fix for "Unknown Item"
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@@ -4557,7 +4557,7 @@ function damageClass:MontaInfoDamageDone() --I guess this fills the list of spel
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---@type number, spelltable
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for spellId, spellTable in pairs(actorSpells) do
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spellTable.ChartData = nil
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spellTable.ChartData = nil --~ChartData
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---@type string
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local spellName = _GetSpellInfo(spellId)
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@@ -5365,6 +5365,8 @@ function damageClass:BuildSpellDetails(spellBar, spellBlockContainer, blockIndex
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blockLine3.rightText:SetText(Loc ["STRING_DPS"] .. ": " .. Details:CommaValue(spellTable.c_total / critTempoPercent))
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end
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if (trinketData[spellId]) then
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---@type trinketdata
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local trinketInfo = trinketData[spellId]
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