.isMoving) then
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button.MyObject.container:StopMovingOrSizing()
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button.MyObject.container.isMoving = false
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if (object.container.isMoving) then
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object.container:StopMovingOrSizing()
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object.container.isMoving = false
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end
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local x, y = GetCursorPosition()
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@@ -728,9 +702,9 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
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if ((x == button.x and y == button.y) or (button.mouse_down + 0.5 > GetTime() and button:IsMouseOver())) then
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if (buttonType == "LeftButton") then
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DF:CoreDispatch((button:GetName() or "Button") .. ":OnMouseUp()", button.MyObject.func, button, buttonType, button.MyObject.param1, button.MyObject.param2)
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DF:CoreDispatch((button:GetName() or "Button") .. ":OnMouseUp()", object.func, button, buttonType, object.param1, object.param2)
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else
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DF:CoreDispatch((button:GetName() or "Button") .. ":OnMouseUp()", button.MyObject.funcright, button, buttonType, button.MyObject.param1, button.MyObject.param2)
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DF:CoreDispatch((button:GetName() or "Button") .. ":OnMouseUp()", object.funcright, button, buttonType, object.param1, object.param2)
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end
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end
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end
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@@ -792,8 +766,8 @@ function ButtonMetaFunctions:SetTemplate(template)
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end
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if (template.icon) then
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local i = template.icon
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self:SetIcon(i.texture, i.width, i.height, i.layout, i.texcoord, i.color, i.textdistance, i.leftpadding)
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local iconInfo = template.icon
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self:SetIcon(iconInfo.texture, iconInfo.width, iconInfo.height, iconInfo.layout, iconInfo.texcoord, iconInfo.color, iconInfo.textdistance, iconInfo.leftpadding)
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end
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if (template.textsize) then
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@@ -815,7 +789,6 @@ end
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------------------------------------------------------------------------------------------------------------
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--object constructor
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local onDisableFunc = function(self)
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self.texture_disabled:Show()
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self.texture_disabled:SetVertexColor(0, 0, 0)
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@@ -830,10 +803,10 @@ end
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self:SetSize(100, 20)
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self.text = self:CreateFontString("$parent_Text", "ARTWORK", "GameFontNormal")
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self:SetFontString(self.text)
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self.text:SetJustifyH("CENTER")
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DF:SetFontSize(self.text, 10)
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self.text:SetPoint("CENTER", self, "CENTER", 0, 0)
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self:SetFontString(self.text)
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DF:SetFontSize(self.text, 10)
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self.texture_disabled = self:CreateTexture("$parent_TextureDisabled", "OVERLAY")
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self.texture_disabled:SetAllPoints()
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@@ -883,10 +856,9 @@ end
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DF:Mixin(buttonObject.button, DF.WidgetFunctions)
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createButtonWidgets(buttonObject.button)
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buttonObject.button:SetSize(width or 100, height or 20)
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buttonObject.widget = buttonObject.button
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buttonObject.button:SetBackdropColor(0, 0, 0, 0.4)
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buttonObject.button:SetBackdropBorderColor(1, 1, 1, 1)
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buttonObject.button.MyObject = buttonObject
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if (not APIButtonFunctions) then
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APIButtonFunctions = true
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@@ -901,10 +873,6 @@ end
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end
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end
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buttonObject.button:SetWidth(width or 100)
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buttonObject.button:SetHeight(height or 20)
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buttonObject.button.MyObject = buttonObject
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buttonObject.text_overlay = _G[name .. "_Text"]
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buttonObject.disabled_overlay = _G[name .. "_TextureDisabled"]
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@@ -914,7 +882,9 @@ end
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buttonObject.button:SetDisabledTexture(texture)
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buttonObject.button:SetHighlightTexture(texture, "ADD")
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buttonObject.button.text:SetText(text or "")
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local locTable = text
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DF.Language.SetTextWithLocTableWithDefault(buttonObject.button.text, locTable, text)
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buttonObject.button.text:SetPoint("center", buttonObject.button, "center")
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local textWidth = buttonObject.button.text:GetStringWidth()
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@@ -943,8 +913,8 @@ end
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end
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end
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buttonObject.func = func or cleanfunction
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buttonObject.funcright = cleanfunction
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buttonObject.func = func or emptyFunction
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buttonObject.funcright = emptyFunction
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buttonObject.param1 = param1
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buttonObject.param2 = param2
|
||||
buttonObject.short_method = shortMethod
|
||||
@@ -953,10 +923,12 @@ end
|
||||
if (textTemplate.size) then
|
||||
DF:SetFontSize(buttonObject.button.text, textTemplate.size)
|
||||
end
|
||||
|
||||
if (textTemplate.color) then
|
||||
local r, g, b, a = DF:ParseColors(textTemplate.color)
|
||||
buttonObject.button.text:SetTextColor(r, g, b, a)
|
||||
end
|
||||
|
||||
if (textTemplate.font) then
|
||||
local SharedMedia = LibStub:GetLibrary("LibSharedMedia-3.0")
|
||||
local font = SharedMedia:Fetch("font", textTemplate.font)
|
||||
@@ -1027,31 +999,32 @@ end
|
||||
|
||||
function DF:NewColorPickButton(parent, name, member, callback, alpha, buttonTemplate)
|
||||
--button
|
||||
local button = DF:NewButton(parent, _, name, member, 16, 16, pickcolor, alpha, "param2", nil, nil, nil, buttonTemplate)
|
||||
button.color_callback = callback
|
||||
button.Cancel = colorpickCancel
|
||||
button.SetColor = setColorPickColor
|
||||
button.GetColor = getColorPickColor
|
||||
local colorPickButton = DF:NewButton(parent, _, name, member, 16, 16, pickcolor, alpha, "param2", nil, nil, nil, buttonTemplate)
|
||||
colorPickButton.color_callback = callback
|
||||
colorPickButton.Cancel = colorpickCancel
|
||||
colorPickButton.SetColor = setColorPickColor
|
||||
colorPickButton.GetColor = getColorPickColor
|
||||
|
||||
button.HookList.OnColorChanged = {}
|
||||
colorPickButton.HookList.OnColorChanged = {}
|
||||
|
||||
if (not buttonTemplate) then
|
||||
button:InstallCustomTexture()
|
||||
colorPickButton:SetTemplate(DF:GetTemplate("button", "OPTIONS_BUTTON_TEMPLATE"))
|
||||
end
|
||||
|
||||
local background = button:CreateTexture(nil, "background", nil, 2)
|
||||
background:SetPoint("topleft", button.widget, "topleft", 0, 0)
|
||||
background:SetPoint("bottomright", button.widget, "bottomright", 0, 0)
|
||||
--background showing a grid to indicate the transparency
|
||||
local background = colorPickButton:CreateTexture(nil, "background", nil, 2)
|
||||
background:SetPoint("topleft", colorPickButton.widget, "topleft", 0, 0)
|
||||
background:SetPoint("bottomright", colorPickButton.widget, "bottomright", 0, 0)
|
||||
background:SetTexture([[Interface\ITEMSOCKETINGFRAME\UI-EMPTYSOCKET]])
|
||||
background:SetTexCoord(3/16, 13/16, 3/16, 13/16)
|
||||
background:SetAlpha(0.3)
|
||||
|
||||
--color texture
|
||||
local img = DF:NewImage(button, nil, 16, 16, nil, nil, "color_texture", "$parentTex")
|
||||
img:SetColorTexture(1, 1, 1)
|
||||
img:SetPoint("topleft", button.widget, "topleft", 0, 0)
|
||||
img:SetPoint("bottomright", button.widget, "bottomright", 0, 0)
|
||||
img:SetDrawLayer("background", 3)
|
||||
--texture which shows the texture color
|
||||
local colorTexture = DF:NewImage(colorPickButton, nil, 16, 16, nil, nil, "color_texture", "$parentTex")
|
||||
colorTexture:SetColorTexture(1, 1, 1)
|
||||
colorTexture:SetPoint("topleft", colorPickButton.widget, "topleft", 0, 0)
|
||||
colorTexture:SetPoint("bottomright", colorPickButton.widget, "bottomright", 0, 0)
|
||||
colorTexture:SetDrawLayer("background", 3)
|
||||
|
||||
return button
|
||||
return colorPickButton
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user