- Warlock mana from Life Tap won't show up any more under mana regen, this makes easy to see Soul Shard gain.
- Due to a framework update, typing the value on a slider shouldn't round the value up.
This commit is contained in:
+10
-2
@@ -163,6 +163,9 @@
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local SPELLID_PALADIN_GBOM_AURA = 203528
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local SPELLID_PALADIN_GBOM_DAMAGE = 205729
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--> ignore warlock life tap, since it's bugged
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local SPELLID_WARLOCK_LIFETAP = 1454
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local SPELLNAME_SHAMAN_SLASH = GetSpellInfo (195222)
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local SPELLNAME_PALADIN_GBOM = GetSpellInfo (203528)
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@@ -2631,6 +2634,11 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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elseif (not alvo_name) then
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return
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end
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--> ignore warlock life tap
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if (spellid == SPELLID_WARLOCK_LIFETAP) then
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return
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end
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------------------------------------------------------------------------------------------------
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--> check if is energy or resource
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@@ -2655,8 +2663,8 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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--Player-3208-0A085522,"Licelystiri-Nemesis",0x511,0x0,
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--Player-3208-0A085522,"Licelystiri-Nemesis",0x511,0x0,
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--162243,"Demon's Bite",0x1,Player-3208-0A085522,0000000000000000,233158,242700,3555,662,17,70,100,0,1030.46,3134.93,660,28,0,17,100
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------------------------------------------------------------------------------------------------
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------------------------------------------------------------------------------------------------
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--> get actors
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--> main actor
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