Add local _
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@@ -3,6 +3,7 @@
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local Details = _G.Details
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local DF = _G.DetailsFramework
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local _
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function Details:ScrollDamage()
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if (not DetailsScrollDamage) then
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@@ -268,4 +269,4 @@ targetDummieHandle:SetScript("OnEvent", function(_, _, unit)
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end
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end
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end)
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targetDummieHandle:RegisterEvent("PLAYER_TARGET_CHANGED")
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targetDummieHandle:RegisterEvent("PLAYER_TARGET_CHANGED")
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