Framework update, preparing to release

This commit is contained in:
Tercio Jose
2024-04-23 21:25:34 -03:00
parent 3d226dbf60
commit 58644cda46
17 changed files with 358 additions and 56 deletions
+8 -2
View File
@@ -18,8 +18,8 @@
local addonName, Details222 = ...
local version, build, date, tocversion = GetBuildInfo()
Details.build_counter = 12580
Details.alpha_build_counter = 12580 --if this is higher than the regular counter, use it instead
Details.build_counter = 12650
Details.alpha_build_counter = 12650 --if this is higher than the regular counter, use it instead
Details.dont_open_news = true
Details.game_version = version
Details.userversion = version .. " " .. Details.build_counter
@@ -183,6 +183,12 @@ do
local Loc = _G.LibStub("AceLocale-3.0"):GetLocale("Details")
local news = {
{"v10.2.6.12650.156", "April 23th, 2024"},
"Framework and Backend upgrades.",
"Added prist's void tendrils to crowd control list.",
"Fixes for asian clients where the spell names were not showing properly when the spell name is too long.",
"Cataclysm Clasic and MOP Remix are now working.",
{"v10.2.6.12578.156", "March 25th, 2024"},
"Added phase and elapsed time for boss wipes on the segment selection menu.",
"Added an option to toggle between rounded and squared tooltips.",