chore: hoist plugins to root and move main into Details/
Each Details_* plugin and the main Details addon now lives in its own repo-root folder, matching the Exiles fork-layout convention.
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local Details = Details
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local DetailsFramework = _G.DetailsFramework
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local GameCooltip2 = GameCooltip2
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function Details:CreateAPI2Frame()
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if (not _G.DetailsAPI2Frame or not _G.DetailsAPI2Frame.Initialized) then
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--menu settings
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_G.DetailsAPI2Frame.Initialized = true
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local panelWidth = 800
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local panelHeight = 610
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local scrollWidth = 200
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local scrollHeight = 570
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local lineHeight = 20
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local lineAmount = 27
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local backdropColor = {.2, .2, .2, 0.2}
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local backdropColorOnEnter = {.8, .8, .8, 0.4}
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local backdropColorSelected = {1, 1, .8, 0.4}
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local yStart = -30
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local xAnchorPoint = 250
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local parametersAmount = 10
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local returnAmount = 10
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--local Api2Frame = DetailsFramework:CreateSimplePanel(UIParent, panelWidth, panelHeight, "Details! API 2.0", "DetailsAPI2Frame")
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local Api2Frame = _G.DetailsAPI2Frame
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Api2Frame:SetFrameStrata("FULLSCREEN")
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Api2Frame:SetPoint("center")
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DetailsFramework:ApplyStandardBackdrop(Api2Frame, false, 1.2)
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--store
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local apiFunctionNames = {}
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local parametersLines = {}
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local returnLines = {}
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local currentSelected = 1
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local api = Details.API_Description.namespaces[1].api
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--on select api on the menu
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local onSelectAPI = function(self)
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local apiName = apiFunctionNames [self.index]
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if (not apiName) then
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Details:Msg("API name not found:", apiName)
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return
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end
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--fill the box in the right with information about the API
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local apiInfo = api [self.index]
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if (not apiInfo) then
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Details:Msg("API information for api not found", apiName)
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return
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end
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currentSelected = self.index
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--update name and desc
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Api2Frame.ApiFunctionName.text = apiName
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Api2Frame.ApiFunctionDesc.text = apiInfo.desc
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--update the copy line text box
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local parameters = ""
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for parameterIndex, parameterInfo in ipairs(apiInfo.parameters) do
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if (parameterInfo.required) then
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parameters = parameters .. parameterInfo.name .. ", "
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end
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end
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parameters = parameters:gsub(", $", "")
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local returnValues = "local "
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for returnIndex, returnInfo in ipairs(apiInfo.returnValues) do
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returnValues = returnValues .. returnInfo.name .. ", "
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end
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returnValues = returnValues:gsub(", $", "")
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returnValues = returnValues .. " = "
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if (parameters ~= "") then
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Api2Frame.ApiCopy.text = returnValues .. "Details." .. apiName .. "( " .. parameters .. " )"
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else
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Api2Frame.ApiCopy.text = returnValues .. "Details." .. apiName .. "()"
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end
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Api2Frame.ApiCopy:SetFocus(true)
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Api2Frame.ApiCopy:HighlightText()
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--parameters
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for i = 1, #parametersLines do
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local parameterLine = parametersLines [i]
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local parameterInfo = apiInfo.parameters [i]
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if (parameterInfo) then
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parameterLine:Show()
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parameterLine.index = i
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parameterLine.name.text = parameterInfo.name
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parameterLine.typeData.text = parameterInfo.type
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parameterLine.required.text = parameterInfo.required and "yes" or "no"
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parameterLine.default.text = parameterInfo.default or ""
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else
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parameterLine:Hide()
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end
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end
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--return values
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for i = 1, #returnLines do
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local returnLine = returnLines [i]
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local returnInfo = apiInfo.returnValues [i]
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if (returnInfo) then
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returnLine:Show()
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returnLine.index = i
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returnLine.name.text = returnInfo.name
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returnLine.typeData.text = returnInfo.type
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returnLine.desc.text = returnInfo.desc
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else
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returnLine:Hide()
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end
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end
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--refresh the scroll box
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Api2Frame.scrollMenu:Refresh()
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end
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--menu scroll
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local apiMenuScrollRefresh = function(self, data, offset, total_lines)
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for i = 1, total_lines do
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local index = i + offset
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local apiName = data [index]
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if (apiName) then
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local line = self:GetLine (i)
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line.text:SetText(apiName)
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line.index = index
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if (currentSelected == index) then
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line:SetBackdropColor(unpack(backdropColorSelected))
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else
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line:SetBackdropColor(unpack(backdropColor))
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end
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end
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end
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end
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for apiIndex, apiDesc in ipairs(api) do
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table.insert(apiFunctionNames, apiDesc.name)
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end
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local api2ScrollMenu = DetailsFramework:CreateScrollBox (Api2Frame, "$parentApi2MenuScroll", apiMenuScrollRefresh, apiFunctionNames, scrollWidth, scrollHeight, lineAmount, lineHeight)
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DetailsFramework:ReskinSlider(api2ScrollMenu)
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api2ScrollMenu:SetPoint("topleft", Api2Frame, "topleft", 10, yStart)
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Api2Frame.scrollMenu = api2ScrollMenu
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local lineOnEnter = function(self)
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self:SetBackdropColor(unpack(backdropColorOnEnter))
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local apiName = apiFunctionNames [self.index]
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if (not apiName) then
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return
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end
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--fill the box in the right with information about the API
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local apiInfo = api [self.index]
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if (not apiInfo) then
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return
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end
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GameCooltip2:Preset(2)
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GameCooltip2:SetOwner(self, "left", "right", 2, 0)
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GameCooltip2:AddLine(apiInfo.desc)
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GameCooltip2:ShowCooltip()
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end
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local lineOnLeave = function(self)
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if (currentSelected == self.index) then
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self:SetBackdropColor(unpack(backdropColorSelected))
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else
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self:SetBackdropColor(unpack(backdropColor))
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end
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GameCooltip2:Hide()
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end
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--create lines
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for i = 1, lineAmount do
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api2ScrollMenu:CreateLine (function(self, index)
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local line = CreateFrame("button", "$parentLine" .. index, self, "BackdropTemplate")
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line:SetPoint("topleft", self, "topleft", 1, -((index-1)*(lineHeight+1)) - 1)
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line:SetSize(scrollWidth - 2, lineHeight)
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line.index = index
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line:SetScript("OnEnter", lineOnEnter)
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line:SetScript("OnLeave", lineOnLeave)
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line:SetBackdrop({bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
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line:SetBackdropColor(unpack(backdropColor))
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line.text = DetailsFramework:CreateLabel(line)
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line.text:SetPoint("left", line, "left", 2, 0)
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line:SetScript("OnMouseDown", onSelectAPI)
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return line
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end)
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end
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--info box
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local infoWidth = panelWidth - xAnchorPoint - 10
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--api name
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Api2Frame.ApiFunctionName = DetailsFramework:CreateLabel(Api2Frame, "", 14, "orange")
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Api2Frame.ApiFunctionName:SetPoint("topleft", Api2Frame, "topleft", xAnchorPoint, yStart)
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--api desc
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Api2Frame.ApiFunctionDesc = DetailsFramework:CreateLabel(Api2Frame)
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Api2Frame.ApiFunctionDesc:SetPoint("topleft", Api2Frame.ApiFunctionName, "bottomleft", 0, -2)
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Api2Frame.ApiFunctionDesc.width = infoWidth
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Api2Frame.ApiFunctionDesc.height = 22
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Api2Frame.ApiFunctionDesc.valign = "top"
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--api func to copy
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local apiCopyString = DetailsFramework:CreateLabel(Api2Frame, "Copy String", 12, "orange")
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apiCopyString:SetPoint("topleft", Api2Frame.ApiFunctionDesc, "bottomleft", 0, -20)
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Api2Frame.ApiCopy = DetailsFramework:CreateTextEntry(Api2Frame, function() end, infoWidth, 20)
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Api2Frame.ApiCopy:SetPoint("topleft", apiCopyString, "bottomleft", 0, -2)
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Api2Frame.ApiCopy:SetTemplate(DetailsFramework:GetTemplate("button", "DETAILS_CUSTOMDISPLAY_CODE_BOX"))
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--parameters
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local parametersYStart = yStart - 110
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local parametersString = DetailsFramework:CreateLabel(Api2Frame, "Parameters", 12, "orange")
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parametersString:SetPoint("topleft", Api2Frame, "topleft", xAnchorPoint, parametersYStart)
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parametersYStart = parametersYStart - 20
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local space1, space2, space3 = 150, 300, 450
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local parametersHeader = CreateFrame("frame", nil, Api2Frame, "BackdropTemplate")
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parametersHeader:SetSize(infoWidth, 20)
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parametersHeader:SetPoint("topleft", Api2Frame, "topleft", xAnchorPoint, parametersYStart)
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parametersHeader:SetBackdrop({bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
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parametersHeader:SetBackdropColor(unpack(backdropColor))
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parametersHeader.name = DetailsFramework:CreateLabel(parametersHeader, "Name", 12, "yellow")
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parametersHeader.typeData = DetailsFramework:CreateLabel(parametersHeader, "Type", 12, "yellow")
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parametersHeader.required = DetailsFramework:CreateLabel(parametersHeader, "Is Required", 12, "yellow")
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parametersHeader.default = DetailsFramework:CreateLabel(parametersHeader, "Default Value", 12, "yellow")
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parametersHeader.name:SetPoint("left", parametersHeader, "left", 2, 0)
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parametersHeader.typeData:SetPoint("left", parametersHeader, "left", space1, 0)
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parametersHeader.required:SetPoint("left", parametersHeader, "left", space2, 0)
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parametersHeader.default:SetPoint("left", parametersHeader, "left", space3, 0)
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local parameterOnEnter = function(self)
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GameCooltip2:Preset(2)
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GameCooltip2:SetOwner(self)
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--fill the box in the right with information about the API
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local apiInfo = api [currentSelected]
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if (not apiInfo) then
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return
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end
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GameCooltip2:AddLine(apiInfo.parameters [self.index].desc)
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GameCooltip2:ShowCooltip()
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self:SetBackdropColor(unpack(backdropColorOnEnter))
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end
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local parameterOnLeave = function(self)
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GameCooltip2:Hide()
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self:SetBackdropColor(unpack(backdropColor))
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end
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for i = 1, parametersAmount do
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local parameterLine = {}
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local f = CreateFrame("frame", nil, Api2Frame, "BackdropTemplate")
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f:SetSize(infoWidth, 20)
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f:SetScript("OnEnter", parameterOnEnter)
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f:SetScript("OnLeave", parameterOnLeave)
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f:SetBackdrop({bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
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f:SetBackdropColor(unpack(backdropColor))
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f:Hide()
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f.name = DetailsFramework:CreateLabel(f)
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f.typeData = DetailsFramework:CreateLabel(f)
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f.required = DetailsFramework:CreateLabel(f)
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f.default = DetailsFramework:CreateLabel(f)
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f:SetPoint("topleft", Api2Frame, "topleft", xAnchorPoint, parametersYStart + (-i * 20))
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f.name:SetPoint("left", f, "left", 2, 0)
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f.typeData:SetPoint("left", f, "left", space1, 0)
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f.required:SetPoint("left", f, "left", space2, 0)
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f.default:SetPoint("left", f, "left", space3, 0)
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table.insert(parametersLines, f)
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end
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--return value box
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local returnYStart = yStart - 260
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local returnString = DetailsFramework:CreateLabel(Api2Frame, "Return Values", 12, "orange")
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returnString:SetPoint("topleft", Api2Frame, "topleft", xAnchorPoint, returnYStart)
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returnYStart = returnYStart - 20
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local space1 = 200
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local returnHeader = CreateFrame("frame", nil, Api2Frame, "BackdropTemplate")
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returnHeader:SetSize(infoWidth, 20)
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returnHeader:SetPoint("topleft", Api2Frame, "topleft", xAnchorPoint, returnYStart)
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returnHeader:SetBackdrop({bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
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returnHeader:SetBackdropColor(unpack(backdropColor))
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returnHeader.name = DetailsFramework:CreateLabel(returnHeader, "Name", 12, "yellow")
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returnHeader.typeData = DetailsFramework:CreateLabel(returnHeader, "Type", 12, "yellow")
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returnHeader.name:SetPoint("left", returnHeader, "left", 2, 0)
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returnHeader.typeData:SetPoint("left", returnHeader, "left", space1, 0)
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local returnOnEnter = function(self)
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self:SetBackdropColor(unpack(backdropColorOnEnter))
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end
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local returnOnLeave = function(self)
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self:SetBackdropColor(unpack(backdropColor))
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end
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for i = 1, returnAmount do
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local parameterLine = {}
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local f = CreateFrame("frame", nil, Api2Frame, "BackdropTemplate")
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f:SetSize(infoWidth, 20)
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f:SetScript("OnEnter", returnOnEnter)
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f:SetScript("OnLeave", returnOnLeave)
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f:SetBackdrop({bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
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f:SetBackdropColor(unpack(backdropColor))
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f:Hide()
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f.name = DetailsFramework:CreateLabel(f)
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f.typeData = DetailsFramework:CreateLabel(f)
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f.desc = DetailsFramework:CreateLabel(f, "", 10, "gray")
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f.desc.width = infoWidth
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f.desc.height = 60
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f.desc.valign = "top"
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f:SetPoint("topleft", Api2Frame, "topleft", xAnchorPoint, returnYStart + (-i * 20))
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f.name:SetPoint("left", f, "left", 2, 0)
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f.typeData:SetPoint("left", f, "left", space1, 0)
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f.desc:SetPoint("topleft", f.name, "bottomleft", 0, -5)
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table.insert(returnLines, f)
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end
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function Api2Frame.Refresh()
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onSelectAPI (api2ScrollMenu.Frames [1])
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end
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end
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end
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