Using effective time when displaying tooltips information
This commit is contained in:
@@ -2662,7 +2662,7 @@ function damageClass:RefreshLine(instance, lineContainer, whichRowLine, rank, to
|
||||
local currentCombat = Details:GetCurrentCombat()
|
||||
|
||||
--calculate the actor dps
|
||||
if ((Details.time_type == 2 and self.grupo) or not Details:CaptureGet("damage") or instance.segmento == -1) then
|
||||
if ((Details.time_type == 2 and self.grupo) or not Details:CaptureGet("damage") or instance.segmento == -1 or Details.time_type == 3) then
|
||||
if (instance.segmento == -1 and combat_time == 0) then
|
||||
local actor = currentCombat(1, self.nome)
|
||||
if (actor) then
|
||||
|
||||
Reference in New Issue
Block a user