diff --git a/classes/class_damage.lua b/classes/class_damage.lua index 22a6d75a..89181b83 100644 --- a/classes/class_damage.lua +++ b/classes/class_damage.lua @@ -1718,7 +1718,7 @@ function atributo_damage:RefreshWindow(instancia, combatObject, forcar, exportar elseif (subAttribute == 2) then --DPS keyName = "last_dps" - elseif (subAttribute == 3) then --TAMAGE TAKEN + elseif (subAttribute == 3) then --DAMAGE TAKEN keyName = "damage_taken" if (Details.damage_taken_everything) then windowMode = modo_ALL @@ -1755,7 +1755,7 @@ function atributo_damage:RefreshWindow(instancia, combatObject, forcar, exportar elseif (subAttribute == 2) then --DPS keyName = "last_dps" - elseif (subAttribute == 3) then --TAMAGE TAKEN + elseif (subAttribute == 3) then --DAMAGE TAKEN keyName = "damage_taken" if (Details.damage_taken_everything) then windowMode = modo_ALL diff --git a/functions/plater.lua b/functions/plater.lua index 3351a551..d5253a09 100644 --- a/functions/plater.lua +++ b/functions/plater.lua @@ -99,7 +99,7 @@ end plater_integration_frame:SetScript("OnEvent", function(self) local time, token, hidding, sourceGUID, sourceName, sourceFlag, sourceFlag2, targetGUID, targetName, targetFlag, targetFlag2, spellID, spellName, spellType, amount, overKill, school, resisted, blocked, absorbed, isCritical = CombatLogGetCurrentEventInfo() - --tamage taken by the GUID unit + --damage taken by the GUID unit if (token == "SPELL_DAMAGE" or token == "SPELL_PERIODIC_DAMAGE" or token == "RANGE_DAMAGE" or token == "DAMAGE_SHIELD") then plater_integration_frame.AddDamageToGUID (sourceGUID, targetGUID, time, amount) @@ -156,4 +156,4 @@ function Details:RefreshPlaterIntegration() -end \ No newline at end of file +end diff --git a/plugins/Details_EncounterDetails/Details_EncounterDetails.lua b/plugins/Details_EncounterDetails/Details_EncounterDetails.lua index 15f740ef..989b18fa 100644 --- a/plugins/Details_EncounterDetails/Details_EncounterDetails.lua +++ b/plugins/Details_EncounterDetails/Details_EncounterDetails.lua @@ -1781,7 +1781,7 @@ function EncounterDetails:OpenAndRefresh (_, segment) barra:HookScript ("OnMouseDown", EncounterDetails.BossInfoRowClick) local add_damage_done = _CreateFrame ("Button", nil, barra, "BackdropTemplate") - barra.report_text = "Details! Tamage Taken of " + barra.report_text = "Details! Damage Taken of " add_damage_done.report_text = "Details! Damage Done of " add_damage_done.barra = barra add_damage_done:SetWidth (EncounterDetails.CooltipLineHeight)