Nicktag reverted; more fixes for combatlog changes on 10.2 patch
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@@ -977,10 +977,11 @@
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end
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--attempt to get the arena unitId for an actor
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--this function is called from containerActors while reading the actor flag and parser when managing deathlog
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function Details:GuessArenaEnemyUnitId(unitName)
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for i = 1, 5 do
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local unitId = "arena" .. i
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local enemyName = _G.GetUnitName(unitId, true)
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local enemyName = Details:GetFullName(unitId)
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if (enemyName == unitName) then
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_detalhes.arena_enemies[enemyName] = unitId
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return unitId
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