Cutting off events that are beyond 10 seconds from the character death

This commit is contained in:
Tercio Jose
2024-07-29 20:52:42 -03:00
committed by andrew6180
parent cdff54b2f6
commit 5659b7d9f0
3 changed files with 9 additions and 4 deletions
+3
View File
@@ -511,6 +511,9 @@
--lock timers
currentCombat:LockActivityTime()
--remove death events that are irrelevant for the death log
currentCombat:CutDeathEventsByTime()
--get waste shields
if (Details.close_shields) then
Details:CloseShields(currentCombat)