Added Transliterate to healing tooltips, fixed some close buttons with green boxes
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@@ -158,7 +158,7 @@
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if (not _G.DetailsCustomPanel or not DetailsCustomPanel.Initialized) then
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DetailsPluginContainerWindow.OpenPlugin (DetailsCustomPanel)
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DetailsPluginContainerWindow.OpenPlugin (DetailsCustomPanel)
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local GameCooltip = GameCooltip
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DetailsCustomPanel.Initialized = true
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@@ -214,12 +214,14 @@
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f.Close = CreateFrame ("button", "$parentCloseButton", f)
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f.Close:SetPoint ("right", titlebar, "right", -2, 0)
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f.Close:SetSize (16, 16)
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f.Close:SetNormalTexture (_detalhes.gump.folder .. "icons")
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f.Close:SetHighlightTexture (_detalhes.gump.folder .. "icons")
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f.Close:SetPushedTexture (_detalhes.gump.folder .. "icons")
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f.Close:GetNormalTexture():SetTexCoord (0, 16/128, 0, 1)
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f.Close:GetHighlightTexture():SetTexCoord (0, 16/128, 0, 1)
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f.Close:GetPushedTexture():SetTexCoord (0, 16/128, 0, 1)
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f.Close:SetNormalTexture ([[Interface\GLUES\LOGIN\Glues-CheckBox-Check]])
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f.Close:SetHighlightTexture ([[Interface\GLUES\LOGIN\Glues-CheckBox-Check]])
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f.Close:SetPushedTexture ([[Interface\GLUES\LOGIN\Glues-CheckBox-Check]])
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f.Close:GetNormalTexture():SetDesaturated(true)
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f.Close:GetHighlightTexture():SetDesaturated(true)
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f.Close:GetPushedTexture():SetDesaturated(true)
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f.Close:SetAlpha (0.7)
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f.Close:SetScript ("OnClick", function() _detalhes:CloseCustomDisplayWindow() end)
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f.Close:SetScript ("OnHide", function()
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