- Fixing Slash and GBoM on dungeon encounters.

- Solving problems if somebody enter on a ongoing dungeon and have to detect already applyied buffs.
- If the buff owner isn't found, try to detect by unitaura query.
- framework update to v41.
This commit is contained in:
Tercio
2016-08-19 20:10:28 -03:00
parent 76ccb4a73f
commit 5cab4976bd
10 changed files with 720 additions and 399 deletions
+2 -1
View File
@@ -18,7 +18,8 @@ do
["WARRIOR"] = {0.78, 0.61, 0.43},
["DEATHKNIGHT"] = {0.77, 0.12, 0.23},
["MONK"] = {0.0, 1.00, 0.59},
["DEMONHUNTER"] = {0.64, 0.19, 0.79},
["aliceblue"] = {0.941176, 0.972549, 1, 1},
["antiquewhite"] = {0.980392, 0.921569, 0.843137, 1},
["aqua"] = {0, 1, 1, 1},
+3 -1
View File
@@ -1,5 +1,5 @@
local dversion = 37
local dversion = 41
local major, minor = "DetailsFramework-1.0", dversion
local DF, oldminor = LibStub:NewLibrary (major, minor)
@@ -113,6 +113,8 @@ local embed_functions = {
"CreateInCombatTexture",
"CreateAnimationHub",
"CreateAnimation",
"CreateScrollBox",
"CreateBorder",
}
DF.table = {}
+6 -1
View File
@@ -3050,8 +3050,11 @@ local gframe_update = function (self, lines)
end
end
self.MaxValue = max_value
local o = 1
local lastvalue = self:GetHeight()/2
max_value = math.max (max_value, 0.0000001)
for i = 1, min (amtlines, self._maxlines) do
@@ -3096,6 +3099,8 @@ function DF:CreateGFrame (parent, w, h, linewidth, onenter, onleave, member, nam
f.Reset = gframe_reset
f.UpdateLines = gframe_update
f.MaxValue = 0
f._lines = {}
f._onenter_line = onenter
@@ -3522,7 +3527,7 @@ DF.ScrollBoxFunctions.Refresh = function (self)
local okay, totalLines = pcall (self.refresh_func, self, self.data, offset, #self.Frames)
if (not okay) then
error ("Details! FrameWork: Refresh(): " .. result)
error ("Details! FrameWork: Refresh(): " .. totalLines)
end
for _, frame in ipairs (self.Frames) do
+1 -1
View File
@@ -655,7 +655,7 @@ function DF:NewTextEntry (parent, container, name, member, w, h, func, param1, p
OnTextChanged = {},
OnTabPressed = {},
}
TextEntryObject.editbox:SetScript ("OnEnter", OnEnter)
TextEntryObject.editbox:SetScript ("OnLeave", OnLeave)
TextEntryObject.editbox:SetScript ("OnHide", OnHide)