- added support to combat concatenate: combat1 = combat1 + combat2.
- added trash mod knowledge which will concatenate trash segments. - added a new member on combat object: .is_trash - added _detalhes:GetInstanceTrashInfo (mapid) - added _detalhes member: .last_instance - added CreateFlashAnimation(frame) and frame.flash (UiFrameFlash params) - fixed issue were healing was not showing corrently on current segment. - fixed issue were misc wasn't showing on everything mode. - fixed talent and glyphs frame error. - fixed issue with options panel were some options reset when panel is open. - minor speedup on parser removing member last_event from shadows. - more functions clean up avoiding garbage creation.
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@@ -58,6 +58,27 @@ function historico:adicionar (tabela)
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break
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end
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end
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if (self.tabelas[3]) then
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if (self.tabelas[3].is_trash and self.tabelas[2].is_trash) then
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--> tabela 2 deve ser deletada e somada a tabela 1
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if (_detalhes.debug) then
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detalhes:Msg ("(debug) concatenating two trash segments.")
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end
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self.tabelas[2] = self.tabelas[2] + self.tabelas[3]
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self.tabelas[2].is_trash = true
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--> remover
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_table_remove (self.tabelas, 3)
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_detalhes:SendEvent ("DETAILS_DATA_SEGMENTREMOVED", nil, nil)
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end
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--> debug
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--self.tabelas[2] = self.tabelas[2] + self.tabelas[3]
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--_table_remove (self.tabelas, 3)
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end
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end
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--> chama a função que irá atualizar as instâncias com segmentos no histórico
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