- Cleanup on the item level tracker.

- Revamp on the Avoidance tab.
- Increased the font size of the bookmark window.
- Added Hunter's Intimidation as crowd control.
- More update on the RaidCheck plugin.
This commit is contained in:
Tercio
2018-08-24 22:41:35 -03:00
parent b5c646540f
commit 5733096412
11 changed files with 419 additions and 549 deletions
+31 -11
View File
@@ -542,10 +542,32 @@ do
GameCooltip:Hide()
end)
window_color:Hide()
options_button:Hide()
forge_button:Hide()
history_button:Hide()
---------------------------------------------------------------------------------------------------------------------------
--show animation
local animHub = _detalhes.gump:CreateAnimationHub (frame, function() frame:Show() end)
_detalhes.gump:CreateAnimation (animHub, "scale", 1, 0.04, 0, 1, 1, 1, "LEFT", 0, 0)
_detalhes.gump:CreateAnimation (animHub, "alpha", 1, 0.04, 0, 1)
frame.ShowAnimation = animHub
--hide animation
local animHub = _detalhes.gump:CreateAnimationHub (frame, function() frame:Show() end, function() frame:Hide() end)
_detalhes.gump:CreateAnimation (animHub, "scale", 1, 0.04, 1, 1, 0, 1, "RIGHT", 0, 0)
_detalhes.gump:CreateAnimation (animHub, "alpha", 1, 0.04, 1, 0)
frame.HideAnimation = animHub
---------------------------------------------------------------------------------------------------------------------------
function _detalhes.switch:CloseMe()
_detalhes.switch.frame:Hide()
--_detalhes.switch.frame:Hide()
_detalhes.switch.frame.HideAnimation:Play()
GameCooltip:Hide()
_detalhes.switch.frame:SetBackdropColor (0, 0, 0, .7)
_detalhes.switch.current_instancia:StatusBarAlert (nil)
@@ -560,7 +582,7 @@ do
frame:Hide()
_detalhes.switch.frame = frame
_detalhes.switch.button_height = 20
_detalhes.switch.button_height = 24
end
_detalhes.switch.buttons = {}
@@ -890,7 +912,8 @@ function _detalhes.switch:ShowMe (instancia)
_detalhes.switch:Update()
_detalhes.switch.frame:SetScale (instancia.window_scale)
_detalhes.switch.frame:Show()
--_detalhes.switch.frame:Show()
_detalhes.switch.frame.ShowAnimation:Play()
if (not _detalhes.tutorial.bookmark_tutorial) then
@@ -1224,7 +1247,7 @@ function _detalhes.switch:Update()
button.button2.texto:SetText (name)
local text_width = button.button2.texto:GetStringWidth()
while (text_width > _detalhes.switch.text_size) do
_detalhes:SetFontSize (button.button2.texto, 9)
_detalhes:SetFontSize (button.button2.texto, _detalhes.bookmark_text_size)
local text = button.button2.texto:GetText()
text = strsub (text, 1, #text-1)
button.button2.texto:SetText (text)
@@ -1267,7 +1290,7 @@ function _detalhes.switch:Update()
y = y + _detalhes.switch.button_height
jump = false
else
x = x + 125
x = x + 1254
jump = true
end
@@ -1349,7 +1372,7 @@ function _detalhes.switch:Resize (precisa_mostrar)
break
end
end
y = y + y_increment
y = y + y_increment + 2
end
_detalhes.switch.slots = i-1
@@ -1524,7 +1547,7 @@ function _detalhes.switch:NewSwitchButton (frame, index, x, y, rightButton)
--botao dentro da caixa
local button = CreateFrame ("button", "DetailsSwitchPanelButton_1_"..index, frame) --botao com o icone
button:SetSize (15, 15)
button:SetSize (15, 24)
button:SetPoint ("topleft", frame, "topleft", x, -y)
button:SetScript ("OnMouseDown", left_box_on_click)
button:SetScript ("OnEnter", oniconenter)
@@ -1534,7 +1557,6 @@ function _detalhes.switch:NewSwitchButton (frame, index, x, y, rightButton)
--borda
button.fundo = button:CreateTexture (nil, "overlay")
--button.fundo:SetTexture ("Interface\\SPELLBOOK\\Spellbook-Parts")
button.fundo:SetTexCoord (0.00390625, 0.27734375, 0.44140625,0.69531250)
button.fundo:SetWidth (26)
button.fundo:SetHeight (24)
@@ -1544,7 +1566,6 @@ function _detalhes.switch:NewSwitchButton (frame, index, x, y, rightButton)
local fundo_x = -3
local fundo_y = -5
button.line = button:CreateTexture (nil, "background")
-- button.line:SetTexture ("Interface\\SPELLBOOK\\Spellbook-Parts")
button.line:SetTexCoord (0.31250000, 0.96484375, 0.37109375, 0.52343750)
button.line:SetWidth (85)
button.line:SetPoint ("topleft", button, "topright", fundo_x-14, 0)
@@ -1553,7 +1574,6 @@ function _detalhes.switch:NewSwitchButton (frame, index, x, y, rightButton)
--fundo marrom 2
button.line2 = button:CreateTexture (nil, "background")
-- button.line2:SetTexture ("Interface\\SPELLBOOK\\Spellbook-Parts")
button.line2:SetTexCoord (0.31250000, 0.96484375, 0.37109375, 0.52343750)
button.line2:SetWidth (85)
button.line2:SetPoint ("topleft", button, "topright", fundo_x, 0)
@@ -1588,7 +1608,7 @@ function _detalhes.switch:NewSwitchButton (frame, index, x, y, rightButton)
button2.texto:SetPoint ("left", button, "right", 5, -1)
button2.texto:SetTextColor (.9, .9, .9, .9)
_detalhes:SetFontSize (button2.texto, 10)
_detalhes:SetFontSize (button2.texto, _detalhes.bookmark_text_size)
button.texto = button2.texto