Added Details:GetUntitClass(unitId), this call handles the Ambiguate in combatlog's player name when calling UnitClass

This commit is contained in:
Tercio Jose
2023-11-08 20:25:25 -03:00
parent 3b2ba40b29
commit 5e7df0d94a
9 changed files with 66 additions and 32 deletions
+4 -4
View File
@@ -355,7 +355,7 @@
else
local minute, second = _detalhes:GetCombat():GetFormatedCombatTime()
local _, class = _UnitClass(who_name)
local class = Details:GetUnitClass(who_name)
local class_color = "|cFFFF3333"
if (class) then
@@ -457,10 +457,10 @@
local msg
local minute, second = _detalhes:GetCombat():GetFormatedCombatTime()
local _, class = _UnitClass(who_name)
local class = Details:GetUnitClass(who_name)
local class_color = "|cFFFFFFFF"
local _, class2 = _UnitClass(alvo_name)
local class2 = Details:GetUnitClass(alvo_name)
local class_color2 = "|cFFFFFFFF"
if (class) then
@@ -556,7 +556,7 @@
local msg
if (where == 4) then --observer
local _, class = _UnitClass(alvo_name)
local class = Details:GetUnitClass(alvo_name)
local class_color = "|cFFFFFFFF"
if (class) then