From 5cfb67f8db2c85bd3c3867738be802caf86257c0 Mon Sep 17 00:00:00 2001 From: Tercio Jose Date: Sat, 1 Jun 2024 15:11:06 -0300 Subject: [PATCH] Added transliteration to the pet name --- classes/class_damage.lua | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/classes/class_damage.lua b/classes/class_damage.lua index 4596247e..fa4af953 100644 --- a/classes/class_damage.lua +++ b/classes/class_damage.lua @@ -4160,6 +4160,11 @@ function damageClass:ToolTip_DamageDone (instancia, numero, barra, keydown) local petDPS = damageTable[3] petName = damageTable[1]:gsub(("%s%<.*"), "") + + if (instance.row_info.textL_translit_text) then + petName = Translit:Transliterate(petName, "!") + end + if (instancia.sub_atributo == 1) then GameCooltip:AddLine(petName, FormatTooltipNumber(_, petDamageDone) .. " (" .. math.floor(petDamageDone/self.total*100) .. "%)") else