diff --git a/Details.xml b/Details.xml index 2fff79f6..10df081c 100644 --- a/Details.xml +++ b/Details.xml @@ -3,11 +3,11 @@ xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\..\FrameXML\UI.xsd"> + self:RegisterEvent ("ADDON_LOADED"); - self:RegisterEvent ("PLAYER_LOGOUT"); _detalhes.OnEvent (self, event, ...); diff --git a/boot.lua b/boot.lua index b52265ac..cecacc95 100644 --- a/boot.lua +++ b/boot.lua @@ -8,7 +8,7 @@ _ = nil _detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0", "LibHotCorners") - _detalhes.userversion = "v1.17.2" + _detalhes.userversion = "v1.17.3" _detalhes.version = "Alpha 020" _detalhes.realversion = 20 diff --git a/classes/classe_instancia.lua b/classes/classe_instancia.lua index f1715f51..2b4bae06 100644 --- a/classes/classe_instancia.lua +++ b/classes/classe_instancia.lua @@ -42,22 +42,47 @@ local segmentos = _detalhes.segmentos end function _detalhes:ReativarInstancias() + _detalhes.opened_windows = 0 - for index = #_detalhes.tabela_instancias, 1, -1 do + + --> set metatables + for index = 1, #_detalhes.tabela_instancias do local instancia = _detalhes.tabela_instancias [index] if (not _getmetatable (instancia)) then _setmetatable (_detalhes.tabela_instancias[index], _detalhes) end - if (instancia:IsAtiva()) then --> só reabre se ela estiver ativa - instancia:RestauraJanela (index) - if (not _detalhes.initializing) then - _detalhes:SendEvent ("DETAILS_INSTANCE_OPEN", nil, instancia) - end + end + + --> create frames + for index = 1, #_detalhes.tabela_instancias do + local instancia = _detalhes.tabela_instancias [index] + if (instancia:IsEnabled()) then + _detalhes.opened_windows = _detalhes.opened_windows + 1 + instancia:RestauraJanela (index, nil, true) else instancia.iniciada = false end end - --print ("Abertas: " .. _detalhes.opened_windows) + + --> load + for index = 1, #_detalhes.tabela_instancias do + local instancia = _detalhes.tabela_instancias [index] + if (instancia:IsEnabled()) then + instancia.iniciada = true + instancia:AtivarInstancia() + instancia:ChangeSkin() + end + end + + --> send open event + for index = 1, #_detalhes.tabela_instancias do + local instancia = _detalhes.tabela_instancias [index] + if (instancia:IsEnabled()) then + if (not _detalhes.initializing) then + _detalhes:SendEvent ("DETAILS_INSTANCE_OPEN", nil, instancia) + end + end + end end ------------------------------------------------------------------------------------------------------------------------ @@ -197,6 +222,14 @@ end ------------------------------------------------------------------------------------------------------------------------ + function _detalhes:ShutDownAllInstances() + for index, instance in _ipairs (_detalhes.tabela_instancias) do + if (instance:IsEnabled()) then + instance:ShutDown() + end + end + end + function _detalhes:ShutDown() return self:DesativarInstancia() end @@ -997,7 +1030,7 @@ end --> ao reiniciar o addon esta função é rodada para recriar a janela da instância --> search key: ~restaura ~inicio ~start -function _detalhes:RestauraJanela (index, temp) +function _detalhes:RestauraJanela (index, temp, load_only) --> load self:LoadInstanceConfig() @@ -1023,26 +1056,13 @@ function _detalhes:RestauraJanela (index, temp) self.row_height = self.row_info.height + self.row_info.space.between --> create frames - local instance_baseframe = _G ["DetailsBaseFrame" .. self.meu_id] - if (instance_baseframe) then - local _baseframe, _bgframe, _bgframe_display, _scrollframe = instance_baseframe, _G ["Details_WindowFrame" .. self.meu_id], _G ["Details_GumpFrame" .. self.meu_id], _G ["Details_ScrollBar" .. self.meu_id] - self.baseframe = _baseframe - self.bgframe = _bgframe - self.bgdisplay = _bgframe_display - self.scroll = _scrollframe - _baseframe:EnableMouseWheel (false) - self.alturaAntiga = _baseframe:GetHeight() - else - local _baseframe, _bgframe, _bgframe_display, _scrollframe = gump:CriaJanelaPrincipal (self.meu_id, self) - self.baseframe = _baseframe - self.bgframe = _bgframe - self.bgdisplay = _bgframe_display - self.scroll = _scrollframe - _baseframe:EnableMouseWheel (false) - self.alturaAntiga = _baseframe:GetHeight() - end - - + local _baseframe, _bgframe, _bgframe_display, _scrollframe = gump:CriaJanelaPrincipal (self.meu_id, self) + self.baseframe = _baseframe + self.bgframe = _bgframe + self.bgdisplay = _bgframe_display + self.scroll = _scrollframe + _baseframe:EnableMouseWheel (false) + self.alturaAntiga = _baseframe:GetHeight() --> change the attribute _detalhes:TrocaTabela (self, self.segmento, self.atributo, self.sub_atributo, true) --> passando true no 5º valor para a função ignorar a checagem de valores iguais @@ -1110,13 +1130,14 @@ function _detalhes:RestauraJanela (index, temp) self:ReajustaGump() self:SaveMainWindowPosition() - self.iniciada = true - self:AtivarInstancia (temp) - - self:ChangeSkin() + if (not load_only) then + self.iniciada = true + self:AtivarInstancia (temp) + self:ChangeSkin() + end --> all done - + return end function _detalhes:SwitchBack() diff --git a/core/parser.lua b/core/parser.lua index 12e19f82..ff967873 100644 --- a/core/parser.lua +++ b/core/parser.lua @@ -2780,30 +2780,6 @@ end end - function _detalhes.parser_functions:PLAYER_LOGOUT (...) - --> close info window - _detalhes:FechaJanelaInfo() - - --> leave combat start save tables - if (_detalhes.in_combat) then - _detalhes:SairDoCombate() - _detalhes.can_panic_mode = true - end - - _detalhes:CheckSwitchOnLogon() --eh logon mesmo - - if (_detalhes.wipe_full_config) then - _detalhes_global = nil - _detalhes_database = nil - return - end - - _detalhes:SaveConfig() - _detalhes:SaveProfile() - - _detalhes_database.nick_tag_cache = table_deepcopy (_detalhes_database.nick_tag_cache) - end - function _detalhes.parser_functions:ADDON_LOADED (...) local addon_name = _select (1, ...) @@ -2866,6 +2842,44 @@ end _detalhes.listener:SetScript ("OnEvent", _detalhes.OnEvent) + + --> protected logout function + function _detalhes:PLAYER_LOGOUT (...) + + --> close info window + if (_detalhes.FechaJanelaInfo) then + _detalhes:FechaJanelaInfo() + end + + --> leave combat start save tables + if (_detalhes.in_combat and _detalhes.tabela_vigente) then + _detalhes:SairDoCombate() + _detalhes.can_panic_mode = true + end + + if (_detalhes.CheckSwitchOnLogon and _detalhes.tabela_instancias[1] and getmetatable (_detalhes.tabela_instancias[1])) then + _detalhes:CheckSwitchOnLogon() + end + + if (_detalhes.wipe_full_config) then + _detalhes_global = nil + _detalhes_database = nil + return + end + + --> save the config + _detalhes:SaveConfig() + _detalhes:SaveProfile() + + --> save the nicktag cache + _detalhes_database.nick_tag_cache = table_deepcopy (_detalhes_database.nick_tag_cache) + end + + local saver = CreateFrame ("frame", "_detalhes_saver_frame", UIParent) + saver:RegisterEvent ("PLAYER_LOGOUT") + saver:SetScript ("OnEvent", _detalhes.PLAYER_LOGOUT) + + --> end function _detalhes:OnParserEvent (evento, time, token, hidding, who_serial, who_name, who_flags, who_flags2, alvo_serial, alvo_name, alvo_flags, alvo_flags2, ...) local funcao = token_list [token] diff --git a/functions/slash.lua b/functions/slash.lua index cf1cd466..d17c790b 100644 --- a/functions/slash.lua +++ b/functions/slash.lua @@ -17,30 +17,17 @@ function SlashCmdList.DETAILS (msg, editbox) local command, rest = msg:match("^(%S*)%s*(.-)$") if (command == Loc ["STRING_SLASH_NEW"]) then - - _detalhes:CriarInstancia() + _detalhes:CriarInstancia (nil, true) + elseif (command == Loc ["STRING_SLASH_HIDE"] or command == Loc ["STRING_SLASH_HIDE_ALIAS1"]) then + _detalhes:ShutDownAllInstances() + + elseif (command == Loc ["STRING_SLASH_SHOW"] or command == Loc ["STRING_SLASH_SHOW_ALIAS1"]) then + _detalhes:ReabrirTodasInstancias() + elseif (command == Loc ["STRING_SLASH_WIPECONFIG"]) then _detalhes:WipeConfig() - elseif (command == Loc ["STRING_SLASH_SHOW"]) then - - if (_detalhes.opened_windows == 0) then - _detalhes:CriarInstancia() - else - -- ter certeza que não bugou a contagem - local have_opened = false - for _, instance in ipairs (_detalhes.tabela_instancias) do - if (instance.baseframe:IsShown()) then - have_opened = true - break - end - end - if (not have_opened) then - _detalhes:CriarInstancia() - end - end - elseif (command == Loc ["STRING_SLASH_DISABLE"]) then _detalhes:CaptureSet (false, "damage", true) @@ -87,7 +74,7 @@ function SlashCmdList.DETAILS (msg, editbox) print (format ("%s: \124cff%s\124r", _table [1], IsQuestFlaggedCompleted (_table [2]) and "ff0000"..Loc ["STRING_KILLED"] or "00ff00"..Loc ["STRING_ALIVE"])) end - elseif (command == Loc ["STRING_SLASH_CHANGES"]) then + elseif (command == Loc ["STRING_SLASH_CHANGES"] or command == Loc ["STRING_SLASH_CHANGES_ALIAS1"] or command == Loc ["STRING_SLASH_CHANGES_ALIAS2"]) then _detalhes:OpenNewsWindow() -------- debug --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- @@ -781,6 +768,7 @@ function SlashCmdList.DETAILS (msg, editbox) print (Loc ["STRING_DETAILS1"] .. "(" .. _detalhes.userversion .. ") " .. Loc ["STRING_COMMAND_LIST"]) print ("|cffffaeae/details " .. Loc ["STRING_SLASH_NEW"] .. "|r: " .. Loc ["STRING_SLASH_NEW_DESC"]) print ("|cffffaeae/details " .. Loc ["STRING_SLASH_SHOW"] .. "|r: " .. Loc ["STRING_SLASH_SHOW_DESC"]) + print ("|cffffaeae/details " .. Loc ["STRING_SLASH_HIDE"] .. "|r: " .. Loc ["STRING_SLASH_HIDE_DESC"]) print ("|cffffaeae/details " .. Loc ["STRING_SLASH_ENABLE"] .. "|r: " .. Loc ["STRING_SLASH_ENABLE_DESC"]) print ("|cffffaeae/details " .. Loc ["STRING_SLASH_DISABLE"] .. "|r: " .. Loc ["STRING_SLASH_DISABLE_DESC"]) print ("|cffffaeae/details " .. Loc ["STRING_SLASH_OPTIONS"] .. "|r|cfffcffb0 |r: " .. Loc ["STRING_SLASH_OPTIONS_DESC"]) diff --git a/gumps/janela_principal.lua b/gumps/janela_principal.lua index d5b3a810..37c27c64 100644 --- a/gumps/janela_principal.lua +++ b/gumps/janela_principal.lua @@ -3222,7 +3222,9 @@ function _detalhes:SetWindowAlphaForInteract (alpha) if (self.is_interacting) then --> entrou - self.baseframe:SetAlpha (alpha) + --self.baseframe:SetAlpha (alpha) + self:InstanceAlpha (alpha) + self:SetIconAlpha (alpha, nil, true) if (ignorebars) then self.rowframe:SetAlpha (1) @@ -3232,10 +3234,15 @@ function _detalhes:SetWindowAlphaForInteract (alpha) else --> saiu if (self.combat_changes_alpha) then --> combat alpha - self.baseframe:SetAlpha (self.combat_changes_alpha) + --self.baseframe:SetAlpha (self.combat_changes_alpha) + self:InstanceAlpha (self.combat_changes_alpha) + self:SetIconAlpha (self.combat_changes_alpha, nil, true) self.rowframe:SetAlpha (self.combat_changes_alpha) --alpha do combate é absoluta else - self.baseframe:SetAlpha (alpha) + --self.baseframe:SetAlpha (alpha) + self:InstanceAlpha (alpha) + self:SetIconAlpha (alpha, nil, true) + if (ignorebars) then self.rowframe:SetAlpha (1) else @@ -3249,21 +3256,24 @@ end function _detalhes:SetWindowAlphaForCombat (entering_in_combat, true_hide) - local amount, rowsamount + local amount, rowsamount, menuamount --get the values if (entering_in_combat) then amount = self.hide_in_combat_alpha / 100 self.combat_changes_alpha = amount rowsamount = amount + menuamount = amount if (_detalhes.pet_battle) then amount = 0 rowsamount = 0 + menuamount = 0 end else if (self.menu_alpha.enabled) then --auto transparency if (self.is_interacting) then amount = self.menu_alpha.onenter + menuamount = self.menu_alpha.onenter if (self.menu_alpha.ignorebars) then rowsamount = 1 else @@ -3271,6 +3281,7 @@ function _detalhes:SetWindowAlphaForCombat (entering_in_combat, true_hide) end else amount = self.menu_alpha.onleave + menuamount = self.menu_alpha.onleave if (self.menu_alpha.ignorebars) then rowsamount = 1 else @@ -3279,18 +3290,28 @@ function _detalhes:SetWindowAlphaForCombat (entering_in_combat, true_hide) end else amount = self.color [4] + menuamount = 1 rowsamount = 1 end self.combat_changes_alpha = nil end + --print ("baseframe:",amount,"rowframe:",rowsamount,"menu:",menuamount) + --apply if (true_hide and amount == 0) then gump:Fade (self.baseframe, _unpack (_detalhes.windows_fade_in)) gump:Fade (self.rowframe, _unpack (_detalhes.windows_fade_in)) + self:SetIconAlpha (nil, true) else - gump:Fade (self.baseframe, "ALPHAANIM", amount) + + self.baseframe:Show() + self.baseframe:SetAlpha (1) + + --gump:Fade (self.baseframe, "ALPHAANIM", amount) + self:InstanceAlpha (amount) gump:Fade (self.rowframe, "ALPHAANIM", rowsamount) + self:SetIconAlpha (menuamount) end if (self.show_statusbar) then @@ -3361,6 +3382,18 @@ function _detalhes:InstanceButtonsColors (red, green, blue, alpha, no_save, only end end +function _detalhes:InstanceAlpha (alpha) + self.baseframe.cabecalho.ball_r:SetAlpha (alpha) + self.baseframe.cabecalho.ball:SetAlpha (alpha) + self.baseframe.cabecalho.atributo_icon:SetAlpha (alpha) + self.baseframe.cabecalho.emenda:SetAlpha (alpha) + self.baseframe.cabecalho.top_bg:SetAlpha (alpha) + self.baseframe.barra_esquerda:SetAlpha (alpha) + self.baseframe.barra_direita:SetAlpha (alpha) + self.baseframe.barra_fundo:SetAlpha (alpha) + self.baseframe.UPFrame:SetAlpha (alpha) +end + function _detalhes:InstanceColor (red, green, blue, alpha, no_save, change_statusbar) if (not red) then @@ -3643,6 +3676,65 @@ function _detalhes:ToolbarMenu2ButtonsSize (size) self.menu2_icons_size = size return self:ToolbarMenu2Buttons() end + +local SetIconAlphaCacheButtonsTable = {} +function _detalhes:SetIconAlpha (alpha, hide, no_animations) + + table.wipe (SetIconAlphaCacheButtonsTable) + + if (self.attribute_text.enabled) then + if (not self.menu_attribute_string) then --> create on demand + self:AttributeMenu() + end + + if (hide) then + gump:Fade (self.menu_attribute_string.widget, _unpack (_detalhes.windows_fade_in)) + else + if (no_animations) then + self.menu_attribute_string:SetAlpha (alpha) + else + gump:Fade (self.menu_attribute_string.widget, "ALPHAANIM", alpha) + end + end + end + + SetIconAlphaCacheButtonsTable [1] = self.baseframe.cabecalho.modo_selecao + SetIconAlphaCacheButtonsTable [2] = self.baseframe.cabecalho.segmento + SetIconAlphaCacheButtonsTable [3] = self.baseframe.cabecalho.atributo + SetIconAlphaCacheButtonsTable [4] = self.baseframe.cabecalho.report + SetIconAlphaCacheButtonsTable [5] = self.baseframe.cabecalho.fechar + SetIconAlphaCacheButtonsTable [6] = self.baseframe.cabecalho.novo + SetIconAlphaCacheButtonsTable [7] = self.baseframe.cabecalho.reset + + for index, button in _ipairs (SetIconAlphaCacheButtonsTable) do + if (hide) then + gump:Fade (button, _unpack (_detalhes.windows_fade_in)) + else + if (no_animations) then + button:SetAlpha (alpha) + else + gump:Fade (button, "ALPHAANIM", alpha) + end + end + end + + if (self:IsLowerInstance()) then + if (#_detalhes.ToolBar.Shown > 0) then + for index, button in ipairs (_detalhes.ToolBar.Shown) do + if (hide) then + gump:Fade (button, _unpack (_detalhes.windows_fade_in)) + else + if (no_animations) then + button:SetAlpha (alpha) + else + gump:Fade (button, "ALPHAANIM", alpha) + end + end + end + end + end +end + function _detalhes:ToolbarMenuButtons (_mode, _segment, _attributes, _report) if (_mode == nil) then @@ -3672,7 +3764,7 @@ function _detalhes:ToolbarMenuButtons (_mode, _segment, _attributes, _report) local size = self.menu_icons_size --> normal buttons - for index, button in ipairs (buttons) do + for index, button in _ipairs (buttons) do if (self.menu_icons [index]) then button:ClearAllPoints() if (got_anchor) then @@ -4524,6 +4616,15 @@ function _detalhes:ChangeSkin (skin_name) _detalhes:OpenOptionsWindow (self) end + --> check if is interacting + if (self.menu_alpha.enabled) then + if (_detalhes.in_combat) then + self:SetWindowAlphaForCombat (true) + else + self:SetWindowAlphaForCombat() + end + end + if (not just_updating or _detalhes.initializing) then if (this_skin.callback) then this_skin:callback (self, just_updating) @@ -4538,7 +4639,6 @@ function _detalhes:ChangeSkin (skin_name) self.bgframe.skin = this_skin --self.bgframe.skin_script_instance = true end - end end @@ -4567,10 +4667,10 @@ function _detalhes:SetCombatAlpha (modify_type, alpha_amount, interacting) return elseif (self.hide_in_combat_type == 2) then --While In Combat - _detalhes:ScheduleTimer ("DelayedCheckCombatAlpha", 0.5, self) + _detalhes:ScheduleTimer ("DelayedCheckCombatAlpha", 0.3, self) elseif (self.hide_in_combat_type == 3) then --"While Out of Combat" - _detalhes:ScheduleTimer ("DelayedCheckOutOfCombatAlpha", 0.5, self) + _detalhes:ScheduleTimer ("DelayedCheckOutOfCombatAlpha", 0.3, self) elseif (self.hide_in_combat_type == 4) then --"While Out of a Group" if (_detalhes.in_group) then @@ -4716,7 +4816,7 @@ function _detalhes:AttributeMenu (enabled, pos_x, pos_y, font, size, color, side self.menu_attribute_string = nil end - if (not self.menu_attribute_string) then + if (not self.menu_attribute_string) then local label = gump:NewLabel (self.floatingframe, nil, "DetailsAttributeStringInstance" .. self.meu_id, nil, "", "GameFontHighlightSmall") self.menu_attribute_string = label @@ -4903,6 +5003,9 @@ function _detalhes:SetMenuAlpha (enabled, onenter, onleave, ignorebars, interact if (not enabled) then --> aqui esta mandando setar a alpha do baseframe self.baseframe:SetAlpha (1) + self.rowframe:SetAlpha (1) + self:InstanceAlpha (self.color[4]) + self:SetIconAlpha (1, nil, true) return self:InstanceColor (unpack (self.color)) --return self:SetWindowAlphaForInteract (self.color [4]) else diff --git a/locales/Details-enUS.lua b/locales/Details-enUS.lua index d312c001..c9e109e1 100644 --- a/locales/Details-enUS.lua +++ b/locales/Details-enUS.lua @@ -3,7 +3,8 @@ if not Loc then return end -------------------------------------------------------------------------------------------------------------------------------------------- - Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00a1.17.2 (|cFFFFCC00Jun 25, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Many improvements over Default Skin, Minimalistic Skin and ElvUI Frame Style Skin.\n\n|cFFFFFF00-|r Added 'Logos' and 'Raid & Dungeons' sections for Wallpapers. \n\n|cFFFFFF00-|r Added a option to load a image from the computer to use as wallpaper.\n\n|cFFFFFF00-|r Revamp on Image Editor, many bugs solves and now it is usable.\n\n|cFFFFFF00-|r Few tweaks done on shortcut panel, now the buttons they are smaller and the panel can hold more.\n\n|cFFFFFF00-|r Fixed 'While in Combat' hiding schema |cFF999999(thanks @skmzarn-mmochampion forum)|r.\n\n|cFFFFFF00-|r Fixed the report window alert when opening the report window and it already is opened |cFF999999(thanks @Rasstapp-mmochampion forum)|r.\n\n|cFFFFFF00-|r Fixed the gap between last row created and the end of the window.\n\n|cFFFFFF00-|r Fixed all tooltips bugs on Wallpaper Section on Options Panel.\n\n|cFFFFFF00a1.17.0 (|cFFFFCC00Jun 21, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Support for Custom Displays has been rewrited, to access the new panel go to Sword Menu -> Custom -> Create New Display.\n\n|cFFFFFF00-|r Added a custom display for show potion usage.\n\n|cFFFFFF00-|r Fixed a bug where the player pet wasnt being tracked after logon in the game. This bug was affecting directly classes with pets playing out of a raid group.\n\n|cFFFFFF00-|r Fixed the report bug on healing, energy and misc attributes |cFF999999(thanks @skmzarn-mmochampion forum)|r.\n\n|cFFFFFF00a1.16.0 - a1.16.1 - a1.16.3b (|cFFFFCC00Jun 14, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed row creation while resizing where sometimes it was broking the last row in the window.\n\n|cFFFFFF00-|r Fixed small involuntary resizes after resizing a window. |cFF999999(thanks @Morimvudu-Nemesis)|r\n\n|cFFFFFF00-|r Fixed frame strata after stretching the window where was setting its strata to Medium.\n\n|cFFFFFF00-|r Fixed Vanguard strata where it wasnt following the strata from its host window.\n\n|cFFFFFF00-|r Mode menu now have a sub menu for raid plugins.\n\n|cFFFFFF00-|r Red and Green colors under comparison frame has been inverted. |cFF999999(thanks @skmzarn-mmochampion forum)|r\n\n|cFFFFFF00-|r Fixed some report issues with dps and hps, also almost all reports now have guide lines. |cFF999999(thanks @sosleapy-mmochampion forum)|r\n\n|cFFFFFF00-|r Pet dispell and interrupt count also for its owner as well. |cFF999999(thanks @skmzarn-mmochampion forum)|r\n\n|cFFFFFF00-|r Few fixes on comparison panel over Player Details Window.\n\n|cFFFFFF00-|r Added option to be able to save the windows size and position within the profile. |cFF999999(thanks @Torchler-mmochampion forum)|r\n\n|cFFFFFF00-|r Added performance profile settings. |cFF999999(thanks @SlippyCheeze-mmochampion forum)|r\n\n|cFFFFFF00-|r Added auto switch based on group roles also a switch for wipe. |cFF999999(thanks @SlippyCheeze-mmochampion forum)|r\n\n|cFFFFFF00-|r Fixed a bug where sometimes all non boss segments was considered boss encounters.\n\n|cFFFFFF00v1.15.4 (|cFFFFCC00Jun 06, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added a compare tab under Player Details Window:\nThis new tab showns up when there is too characters with the same class and spec.\nIts useful to compare skills used, uptimes and targets.\n\n|cFFFFFF00-|r Few improvements on Default and ElvUI skins.\n\n|cFFFFFF00-|r Added a button for auto align two windows within right chat window when ElvUI skin is active.\n\n|cFFFFFF00-|r Fixed problem with Damage -> Enemies display.\n\n|cFFFFFF00-|r Fixed report Player Detail Window report buttons.\n\n|cFFFFFF00-|r Fixed some report lines where the numbers wasnt properly formatted.\n\n|cFFFFFF00-|r Fixed a rare bug where the owner of some pets wasnt detected.\n\n|cFFFFFF00-|r Fixed issue in dungeons where capture data get paused after a boss kill.\n\n|cFFFFFF00-|r Fixed issue with Encounter Details showing its icon for dungeons bosses.\n\n|cFFFFFF00-|r Fixed a rare bug where the capture of damage stops after erasing a trash segment.\n\n|cFFFFFF00v1.15.0 - v1.15.3 - v1.15.3b (|cFFFFCC00Jun 03, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Emergencial fix for death logs which sometimes was breaking the addon data capture.\n\n|cFFFFFF00-|r Fixed window alerts which was showing behind the bars.\n\n|cFFFFFF00-|r Fixed death log issue with friendly fire hits.\n\n|cFFFFFF00-|r Fixed a issue where Details! windows wasn't hidden when a pet battle starts.\n\n|cFFFFFF00-|r Fixed a issue with segments menu when a window is placed on the right side of the screen.\n\n|cFFFFFF00-|r Damage -> Enemies now also show neutral creatures.\n\n|cFFFFFF00-|r Added support to dungeons, bosses and trash mobs are now recognized.\n\n|cFFFFFF00-|r Added target information for each spell in Player Detail Window.\n\n|cFFFFFF00-|r Added options for change the location of tooltips.\n\n|cFFFFFF00-|r Added options for change the Overall Data functionality.\n\n|cFFFFFF00-|r Added tooltips for lock and detach buttons.\n\n|cFFFFFF00-|r Added new row texture: Details Vidro.\n\n|cFFFFFF00-|r Revamp on death log tooltips.\n\n|cFFFFFF00-|r Improved the visual effect for the instance which current moving window can snap to.\n\n|cFFFFFF00v1.14.5 - 1.14.6 (|cFFFFCC00May 24, 2014|r|cFFFFFF00):|r\n\n|cFFFFFF00-|r Added option for lock segments display, so, when a segment is chosen, the other windows also change it.\n\n|cFFFFFF00-|r Added option for show the total amount of spells, targets and pets in tooltips.\n\n|cFFFFFF00-|r Finished another revamp on options panel.\n\n|cFFFFFF00-|r Now its possible open more then 1 Raid Plugins at once on diferent windows.\n\n|cFFFFFF00-|r Added a large text editor for make changes on custom texts.\n\n|cFFFFFF00-|r Added new option for enable borders on the bars.\n\n|cFFFFFF00-|r Added Death Barrier as a absorb spell.\n\n|cFFFFFF00-|r Fixed a bug on overheal tooltip where was showing the Hps instead of overheal.\n\n|cFFFFFF00v1.14.0 - v1.14.0b (|cFFFFCC00May 17, 2014|r|cFFFFFF00):\n\n|cFFFFFF00-|r Added a new tab on options panel for tooltip configuration.\n\n|cFFFFFF00-|r Added a new tab on options panel for broker config.\n\n|cFFFFFF00-|r Added new abbreviation method called comma.\n\n|cFFFFFF00-|r All instances now have a delete button.\n\n|cFFFFFF00-|r Full re-write on the instance, delete and close buttons.\n\n|cFFFFFF00-|r HotCorners now sort icons according with most used.\n\n|cFFFFFF00-|r Few changes on all skins in order to fit on the new right menu buttons.\n\n|cFFFFFF00-|r Added Horde avatars.\n\n|cFFFFFF00-|r Fixed issue where shortcut panel shows below thw windows when its in Dialog strata.\n\n|cFFFFFF00v1.13.8 - v1.13.8a (|cFFFFCC00May 09, 2014|r|cFFFFFF00):\n\n|cFFFFFF00-|r Fixed issue with Vanguard where it wasn't showing debuffs stacks on the tanks if you are a healer os dps.\n\n|cFFFFFF00-|r Added option for put stretch button on the fullscreen strata which makes it always on top of others frames.\n\n|cFFFFFF00-|r Added background and dialog stratas." + + Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00a1.17.2 - a1.17.3 (|cFFFFCC00Jun 26, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Many improvements over Default Skin, Minimalistic Skin and ElvUI Frame Style Skin.\n\n|cFFFFFF00-|r Added 'Logos' and 'Raid & Dungeons' sections for Wallpapers. \n\n|cFFFFFF00-|r Added a option to load a image from the computer to use as wallpaper.\n\n|cFFFFFF00-|r Revamp on Image Editor, many bugs solves and now it is usable.\n\n|cFFFFFF00-|r Few tweaks done on shortcut panel, now the buttons they are smaller and the panel can hold more.\n\n|cFFFFFF00-|r Fixed 'While in Combat' hiding schema |cFF999999(thanks @skmzarn-mmochampion forum)|r.\n\n|cFFFFFF00-|r 'Hide' slash command now hides all opened windows; 'Show', open all closed windows and 'New' create a new window.\n\n|cFFFFFF00-|r Many fixes on Interact Auto Transparency.\n\n|cFFFFFF00-|r Fixed the report window alert when opening the report window and it already is opened |cFF999999(thanks @Rasstapp-mmochampion forum)|r.\n\n|cFFFFFF00-|r Fixed the gap between last row created and the end of the window.\n\n|cFFFFFF00-|r Fixed all tooltips bugs on Wallpaper Section on Options Panel.\n\n|cFFFFFF00a1.17.0 (|cFFFFCC00Jun 21, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Support for Custom Displays has been rewrited, to access the new panel go to Sword Menu -> Custom -> Create New Display.\n\n|cFFFFFF00-|r Added a custom display for show potion usage.\n\n|cFFFFFF00-|r Fixed a bug where the player pet wasnt being tracked after logon in the game. This bug was affecting directly classes with pets playing out of a raid group.\n\n|cFFFFFF00-|r Fixed the report bug on healing, energy and misc attributes |cFF999999(thanks @skmzarn-mmochampion forum)|r.\n\n|cFFFFFF00a1.16.0 - a1.16.1 - a1.16.3b (|cFFFFCC00Jun 14, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed row creation while resizing where sometimes it was broking the last row in the window.\n\n|cFFFFFF00-|r Fixed small involuntary resizes after resizing a window. |cFF999999(thanks @Morimvudu-Nemesis)|r\n\n|cFFFFFF00-|r Fixed frame strata after stretching the window where was setting its strata to Medium.\n\n|cFFFFFF00-|r Fixed Vanguard strata where it wasnt following the strata from its host window.\n\n|cFFFFFF00-|r Mode menu now have a sub menu for raid plugins.\n\n|cFFFFFF00-|r Red and Green colors under comparison frame has been inverted. |cFF999999(thanks @skmzarn-mmochampion forum)|r\n\n|cFFFFFF00-|r Fixed some report issues with dps and hps, also almost all reports now have guide lines. |cFF999999(thanks @sosleapy-mmochampion forum)|r\n\n|cFFFFFF00-|r Pet dispell and interrupt count also for its owner as well. |cFF999999(thanks @skmzarn-mmochampion forum)|r\n\n|cFFFFFF00-|r Few fixes on comparison panel over Player Details Window.\n\n|cFFFFFF00-|r Added option to be able to save the windows size and position within the profile. |cFF999999(thanks @Torchler-mmochampion forum)|r\n\n|cFFFFFF00-|r Added performance profile settings. |cFF999999(thanks @SlippyCheeze-mmochampion forum)|r\n\n|cFFFFFF00-|r Added auto switch based on group roles also a switch for wipe. |cFF999999(thanks @SlippyCheeze-mmochampion forum)|r\n\n|cFFFFFF00-|r Fixed a bug where sometimes all non boss segments was considered boss encounters.\n\n|cFFFFFF00v1.15.4 (|cFFFFCC00Jun 06, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added a compare tab under Player Details Window:\nThis new tab showns up when there is too characters with the same class and spec.\nIts useful to compare skills used, uptimes and targets.\n\n|cFFFFFF00-|r Few improvements on Default and ElvUI skins.\n\n|cFFFFFF00-|r Added a button for auto align two windows within right chat window when ElvUI skin is active.\n\n|cFFFFFF00-|r Fixed problem with Damage -> Enemies display.\n\n|cFFFFFF00-|r Fixed report Player Detail Window report buttons.\n\n|cFFFFFF00-|r Fixed some report lines where the numbers wasnt properly formatted.\n\n|cFFFFFF00-|r Fixed a rare bug where the owner of some pets wasnt detected.\n\n|cFFFFFF00-|r Fixed issue in dungeons where capture data get paused after a boss kill.\n\n|cFFFFFF00-|r Fixed issue with Encounter Details showing its icon for dungeons bosses.\n\n|cFFFFFF00-|r Fixed a rare bug where the capture of damage stops after erasing a trash segment.\n\n|cFFFFFF00v1.15.0 - v1.15.3 - v1.15.3b (|cFFFFCC00Jun 03, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Emergencial fix for death logs which sometimes was breaking the addon data capture.\n\n|cFFFFFF00-|r Fixed window alerts which was showing behind the bars.\n\n|cFFFFFF00-|r Fixed death log issue with friendly fire hits.\n\n|cFFFFFF00-|r Fixed a issue where Details! windows wasn't hidden when a pet battle starts.\n\n|cFFFFFF00-|r Fixed a issue with segments menu when a window is placed on the right side of the screen.\n\n|cFFFFFF00-|r Damage -> Enemies now also show neutral creatures.\n\n|cFFFFFF00-|r Added support to dungeons, bosses and trash mobs are now recognized.\n\n|cFFFFFF00-|r Added target information for each spell in Player Detail Window.\n\n|cFFFFFF00-|r Added options for change the location of tooltips.\n\n|cFFFFFF00-|r Added options for change the Overall Data functionality.\n\n|cFFFFFF00-|r Added tooltips for lock and detach buttons.\n\n|cFFFFFF00-|r Added new row texture: Details Vidro.\n\n|cFFFFFF00-|r Revamp on death log tooltips.\n\n|cFFFFFF00-|r Improved the visual effect for the instance which current moving window can snap to.\n\n|cFFFFFF00v1.14.5 - 1.14.6 (|cFFFFCC00May 24, 2014|r|cFFFFFF00):|r\n\n|cFFFFFF00-|r Added option for lock segments display, so, when a segment is chosen, the other windows also change it.\n\n|cFFFFFF00-|r Added option for show the total amount of spells, targets and pets in tooltips.\n\n|cFFFFFF00-|r Finished another revamp on options panel.\n\n|cFFFFFF00-|r Now its possible open more then 1 Raid Plugins at once on diferent windows.\n\n|cFFFFFF00-|r Added a large text editor for make changes on custom texts.\n\n|cFFFFFF00-|r Added new option for enable borders on the bars.\n\n|cFFFFFF00-|r Added Death Barrier as a absorb spell.\n\n|cFFFFFF00-|r Fixed a bug on overheal tooltip where was showing the Hps instead of overheal.\n\n|cFFFFFF00v1.14.0 - v1.14.0b (|cFFFFCC00May 17, 2014|r|cFFFFFF00):\n\n|cFFFFFF00-|r Added a new tab on options panel for tooltip configuration.\n\n|cFFFFFF00-|r Added a new tab on options panel for broker config.\n\n|cFFFFFF00-|r Added new abbreviation method called comma.\n\n|cFFFFFF00-|r All instances now have a delete button.\n\n|cFFFFFF00-|r Full re-write on the instance, delete and close buttons.\n\n|cFFFFFF00-|r HotCorners now sort icons according with most used.\n\n|cFFFFFF00-|r Few changes on all skins in order to fit on the new right menu buttons.\n\n|cFFFFFF00-|r Added Horde avatars.\n\n|cFFFFFF00-|r Fixed issue where shortcut panel shows below thw windows when its in Dialog strata.\n\n|cFFFFFF00v1.13.8 - v1.13.8a (|cFFFFCC00May 09, 2014|r|cFFFFFF00):\n\n|cFFFFFF00-|r Fixed issue with Vanguard where it wasn't showing debuffs stacks on the tanks if you are a healer os dps.\n\n|cFFFFFF00-|r Added option for put stretch button on the fullscreen strata which makes it always on top of others frames.\n\n|cFFFFFF00-|r Added background and dialog stratas." Loc ["STRING_DETAILS1"] = "|cffffaeaeDetails:|r " --> color and details name @@ -75,8 +76,16 @@ if not Loc then return end --> Slash Loc ["STRING_COMMAND_LIST"] = "command list" + Loc ["STRING_SLASH_NEW"] = "new" + Loc ["STRING_SLASH_NEW_DESC"] = "create a new window." + Loc ["STRING_SLASH_SHOW"] = "show" - Loc ["STRING_SLASH_SHOW_DESC"] = "open a details window if none." + Loc ["STRING_SLASH_SHOW_ALIAS1"] = "open" + Loc ["STRING_SLASH_SHOW_DESC"] = "reopen all closed windows." + + Loc ["STRING_SLASH_HIDE"] = "hide" + Loc ["STRING_SLASH_HIDE_ALIAS1"] = "close" + Loc ["STRING_SLASH_HIDE_DESC"] = "close all opened windows." Loc ["STRING_SLASH_DISABLE"] = "disable" Loc ["STRING_SLASH_DISABLE_DESC"] = "turn off all captures of data." @@ -88,11 +97,10 @@ if not Loc then return end Loc ["STRING_SLASH_OPTIONS"] = "options" Loc ["STRING_SLASH_OPTIONS_DESC"] = "open the options panel." - - Loc ["STRING_SLASH_NEW"] = "new" - Loc ["STRING_SLASH_NEW_DESC"] = "open or reopen a window." - + Loc ["STRING_SLASH_CHANGES"] = "updates" + Loc ["STRING_SLASH_CHANGES_ALIAS1"] = "news" + Loc ["STRING_SLASH_CHANGES_ALIAS2"] = "changes" Loc ["STRING_SLASH_CHANGES_DESC"] = "shows up the latest changes made on this version." Loc ["STRING_SLASH_WORLDBOSS"] = "worldboss" diff --git a/locales/Details-ptBR.lua b/locales/Details-ptBR.lua index 81a60b36..503d9ce1 100644 --- a/locales/Details-ptBR.lua +++ b/locales/Details-ptBR.lua @@ -3,7 +3,7 @@ if not Loc then return end -------------------------------------------------------------------------------------------------------------------------------------------- - Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00a1.17.2 (|cFFFFCC00Jun 25, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Many improvements over Default Skin, Minimalistic Skin and ElvUI Frame Style Skin.\n\n|cFFFFFF00-|r Added 'Logos' and 'Raid & Dungeons' sections for Wallpapers. \n\n|cFFFFFF00-|r Added a option to load a image from the computer to use as wallpaper.\n\n|cFFFFFF00-|r Revamp on Image Editor, many bugs solves and now it is usable.\n\n|cFFFFFF00-|r Few tweaks done on shortcut panel, now the buttons they are smaller and the panel can hold more.\n\n|cFFFFFF00-|r Fixed 'While in Combat' hiding schema |cFF999999(thanks @skmzarn-mmochampion forum)|r.\n\n|cFFFFFF00-|r Fixed the report window alert when opening the report window and it already is opened |cFF999999(thanks @Rasstapp-mmochampion forum)|r.\n\n|cFFFFFF00-|r Fixed the gap between last row created and the end of the window.\n\n|cFFFFFF00-|r Fixed all tooltips bugs on Wallpaper Section on Options Panel.\n\n|cFFFFFF00a1.17.0 (|cFFFFCC00Jun 21, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Support for Custom Displays has been rewrited, to access the new panel go to Sword Menu -> Custom -> Create New Display.\n\n|cFFFFFF00-|r Added a custom display for show potion usage.\n\n|cFFFFFF00-|r Fixed a bug where the player pet wasnt being tracked after logon in the game. This bug was affecting directly classes with pets playing out of a raid group.\n\n|cFFFFFF00-|r Fixed the report bug on healing, energy and misc attributes |cFF999999(thanks @skmzarn-mmochampion forum)|r.\n\n|cFFFFFF00a1.16.0 - a1.16.1 - a1.16.3b (|cFFFFCC00Jun 14, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed row creation while resizing where sometimes it was broking the last row in the window.\n\n|cFFFFFF00-|r Fixed small involuntary resizes after resizing a window. |cFF999999(thanks @Morimvudu-Nemesis)|r\n\n|cFFFFFF00-|r Fixed frame strata after stretching the window where was setting its strata to Medium.\n\n|cFFFFFF00-|r Fixed Vanguard strata where it wasnt following the strata from its host window.\n\n|cFFFFFF00-|r Mode menu now have a sub menu for raid plugins.\n\n|cFFFFFF00-|r Red and Green colors under comparison frame has been inverted. |cFF999999(thanks @skmzarn-mmochampion forum)|r\n\n|cFFFFFF00-|r Fixed some report issues with dps and hps, also almost all reports now have guide lines. |cFF999999(thanks @sosleapy-mmochampion forum)|r\n\n|cFFFFFF00-|r Pet dispell and interrupt count also for its owner as well. |cFF999999(thanks @skmzarn-mmochampion forum)|r\n\n|cFFFFFF00-|r Few fixes on comparison panel over Player Details Window.\n\n|cFFFFFF00-|r Added option to be able to save the windows size and position within the profile. |cFF999999(thanks @Torchler-mmochampion forum)|r\n\n|cFFFFFF00-|r Added performance profile settings. |cFF999999(thanks @SlippyCheeze-mmochampion forum)|r\n\n|cFFFFFF00-|r Added auto switch based on group roles also a switch for wipe. |cFF999999(thanks @SlippyCheeze-mmochampion forum)|r\n\n|cFFFFFF00-|r Fixed a bug where sometimes all non boss segments was considered boss encounters.\n\n|cFFFFFF00v1.15.4 (|cFFFFCC00Jun 06, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added a compare tab under Player Details Window:\nThis new tab showns up when there is too characters with the same class and spec.\nIts useful to compare skills used, uptimes and targets.\n\n|cFFFFFF00-|r Few improvements on Default and ElvUI skins.\n\n|cFFFFFF00-|r Added a button for auto align two windows within right chat window when ElvUI skin is active.\n\n|cFFFFFF00-|r Fixed problem with Damage -> Enemies display.\n\n|cFFFFFF00-|r Fixed report Player Detail Window report buttons.\n\n|cFFFFFF00-|r Fixed some report lines where the numbers wasnt properly formatted.\n\n|cFFFFFF00-|r Fixed a rare bug where the owner of some pets wasnt detected.\n\n|cFFFFFF00-|r Fixed issue in dungeons where capture data get paused after a boss kill.\n\n|cFFFFFF00-|r Fixed issue with Encounter Details showing its icon for dungeons bosses.\n\n|cFFFFFF00-|r Fixed a rare bug where the capture of damage stops after erasing a trash segment.\n\n|cFFFFFF00v1.15.0 - v1.15.3 - v1.15.3b (|cFFFFCC00Jun 03, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Emergencial fix for death logs which sometimes was breaking the addon data capture.\n\n|cFFFFFF00-|r Fixed window alerts which was showing behind the bars.\n\n|cFFFFFF00-|r Fixed death log issue with friendly fire hits.\n\n|cFFFFFF00-|r Fixed a issue where Details! windows wasn't hidden when a pet battle starts.\n\n|cFFFFFF00-|r Fixed a issue with segments menu when a window is placed on the right side of the screen.\n\n|cFFFFFF00-|r Damage -> Enemies now also show neutral creatures.\n\n|cFFFFFF00-|r Added support to dungeons, bosses and trash mobs are now recognized.\n\n|cFFFFFF00-|r Added target information for each spell in Player Detail Window.\n\n|cFFFFFF00-|r Added options for change the location of tooltips.\n\n|cFFFFFF00-|r Added options for change the Overall Data functionality.\n\n|cFFFFFF00-|r Added tooltips for lock and detach buttons.\n\n|cFFFFFF00-|r Added new row texture: Details Vidro.\n\n|cFFFFFF00-|r Revamp on death log tooltips.\n\n|cFFFFFF00-|r Improved the visual effect for the instance which current moving window can snap to.\n\n|cFFFFFF00v1.14.5 - 1.14.6 (|cFFFFCC00May 24, 2014|r|cFFFFFF00):|r\n\n|cFFFFFF00-|r Added option for lock segments display, so, when a segment is chosen, the other windows also change it.\n\n|cFFFFFF00-|r Added option for show the total amount of spells, targets and pets in tooltips.\n\n|cFFFFFF00-|r Finished another revamp on options panel.\n\n|cFFFFFF00-|r Now its possible open more then 1 Raid Plugins at once on diferent windows.\n\n|cFFFFFF00-|r Added a large text editor for make changes on custom texts.\n\n|cFFFFFF00-|r Added new option for enable borders on the bars.\n\n|cFFFFFF00-|r Added Death Barrier as a absorb spell.\n\n|cFFFFFF00-|r Fixed a bug on overheal tooltip where was showing the Hps instead of overheal.\n\n|cFFFFFF00v1.14.0 - v1.14.0b (|cFFFFCC00May 17, 2014|r|cFFFFFF00):\n\n|cFFFFFF00-|r Added a new tab on options panel for tooltip configuration.\n\n|cFFFFFF00-|r Added a new tab on options panel for broker config.\n\n|cFFFFFF00-|r Added new abbreviation method called comma.\n\n|cFFFFFF00-|r All instances now have a delete button.\n\n|cFFFFFF00-|r Full re-write on the instance, delete and close buttons.\n\n|cFFFFFF00-|r HotCorners now sort icons according with most used.\n\n|cFFFFFF00-|r Few changes on all skins in order to fit on the new right menu buttons.\n\n|cFFFFFF00-|r Added Horde avatars.\n\n|cFFFFFF00-|r Fixed issue where shortcut panel shows below thw windows when its in Dialog strata.\n\n|cFFFFFF00v1.13.8 - v1.13.8a (|cFFFFCC00May 09, 2014|r|cFFFFFF00):\n\n|cFFFFFF00-|r Fixed issue with Vanguard where it wasn't showing debuffs stacks on the tanks if you are a healer os dps.\n\n|cFFFFFF00-|r Added option for put stretch button on the fullscreen strata which makes it always on top of others frames.\n\n|cFFFFFF00-|r Added background and dialog stratas." + Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00a1.17.2 - a1.17.3 (|cFFFFCC00Jun 26, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Many improvements over Default Skin, Minimalistic Skin and ElvUI Frame Style Skin.\n\n|cFFFFFF00-|r Added 'Logos' and 'Raid & Dungeons' sections for Wallpapers. \n\n|cFFFFFF00-|r Added a option to load a image from the computer to use as wallpaper.\n\n|cFFFFFF00-|r Revamp on Image Editor, many bugs solves and now it is usable.\n\n|cFFFFFF00-|r Few tweaks done on shortcut panel, now the buttons they are smaller and the panel can hold more.\n\n|cFFFFFF00-|r Fixed 'While in Combat' hiding schema |cFF999999(thanks @skmzarn-mmochampion forum)|r.\n\n|cFFFFFF00-|r 'Hide' slash command now hides all opened windows; 'Show', open all closed windows and 'New' create a new window.\n\n|cFFFFFF00-|r Many fixes on Interact Auto Transparency.\n\n|cFFFFFF00-|r Fixed the report window alert when opening the report window and it already is opened |cFF999999(thanks @Rasstapp-mmochampion forum)|r.\n\n|cFFFFFF00-|r Fixed the gap between last row created and the end of the window.\n\n|cFFFFFF00-|r Fixed all tooltips bugs on Wallpaper Section on Options Panel.\n\n|cFFFFFF00a1.17.0 (|cFFFFCC00Jun 21, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Support for Custom Displays has been rewrited, to access the new panel go to Sword Menu -> Custom -> Create New Display.\n\n|cFFFFFF00-|r Added a custom display for show potion usage.\n\n|cFFFFFF00-|r Fixed a bug where the player pet wasnt being tracked after logon in the game. This bug was affecting directly classes with pets playing out of a raid group.\n\n|cFFFFFF00-|r Fixed the report bug on healing, energy and misc attributes |cFF999999(thanks @skmzarn-mmochampion forum)|r.\n\n|cFFFFFF00a1.16.0 - a1.16.1 - a1.16.3b (|cFFFFCC00Jun 14, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed row creation while resizing where sometimes it was broking the last row in the window.\n\n|cFFFFFF00-|r Fixed small involuntary resizes after resizing a window. |cFF999999(thanks @Morimvudu-Nemesis)|r\n\n|cFFFFFF00-|r Fixed frame strata after stretching the window where was setting its strata to Medium.\n\n|cFFFFFF00-|r Fixed Vanguard strata where it wasnt following the strata from its host window.\n\n|cFFFFFF00-|r Mode menu now have a sub menu for raid plugins.\n\n|cFFFFFF00-|r Red and Green colors under comparison frame has been inverted. |cFF999999(thanks @skmzarn-mmochampion forum)|r\n\n|cFFFFFF00-|r Fixed some report issues with dps and hps, also almost all reports now have guide lines. |cFF999999(thanks @sosleapy-mmochampion forum)|r\n\n|cFFFFFF00-|r Pet dispell and interrupt count also for its owner as well. |cFF999999(thanks @skmzarn-mmochampion forum)|r\n\n|cFFFFFF00-|r Few fixes on comparison panel over Player Details Window.\n\n|cFFFFFF00-|r Added option to be able to save the windows size and position within the profile. |cFF999999(thanks @Torchler-mmochampion forum)|r\n\n|cFFFFFF00-|r Added performance profile settings. |cFF999999(thanks @SlippyCheeze-mmochampion forum)|r\n\n|cFFFFFF00-|r Added auto switch based on group roles also a switch for wipe. |cFF999999(thanks @SlippyCheeze-mmochampion forum)|r\n\n|cFFFFFF00-|r Fixed a bug where sometimes all non boss segments was considered boss encounters.\n\n|cFFFFFF00v1.15.4 (|cFFFFCC00Jun 06, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added a compare tab under Player Details Window:\nThis new tab showns up when there is too characters with the same class and spec.\nIts useful to compare skills used, uptimes and targets.\n\n|cFFFFFF00-|r Few improvements on Default and ElvUI skins.\n\n|cFFFFFF00-|r Added a button for auto align two windows within right chat window when ElvUI skin is active.\n\n|cFFFFFF00-|r Fixed problem with Damage -> Enemies display.\n\n|cFFFFFF00-|r Fixed report Player Detail Window report buttons.\n\n|cFFFFFF00-|r Fixed some report lines where the numbers wasnt properly formatted.\n\n|cFFFFFF00-|r Fixed a rare bug where the owner of some pets wasnt detected.\n\n|cFFFFFF00-|r Fixed issue in dungeons where capture data get paused after a boss kill.\n\n|cFFFFFF00-|r Fixed issue with Encounter Details showing its icon for dungeons bosses.\n\n|cFFFFFF00-|r Fixed a rare bug where the capture of damage stops after erasing a trash segment.\n\n|cFFFFFF00v1.15.0 - v1.15.3 - v1.15.3b (|cFFFFCC00Jun 03, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Emergencial fix for death logs which sometimes was breaking the addon data capture.\n\n|cFFFFFF00-|r Fixed window alerts which was showing behind the bars.\n\n|cFFFFFF00-|r Fixed death log issue with friendly fire hits.\n\n|cFFFFFF00-|r Fixed a issue where Details! windows wasn't hidden when a pet battle starts.\n\n|cFFFFFF00-|r Fixed a issue with segments menu when a window is placed on the right side of the screen.\n\n|cFFFFFF00-|r Damage -> Enemies now also show neutral creatures.\n\n|cFFFFFF00-|r Added support to dungeons, bosses and trash mobs are now recognized.\n\n|cFFFFFF00-|r Added target information for each spell in Player Detail Window.\n\n|cFFFFFF00-|r Added options for change the location of tooltips.\n\n|cFFFFFF00-|r Added options for change the Overall Data functionality.\n\n|cFFFFFF00-|r Added tooltips for lock and detach buttons.\n\n|cFFFFFF00-|r Added new row texture: Details Vidro.\n\n|cFFFFFF00-|r Revamp on death log tooltips.\n\n|cFFFFFF00-|r Improved the visual effect for the instance which current moving window can snap to.\n\n|cFFFFFF00v1.14.5 - 1.14.6 (|cFFFFCC00May 24, 2014|r|cFFFFFF00):|r\n\n|cFFFFFF00-|r Added option for lock segments display, so, when a segment is chosen, the other windows also change it.\n\n|cFFFFFF00-|r Added option for show the total amount of spells, targets and pets in tooltips.\n\n|cFFFFFF00-|r Finished another revamp on options panel.\n\n|cFFFFFF00-|r Now its possible open more then 1 Raid Plugins at once on diferent windows.\n\n|cFFFFFF00-|r Added a large text editor for make changes on custom texts.\n\n|cFFFFFF00-|r Added new option for enable borders on the bars.\n\n|cFFFFFF00-|r Added Death Barrier as a absorb spell.\n\n|cFFFFFF00-|r Fixed a bug on overheal tooltip where was showing the Hps instead of overheal.\n\n|cFFFFFF00v1.14.0 - v1.14.0b (|cFFFFCC00May 17, 2014|r|cFFFFFF00):\n\n|cFFFFFF00-|r Added a new tab on options panel for tooltip configuration.\n\n|cFFFFFF00-|r Added a new tab on options panel for broker config.\n\n|cFFFFFF00-|r Added new abbreviation method called comma.\n\n|cFFFFFF00-|r All instances now have a delete button.\n\n|cFFFFFF00-|r Full re-write on the instance, delete and close buttons.\n\n|cFFFFFF00-|r HotCorners now sort icons according with most used.\n\n|cFFFFFF00-|r Few changes on all skins in order to fit on the new right menu buttons.\n\n|cFFFFFF00-|r Added Horde avatars.\n\n|cFFFFFF00-|r Fixed issue where shortcut panel shows below thw windows when its in Dialog strata.\n\n|cFFFFFF00v1.13.8 - v1.13.8a (|cFFFFCC00May 09, 2014|r|cFFFFFF00):\n\n|cFFFFFF00-|r Fixed issue with Vanguard where it wasn't showing debuffs stacks on the tanks if you are a healer os dps.\n\n|cFFFFFF00-|r Added option for put stretch button on the fullscreen strata which makes it always on top of others frames.\n\n|cFFFFFF00-|r Added background and dialog stratas." Loc ["STRING_DETAILS1"] = "|cffffaeaeDetalhes:|r " --> color and details name