Framework update, tooltips can have now the second frame

This commit is contained in:
Tercio Jose
2023-01-07 22:52:06 -03:00
parent d2d04e931e
commit 51a81dc5ae
4 changed files with 425 additions and 210 deletions
+208 -201
View File
@@ -542,248 +542,255 @@ do
--todo generate encounter spells cache
--check if the encounter journal added is loaded
if (not EncounterJournal) then
EncounterJournal_LoadUI()
end
hooksecurefunc("EncounterJournal_OpenJournalLink", Details222.EJCache.OnClickEncounterJournalLink)
do
--iterate among all raid instances, by passing true in the second argument of EJ_GetInstanceByIndex, indicates to the API we want to get raid instances
local bGetRaidInstances = true
EncounterJournalRaidTab:Click()
EncounterJournal_TierDropDown_Select(_, 10) --select Dragonflight
for instanceIndex = 10, 2, -1 do
local journalInstanceID, instanceName, description, bgImage, buttonImage1, loreImage, buttonImage2, dungeonAreaMapID = EJ_GetInstanceByIndex(instanceIndex, bGetRaidInstances)
if (journalInstanceID) then
--tell the encounter journal to display the raid instance by the instanceId
EncounterJournal_DisplayInstance(journalInstanceID)
--build a table with data of the raid instance
local instanceData = {
name = instanceName,
mapId = dungeonAreaMapID,
bgImage = bgImage,
instanceId = journalInstanceID,
encountersArray = {},
encountersByName = {},
encountersByDungeonEncounterId = {},
encountersByJournalEncounterId = {},
icon = buttonImage1,
iconSize = {70, 36},
iconCoords = {0.01, .67, 0.025, .725},
iconLore = loreImage,
iconLoreSize = {70, 36},
iconLoreCoords = {0, 1, 0, 0.95},
iconTexture = buttonImage2,
iconTextureSize = {70, 36},
iconTextureCoords = {0, 1, 0, 0.95},
}
--cache the raidData on different tables using different indexes
Details222.EJCache.CacheRaidData_ByInstanceId[journalInstanceID] = instanceData
Details222.EJCache.CacheRaidData_ByInstanceName[instanceName] = instanceData
Details222.EJCache.CacheRaidData_ByMapId[dungeonAreaMapID] = instanceData
for encounterIndex = 1, 20 do
local name, description, journalEncounterID, rootSectionID, link, journalInstanceID, dungeonEncounterID, UiMapID = _G.EJ_GetEncounterInfoByIndex(encounterIndex, journalInstanceID)
if (name) then
local encounterData = {
name = name,
mapId = dungeonAreaMapID,
uiMapId = UiMapID,
dungeonEncounterId = dungeonEncounterID,
journalEncounterId = journalEncounterID,
journalInstanceId = journalInstanceID,
}
local journalEncounterCreatureId, creatureName, creatureDescription, creatureDisplayID, iconImage, uiModelSceneID = EJ_GetCreatureInfo(1, journalEncounterID)
if (journalEncounterCreatureId) then
encounterData.creatureName = creatureName
encounterData.creatureIcon = iconImage
encounterData.creatureId = journalEncounterCreatureId
encounterData.creatureDisplayId = creatureDisplayID
encounterData.creatureUIModelSceneId = uiModelSceneID
end
instanceData.encountersArray[#instanceData.encountersArray+1] = encounterData
instanceData.encountersByName[name] = encounterData
instanceData.encountersByDungeonEncounterId[dungeonEncounterID] = encounterData
instanceData.encountersByJournalEncounterId[journalEncounterID] = encounterData
end
end
end
--delay the cache createation as it is not needed right away
--createEJCache() will check if encounter journal is loaded, if not it will load it and then create the cache
local createEJCache = function()
--check if the encounter journal added is loaded
if (not EncounterJournal) then
--local startTime = debugprofilestop()
EncounterJournal_LoadUI()
--local endTime = debugprofilestop()
--print("DE loading EJ:", endTime - startTime)
end
end
do
local bGetRaidInstances = false
EncounterJournalDungeonTab:Click()
EncounterJournal_TierDropDown_Select(_, 11) --select mythic+
hooksecurefunc("EncounterJournal_OpenJournalLink", Details222.EJCache.OnClickEncounterJournalLink)
for instanceIndex = 20, 1, -1 do
local journalInstanceID, instanceName, description, bgImage, buttonImage1, loreImage, buttonImage2, dungeonAreaMapID = EJ_GetInstanceByIndex(instanceIndex, bGetRaidInstances)
do
--iterate among all raid instances, by passing true in the second argument of EJ_GetInstanceByIndex, indicates to the API we want to get raid instances
local bGetRaidInstances = true
if (journalInstanceID) then
--tell the encounter journal to display the dungeon instance by the instanceId
EncounterJournal_DisplayInstance(journalInstanceID)
EncounterJournalRaidTab:Click()
EncounterJournal_TierDropDown_Select(_, 10) --select Dragonflight
--build a table with data of the raid instance
local instanceData = {
name = instanceName,
mapId = dungeonAreaMapID,
bgImage = bgImage,
instanceId = journalInstanceID,
for instanceIndex = 10, 2, -1 do
local journalInstanceID, instanceName, description, bgImage, buttonImage1, loreImage, buttonImage2, dungeonAreaMapID = EJ_GetInstanceByIndex(instanceIndex, bGetRaidInstances)
encountersArray = {},
encountersByName = {},
encountersByDungeonEncounterId = {},
encountersByJournalEncounterId = {},
if (journalInstanceID) then
--tell the encounter journal to display the raid instance by the instanceId
EncounterJournal_DisplayInstance(journalInstanceID)
icon = buttonImage1,
iconSize = {70, 36},
iconCoords = {0.01, .67, 0.025, .725},
--build a table with data of the raid instance
local instanceData = {
name = instanceName,
mapId = dungeonAreaMapID,
bgImage = bgImage,
instanceId = journalInstanceID,
iconLore = loreImage,
iconLoreSize = {70, 36},
iconLoreCoords = {0, 1, 0, 0.95},
encountersArray = {},
encountersByName = {},
encountersByDungeonEncounterId = {},
encountersByJournalEncounterId = {},
iconTexture = buttonImage2,
iconTextureSize = {70, 36},
iconTextureCoords = {0, 1, 0, 0.95},
}
icon = buttonImage1,
iconSize = {70, 36},
iconCoords = {0.01, .67, 0.025, .725},
--cache the raidData on different tables using different indexes
Details222.EJCache.CacheDungeonData_ByInstanceId[journalInstanceID] = instanceData
Details222.EJCache.CacheDungeonData_ByInstanceName[instanceName] = instanceData
Details222.EJCache.CacheDungeonData_ByMapId[dungeonAreaMapID] = instanceData
iconLore = loreImage,
iconLoreSize = {70, 36},
iconLoreCoords = {0, 1, 0, 0.95},
--iterate among all encounters of the dungeon instance
for encounterIndex = 1, 20 do
local name, description, journalEncounterID, rootSectionID, link, journalInstanceID, dungeonEncounterID, UiMapID = _G.EJ_GetEncounterInfoByIndex(encounterIndex, journalInstanceID)
if (name) then
iconTexture = buttonImage2,
iconTextureSize = {70, 36},
iconTextureCoords = {0, 1, 0, 0.95},
}
local encounterData = {
name = name,
mapId = dungeonAreaMapID,
uiMapId = UiMapID,
dungeonEncounterId = dungeonEncounterID,
journalEncounterId = journalEncounterID,
journalInstanceId = journalInstanceID,
}
--cache the raidData on different tables using different indexes
Details222.EJCache.CacheRaidData_ByInstanceId[journalInstanceID] = instanceData
Details222.EJCache.CacheRaidData_ByInstanceName[instanceName] = instanceData
Details222.EJCache.CacheRaidData_ByMapId[dungeonAreaMapID] = instanceData
local journalEncounterCreatureId, creatureName, creatureDescription, creatureDisplayID, iconImage, uiModelSceneID = EJ_GetCreatureInfo(1, journalEncounterID)
if (journalEncounterCreatureId) then
encounterData.creatureName = creatureName
encounterData.creatureIcon = iconImage
encounterData.creatureId = journalEncounterCreatureId
encounterData.creatureDisplayId = creatureDisplayID
encounterData.creatureUIModelSceneId = uiModelSceneID
for encounterIndex = 1, 20 do
local name, description, journalEncounterID, rootSectionID, link, journalInstanceID, dungeonEncounterID, UiMapID = _G.EJ_GetEncounterInfoByIndex(encounterIndex, journalInstanceID)
if (name) then
local encounterData = {
name = name,
mapId = dungeonAreaMapID,
uiMapId = UiMapID,
dungeonEncounterId = dungeonEncounterID,
journalEncounterId = journalEncounterID,
journalInstanceId = journalInstanceID,
}
local journalEncounterCreatureId, creatureName, creatureDescription, creatureDisplayID, iconImage, uiModelSceneID = EJ_GetCreatureInfo(1, journalEncounterID)
if (journalEncounterCreatureId) then
encounterData.creatureName = creatureName
encounterData.creatureIcon = iconImage
encounterData.creatureId = journalEncounterCreatureId
encounterData.creatureDisplayId = creatureDisplayID
encounterData.creatureUIModelSceneId = uiModelSceneID
end
instanceData.encountersArray[#instanceData.encountersArray+1] = encounterData
instanceData.encountersByName[name] = encounterData
instanceData.encountersByDungeonEncounterId[dungeonEncounterID] = encounterData
instanceData.encountersByJournalEncounterId[journalEncounterID] = encounterData
end
instanceData.encountersArray[#instanceData.encountersArray+1] = encounterData
instanceData.encountersByName[name] = encounterData
instanceData.encountersByDungeonEncounterId[dungeonEncounterID] = encounterData
instanceData.encountersByJournalEncounterId[journalEncounterID] = encounterData
end
end
end
end
EncounterJournal_TierDropDown_Select(_, 10) --select Dragonflight
do
local bGetRaidInstances = false
EncounterJournalDungeonTab:Click()
EncounterJournal_TierDropDown_Select(_, 11) --select mythic+
for instanceIndex = 20, 1, -1 do
local journalInstanceID, instanceName, description, bgImage, buttonImage1, loreImage, buttonImage2, dungeonAreaMapID = EJ_GetInstanceByIndex(instanceIndex, bGetRaidInstances)
for instanceIndex = 20, 1, -1 do
local journalInstanceID, instanceName, description, bgImage, buttonImage1, loreImage, buttonImage2, dungeonAreaMapID = EJ_GetInstanceByIndex(instanceIndex, bGetRaidInstances)
if (journalInstanceID and not Details222.EJCache.CacheDungeonData_ByInstanceId[journalInstanceID]) then
--tell the encounter journal to display the dungeon instance by the instanceId
EncounterJournal_DisplayInstance(journalInstanceID)
if (journalInstanceID) then
--tell the encounter journal to display the dungeon instance by the instanceId
EncounterJournal_DisplayInstance(journalInstanceID)
--build a table with data of the raid instance
local instanceData = {
name = instanceName,
mapId = dungeonAreaMapID,
bgImage = bgImage,
instanceId = journalInstanceID,
--build a table with data of the raid instance
local instanceData = {
name = instanceName,
mapId = dungeonAreaMapID,
bgImage = bgImage,
instanceId = journalInstanceID,
encountersArray = {},
encountersByName = {},
encountersByDungeonEncounterId = {},
encountersByJournalEncounterId = {},
encountersArray = {},
encountersByName = {},
encountersByDungeonEncounterId = {},
encountersByJournalEncounterId = {},
icon = buttonImage1,
iconSize = {70, 36},
iconCoords = {0.01, .67, 0.025, .725},
icon = buttonImage1,
iconSize = {70, 36},
iconCoords = {0.01, .67, 0.025, .725},
iconLore = loreImage,
iconLoreSize = {70, 36},
iconLoreCoords = {0, 1, 0, 0.95},
iconLore = loreImage,
iconLoreSize = {70, 36},
iconLoreCoords = {0, 1, 0, 0.95},
iconTexture = buttonImage2,
iconTextureSize = {70, 36},
iconTextureCoords = {0, 1, 0, 0.95},
}
iconTexture = buttonImage2,
iconTextureSize = {70, 36},
iconTextureCoords = {0, 1, 0, 0.95},
}
--cache the raidData on different tables using different indexes
Details222.EJCache.CacheDungeonData_ByInstanceId[journalInstanceID] = instanceData
Details222.EJCache.CacheDungeonData_ByInstanceName[instanceName] = instanceData
Details222.EJCache.CacheDungeonData_ByMapId[dungeonAreaMapID] = instanceData
--cache the raidData on different tables using different indexes
Details222.EJCache.CacheDungeonData_ByInstanceId[journalInstanceID] = instanceData
Details222.EJCache.CacheDungeonData_ByInstanceName[instanceName] = instanceData
Details222.EJCache.CacheDungeonData_ByMapId[dungeonAreaMapID] = instanceData
--iterate among all encounters of the dungeon instance
for encounterIndex = 1, 20 do
local name, description, journalEncounterID, rootSectionID, link, journalInstanceID, dungeonEncounterID, UiMapID = _G.EJ_GetEncounterInfoByIndex(encounterIndex, journalInstanceID)
if (name) then
--iterate among all encounters of the dungeon instance
for encounterIndex = 1, 20 do
local name, description, journalEncounterID, rootSectionID, link, journalInstanceID, dungeonEncounterID, UiMapID = _G.EJ_GetEncounterInfoByIndex(encounterIndex, journalInstanceID)
if (name) then
local encounterData = {
name = name,
mapId = dungeonAreaMapID,
uiMapId = UiMapID,
dungeonEncounterId = dungeonEncounterID,
journalEncounterId = journalEncounterID,
journalInstanceId = journalInstanceID,
}
local encounterData = {
name = name,
mapId = dungeonAreaMapID,
uiMapId = UiMapID,
dungeonEncounterId = dungeonEncounterID,
journalEncounterId = journalEncounterID,
journalInstanceId = journalInstanceID,
}
local journalEncounterCreatureId, creatureName, creatureDescription, creatureDisplayID, iconImage, uiModelSceneID = EJ_GetCreatureInfo(1, journalEncounterID)
if (journalEncounterCreatureId) then
encounterData.creatureName = creatureName
encounterData.creatureIcon = iconImage
encounterData.creatureId = journalEncounterCreatureId
encounterData.creatureDisplayId = creatureDisplayID
encounterData.creatureUIModelSceneId = uiModelSceneID
local journalEncounterCreatureId, creatureName, creatureDescription, creatureDisplayID, iconImage, uiModelSceneID = EJ_GetCreatureInfo(1, journalEncounterID)
if (journalEncounterCreatureId) then
encounterData.creatureName = creatureName
encounterData.creatureIcon = iconImage
encounterData.creatureId = journalEncounterCreatureId
encounterData.creatureDisplayId = creatureDisplayID
encounterData.creatureUIModelSceneId = uiModelSceneID
end
instanceData.encountersArray[#instanceData.encountersArray+1] = encounterData
instanceData.encountersByName[name] = encounterData
instanceData.encountersByDungeonEncounterId[dungeonEncounterID] = encounterData
instanceData.encountersByJournalEncounterId[journalEncounterID] = encounterData
end
end
end
end
instanceData.encountersArray[#instanceData.encountersArray+1] = encounterData
instanceData.encountersByName[name] = encounterData
instanceData.encountersByDungeonEncounterId[dungeonEncounterID] = encounterData
instanceData.encountersByJournalEncounterId[journalEncounterID] = encounterData
EncounterJournal_TierDropDown_Select(_, 10) --select Dragonflight
for instanceIndex = 20, 1, -1 do
local journalInstanceID, instanceName, description, bgImage, buttonImage1, loreImage, buttonImage2, dungeonAreaMapID = EJ_GetInstanceByIndex(instanceIndex, bGetRaidInstances)
if (journalInstanceID and not Details222.EJCache.CacheDungeonData_ByInstanceId[journalInstanceID]) then
--tell the encounter journal to display the dungeon instance by the instanceId
EncounterJournal_DisplayInstance(journalInstanceID)
--build a table with data of the raid instance
local instanceData = {
name = instanceName,
mapId = dungeonAreaMapID,
bgImage = bgImage,
instanceId = journalInstanceID,
encountersArray = {},
encountersByName = {},
encountersByDungeonEncounterId = {},
encountersByJournalEncounterId = {},
icon = buttonImage1,
iconSize = {70, 36},
iconCoords = {0.01, .67, 0.025, .725},
iconLore = loreImage,
iconLoreSize = {70, 36},
iconLoreCoords = {0, 1, 0, 0.95},
iconTexture = buttonImage2,
iconTextureSize = {70, 36},
iconTextureCoords = {0, 1, 0, 0.95},
}
--cache the raidData on different tables using different indexes
Details222.EJCache.CacheDungeonData_ByInstanceId[journalInstanceID] = instanceData
Details222.EJCache.CacheDungeonData_ByInstanceName[instanceName] = instanceData
Details222.EJCache.CacheDungeonData_ByMapId[dungeonAreaMapID] = instanceData
--iterate among all encounters of the dungeon instance
for encounterIndex = 1, 20 do
local name, description, journalEncounterID, rootSectionID, link, journalInstanceID, dungeonEncounterID, UiMapID = _G.EJ_GetEncounterInfoByIndex(encounterIndex, journalInstanceID)
if (name) then
local encounterData = {
name = name,
mapId = dungeonAreaMapID,
uiMapId = UiMapID,
dungeonEncounterId = dungeonEncounterID,
journalEncounterId = journalEncounterID,
journalInstanceId = journalInstanceID,
}
local journalEncounterCreatureId, creatureName, creatureDescription, creatureDisplayID, iconImage, uiModelSceneID = EJ_GetCreatureInfo(1, journalEncounterID)
if (journalEncounterCreatureId) then
encounterData.creatureName = creatureName
encounterData.creatureIcon = iconImage
encounterData.creatureId = journalEncounterCreatureId
encounterData.creatureDisplayId = creatureDisplayID
encounterData.creatureUIModelSceneId = uiModelSceneID
end
instanceData.encountersArray[#instanceData.encountersArray+1] = encounterData
instanceData.encountersByName[name] = encounterData
instanceData.encountersByDungeonEncounterId[dungeonEncounterID] = encounterData
instanceData.encountersByJournalEncounterId[journalEncounterID] = encounterData
end
end
end
end
end
--reset the dungeon journal to the default state
C_Timer.After(0.5, function()
EncounterJournal_ResetDisplay(nil, "none")
end)
--EncounterJournal_OpenJournalLink(tag, jtype, id, difficultyID)
--EncounterJournal_OpenJournal(difficultyID, instanceID, encounterID, sectionID, creatureID, itemID, tierIndex)
end
--reset the dungeon journal to the default state
C_Timer.After(0.5, function()
EncounterJournal_ResetDisplay(nil, "none")
end)
--todo: should run one second after the player_login event or entering_world
C_Timer.After(1, function()
if (EncounterJournalSuggestTab) then
--EncounterJournalSuggestTab:Click()
end
createEJCache()
end)
--EncounterJournal_OpenJournalLink(tag, jtype, id, difficultyID)
--EncounterJournal_OpenJournal(difficultyID, instanceID, encounterID, sectionID, creatureID, itemID, tierIndex)
--local tooltipInfo = CreateBaseTooltipInfo("GetHyperlink", link, classID, specID);
end