diff --git a/Details.xml b/Details.xml
index 2fff79f6..10df081c 100644
--- a/Details.xml
+++ b/Details.xml
@@ -3,11 +3,11 @@
xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\..\FrameXML\UI.xsd">
+
self:RegisterEvent ("ADDON_LOADED");
- self:RegisterEvent ("PLAYER_LOGOUT");
_detalhes.OnEvent (self, event, ...);
diff --git a/boot.lua b/boot.lua
index b52265ac..cecacc95 100644
--- a/boot.lua
+++ b/boot.lua
@@ -8,7 +8,7 @@
_ = nil
_detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0", "LibHotCorners")
- _detalhes.userversion = "v1.17.2"
+ _detalhes.userversion = "v1.17.3"
_detalhes.version = "Alpha 020"
_detalhes.realversion = 20
diff --git a/classes/classe_instancia.lua b/classes/classe_instancia.lua
index f1715f51..2b4bae06 100644
--- a/classes/classe_instancia.lua
+++ b/classes/classe_instancia.lua
@@ -42,22 +42,47 @@ local segmentos = _detalhes.segmentos
end
function _detalhes:ReativarInstancias()
+
_detalhes.opened_windows = 0
- for index = #_detalhes.tabela_instancias, 1, -1 do
+
+ --> set metatables
+ for index = 1, #_detalhes.tabela_instancias do
local instancia = _detalhes.tabela_instancias [index]
if (not _getmetatable (instancia)) then
_setmetatable (_detalhes.tabela_instancias[index], _detalhes)
end
- if (instancia:IsAtiva()) then --> só reabre se ela estiver ativa
- instancia:RestauraJanela (index)
- if (not _detalhes.initializing) then
- _detalhes:SendEvent ("DETAILS_INSTANCE_OPEN", nil, instancia)
- end
+ end
+
+ --> create frames
+ for index = 1, #_detalhes.tabela_instancias do
+ local instancia = _detalhes.tabela_instancias [index]
+ if (instancia:IsEnabled()) then
+ _detalhes.opened_windows = _detalhes.opened_windows + 1
+ instancia:RestauraJanela (index, nil, true)
else
instancia.iniciada = false
end
end
- --print ("Abertas: " .. _detalhes.opened_windows)
+
+ --> load
+ for index = 1, #_detalhes.tabela_instancias do
+ local instancia = _detalhes.tabela_instancias [index]
+ if (instancia:IsEnabled()) then
+ instancia.iniciada = true
+ instancia:AtivarInstancia()
+ instancia:ChangeSkin()
+ end
+ end
+
+ --> send open event
+ for index = 1, #_detalhes.tabela_instancias do
+ local instancia = _detalhes.tabela_instancias [index]
+ if (instancia:IsEnabled()) then
+ if (not _detalhes.initializing) then
+ _detalhes:SendEvent ("DETAILS_INSTANCE_OPEN", nil, instancia)
+ end
+ end
+ end
end
------------------------------------------------------------------------------------------------------------------------
@@ -197,6 +222,14 @@ end
------------------------------------------------------------------------------------------------------------------------
+ function _detalhes:ShutDownAllInstances()
+ for index, instance in _ipairs (_detalhes.tabela_instancias) do
+ if (instance:IsEnabled()) then
+ instance:ShutDown()
+ end
+ end
+ end
+
function _detalhes:ShutDown()
return self:DesativarInstancia()
end
@@ -997,7 +1030,7 @@ end
--> ao reiniciar o addon esta função é rodada para recriar a janela da instância
--> search key: ~restaura ~inicio ~start
-function _detalhes:RestauraJanela (index, temp)
+function _detalhes:RestauraJanela (index, temp, load_only)
--> load
self:LoadInstanceConfig()
@@ -1023,26 +1056,13 @@ function _detalhes:RestauraJanela (index, temp)
self.row_height = self.row_info.height + self.row_info.space.between
--> create frames
- local instance_baseframe = _G ["DetailsBaseFrame" .. self.meu_id]
- if (instance_baseframe) then
- local _baseframe, _bgframe, _bgframe_display, _scrollframe = instance_baseframe, _G ["Details_WindowFrame" .. self.meu_id], _G ["Details_GumpFrame" .. self.meu_id], _G ["Details_ScrollBar" .. self.meu_id]
- self.baseframe = _baseframe
- self.bgframe = _bgframe
- self.bgdisplay = _bgframe_display
- self.scroll = _scrollframe
- _baseframe:EnableMouseWheel (false)
- self.alturaAntiga = _baseframe:GetHeight()
- else
- local _baseframe, _bgframe, _bgframe_display, _scrollframe = gump:CriaJanelaPrincipal (self.meu_id, self)
- self.baseframe = _baseframe
- self.bgframe = _bgframe
- self.bgdisplay = _bgframe_display
- self.scroll = _scrollframe
- _baseframe:EnableMouseWheel (false)
- self.alturaAntiga = _baseframe:GetHeight()
- end
-
-
+ local _baseframe, _bgframe, _bgframe_display, _scrollframe = gump:CriaJanelaPrincipal (self.meu_id, self)
+ self.baseframe = _baseframe
+ self.bgframe = _bgframe
+ self.bgdisplay = _bgframe_display
+ self.scroll = _scrollframe
+ _baseframe:EnableMouseWheel (false)
+ self.alturaAntiga = _baseframe:GetHeight()
--> change the attribute
_detalhes:TrocaTabela (self, self.segmento, self.atributo, self.sub_atributo, true) --> passando true no 5º valor para a função ignorar a checagem de valores iguais
@@ -1110,13 +1130,14 @@ function _detalhes:RestauraJanela (index, temp)
self:ReajustaGump()
self:SaveMainWindowPosition()
- self.iniciada = true
- self:AtivarInstancia (temp)
-
- self:ChangeSkin()
+ if (not load_only) then
+ self.iniciada = true
+ self:AtivarInstancia (temp)
+ self:ChangeSkin()
+ end
--> all done
-
+ return
end
function _detalhes:SwitchBack()
diff --git a/core/parser.lua b/core/parser.lua
index 12e19f82..ff967873 100644
--- a/core/parser.lua
+++ b/core/parser.lua
@@ -2780,30 +2780,6 @@
end
end
- function _detalhes.parser_functions:PLAYER_LOGOUT (...)
- --> close info window
- _detalhes:FechaJanelaInfo()
-
- --> leave combat start save tables
- if (_detalhes.in_combat) then
- _detalhes:SairDoCombate()
- _detalhes.can_panic_mode = true
- end
-
- _detalhes:CheckSwitchOnLogon() --eh logon mesmo
-
- if (_detalhes.wipe_full_config) then
- _detalhes_global = nil
- _detalhes_database = nil
- return
- end
-
- _detalhes:SaveConfig()
- _detalhes:SaveProfile()
-
- _detalhes_database.nick_tag_cache = table_deepcopy (_detalhes_database.nick_tag_cache)
- end
-
function _detalhes.parser_functions:ADDON_LOADED (...)
local addon_name = _select (1, ...)
@@ -2866,6 +2842,44 @@
end
_detalhes.listener:SetScript ("OnEvent", _detalhes.OnEvent)
+
+ --> protected logout function
+ function _detalhes:PLAYER_LOGOUT (...)
+
+ --> close info window
+ if (_detalhes.FechaJanelaInfo) then
+ _detalhes:FechaJanelaInfo()
+ end
+
+ --> leave combat start save tables
+ if (_detalhes.in_combat and _detalhes.tabela_vigente) then
+ _detalhes:SairDoCombate()
+ _detalhes.can_panic_mode = true
+ end
+
+ if (_detalhes.CheckSwitchOnLogon and _detalhes.tabela_instancias[1] and getmetatable (_detalhes.tabela_instancias[1])) then
+ _detalhes:CheckSwitchOnLogon()
+ end
+
+ if (_detalhes.wipe_full_config) then
+ _detalhes_global = nil
+ _detalhes_database = nil
+ return
+ end
+
+ --> save the config
+ _detalhes:SaveConfig()
+ _detalhes:SaveProfile()
+
+ --> save the nicktag cache
+ _detalhes_database.nick_tag_cache = table_deepcopy (_detalhes_database.nick_tag_cache)
+ end
+
+ local saver = CreateFrame ("frame", "_detalhes_saver_frame", UIParent)
+ saver:RegisterEvent ("PLAYER_LOGOUT")
+ saver:SetScript ("OnEvent", _detalhes.PLAYER_LOGOUT)
+
+ --> end
function _detalhes:OnParserEvent (evento, time, token, hidding, who_serial, who_name, who_flags, who_flags2, alvo_serial, alvo_name, alvo_flags, alvo_flags2, ...)
local funcao = token_list [token]
diff --git a/functions/slash.lua b/functions/slash.lua
index cf1cd466..d17c790b 100644
--- a/functions/slash.lua
+++ b/functions/slash.lua
@@ -17,30 +17,17 @@ function SlashCmdList.DETAILS (msg, editbox)
local command, rest = msg:match("^(%S*)%s*(.-)$")
if (command == Loc ["STRING_SLASH_NEW"]) then
-
- _detalhes:CriarInstancia()
+ _detalhes:CriarInstancia (nil, true)
+ elseif (command == Loc ["STRING_SLASH_HIDE"] or command == Loc ["STRING_SLASH_HIDE_ALIAS1"]) then
+ _detalhes:ShutDownAllInstances()
+
+ elseif (command == Loc ["STRING_SLASH_SHOW"] or command == Loc ["STRING_SLASH_SHOW_ALIAS1"]) then
+ _detalhes:ReabrirTodasInstancias()
+
elseif (command == Loc ["STRING_SLASH_WIPECONFIG"]) then
_detalhes:WipeConfig()
- elseif (command == Loc ["STRING_SLASH_SHOW"]) then
-
- if (_detalhes.opened_windows == 0) then
- _detalhes:CriarInstancia()
- else
- -- ter certeza que não bugou a contagem
- local have_opened = false
- for _, instance in ipairs (_detalhes.tabela_instancias) do
- if (instance.baseframe:IsShown()) then
- have_opened = true
- break
- end
- end
- if (not have_opened) then
- _detalhes:CriarInstancia()
- end
- end
-
elseif (command == Loc ["STRING_SLASH_DISABLE"]) then
_detalhes:CaptureSet (false, "damage", true)
@@ -87,7 +74,7 @@ function SlashCmdList.DETAILS (msg, editbox)
print (format ("%s: \124cff%s\124r", _table [1], IsQuestFlaggedCompleted (_table [2]) and "ff0000"..Loc ["STRING_KILLED"] or "00ff00"..Loc ["STRING_ALIVE"]))
end
- elseif (command == Loc ["STRING_SLASH_CHANGES"]) then
+ elseif (command == Loc ["STRING_SLASH_CHANGES"] or command == Loc ["STRING_SLASH_CHANGES_ALIAS1"] or command == Loc ["STRING_SLASH_CHANGES_ALIAS2"]) then
_detalhes:OpenNewsWindow()
-------- debug ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@@ -781,6 +768,7 @@ function SlashCmdList.DETAILS (msg, editbox)
print (Loc ["STRING_DETAILS1"] .. "(" .. _detalhes.userversion .. ") " .. Loc ["STRING_COMMAND_LIST"])
print ("|cffffaeae/details " .. Loc ["STRING_SLASH_NEW"] .. "|r: " .. Loc ["STRING_SLASH_NEW_DESC"])
print ("|cffffaeae/details " .. Loc ["STRING_SLASH_SHOW"] .. "|r: " .. Loc ["STRING_SLASH_SHOW_DESC"])
+ print ("|cffffaeae/details " .. Loc ["STRING_SLASH_HIDE"] .. "|r: " .. Loc ["STRING_SLASH_HIDE_DESC"])
print ("|cffffaeae/details " .. Loc ["STRING_SLASH_ENABLE"] .. "|r: " .. Loc ["STRING_SLASH_ENABLE_DESC"])
print ("|cffffaeae/details " .. Loc ["STRING_SLASH_DISABLE"] .. "|r: " .. Loc ["STRING_SLASH_DISABLE_DESC"])
print ("|cffffaeae/details " .. Loc ["STRING_SLASH_OPTIONS"] .. "|r|cfffcffb0 |r: " .. Loc ["STRING_SLASH_OPTIONS_DESC"])
diff --git a/gumps/janela_principal.lua b/gumps/janela_principal.lua
index d5b3a810..37c27c64 100644
--- a/gumps/janela_principal.lua
+++ b/gumps/janela_principal.lua
@@ -3222,7 +3222,9 @@ function _detalhes:SetWindowAlphaForInteract (alpha)
if (self.is_interacting) then
--> entrou
- self.baseframe:SetAlpha (alpha)
+ --self.baseframe:SetAlpha (alpha)
+ self:InstanceAlpha (alpha)
+ self:SetIconAlpha (alpha, nil, true)
if (ignorebars) then
self.rowframe:SetAlpha (1)
@@ -3232,10 +3234,15 @@ function _detalhes:SetWindowAlphaForInteract (alpha)
else
--> saiu
if (self.combat_changes_alpha) then --> combat alpha
- self.baseframe:SetAlpha (self.combat_changes_alpha)
+ --self.baseframe:SetAlpha (self.combat_changes_alpha)
+ self:InstanceAlpha (self.combat_changes_alpha)
+ self:SetIconAlpha (self.combat_changes_alpha, nil, true)
self.rowframe:SetAlpha (self.combat_changes_alpha) --alpha do combate é absoluta
else
- self.baseframe:SetAlpha (alpha)
+ --self.baseframe:SetAlpha (alpha)
+ self:InstanceAlpha (alpha)
+ self:SetIconAlpha (alpha, nil, true)
+
if (ignorebars) then
self.rowframe:SetAlpha (1)
else
@@ -3249,21 +3256,24 @@ end
function _detalhes:SetWindowAlphaForCombat (entering_in_combat, true_hide)
- local amount, rowsamount
+ local amount, rowsamount, menuamount
--get the values
if (entering_in_combat) then
amount = self.hide_in_combat_alpha / 100
self.combat_changes_alpha = amount
rowsamount = amount
+ menuamount = amount
if (_detalhes.pet_battle) then
amount = 0
rowsamount = 0
+ menuamount = 0
end
else
if (self.menu_alpha.enabled) then --auto transparency
if (self.is_interacting) then
amount = self.menu_alpha.onenter
+ menuamount = self.menu_alpha.onenter
if (self.menu_alpha.ignorebars) then
rowsamount = 1
else
@@ -3271,6 +3281,7 @@ function _detalhes:SetWindowAlphaForCombat (entering_in_combat, true_hide)
end
else
amount = self.menu_alpha.onleave
+ menuamount = self.menu_alpha.onleave
if (self.menu_alpha.ignorebars) then
rowsamount = 1
else
@@ -3279,18 +3290,28 @@ function _detalhes:SetWindowAlphaForCombat (entering_in_combat, true_hide)
end
else
amount = self.color [4]
+ menuamount = 1
rowsamount = 1
end
self.combat_changes_alpha = nil
end
+ --print ("baseframe:",amount,"rowframe:",rowsamount,"menu:",menuamount)
+
--apply
if (true_hide and amount == 0) then
gump:Fade (self.baseframe, _unpack (_detalhes.windows_fade_in))
gump:Fade (self.rowframe, _unpack (_detalhes.windows_fade_in))
+ self:SetIconAlpha (nil, true)
else
- gump:Fade (self.baseframe, "ALPHAANIM", amount)
+
+ self.baseframe:Show()
+ self.baseframe:SetAlpha (1)
+
+ --gump:Fade (self.baseframe, "ALPHAANIM", amount)
+ self:InstanceAlpha (amount)
gump:Fade (self.rowframe, "ALPHAANIM", rowsamount)
+ self:SetIconAlpha (menuamount)
end
if (self.show_statusbar) then
@@ -3361,6 +3382,18 @@ function _detalhes:InstanceButtonsColors (red, green, blue, alpha, no_save, only
end
end
+function _detalhes:InstanceAlpha (alpha)
+ self.baseframe.cabecalho.ball_r:SetAlpha (alpha)
+ self.baseframe.cabecalho.ball:SetAlpha (alpha)
+ self.baseframe.cabecalho.atributo_icon:SetAlpha (alpha)
+ self.baseframe.cabecalho.emenda:SetAlpha (alpha)
+ self.baseframe.cabecalho.top_bg:SetAlpha (alpha)
+ self.baseframe.barra_esquerda:SetAlpha (alpha)
+ self.baseframe.barra_direita:SetAlpha (alpha)
+ self.baseframe.barra_fundo:SetAlpha (alpha)
+ self.baseframe.UPFrame:SetAlpha (alpha)
+end
+
function _detalhes:InstanceColor (red, green, blue, alpha, no_save, change_statusbar)
if (not red) then
@@ -3643,6 +3676,65 @@ function _detalhes:ToolbarMenu2ButtonsSize (size)
self.menu2_icons_size = size
return self:ToolbarMenu2Buttons()
end
+
+local SetIconAlphaCacheButtonsTable = {}
+function _detalhes:SetIconAlpha (alpha, hide, no_animations)
+
+ table.wipe (SetIconAlphaCacheButtonsTable)
+
+ if (self.attribute_text.enabled) then
+ if (not self.menu_attribute_string) then --> create on demand
+ self:AttributeMenu()
+ end
+
+ if (hide) then
+ gump:Fade (self.menu_attribute_string.widget, _unpack (_detalhes.windows_fade_in))
+ else
+ if (no_animations) then
+ self.menu_attribute_string:SetAlpha (alpha)
+ else
+ gump:Fade (self.menu_attribute_string.widget, "ALPHAANIM", alpha)
+ end
+ end
+ end
+
+ SetIconAlphaCacheButtonsTable [1] = self.baseframe.cabecalho.modo_selecao
+ SetIconAlphaCacheButtonsTable [2] = self.baseframe.cabecalho.segmento
+ SetIconAlphaCacheButtonsTable [3] = self.baseframe.cabecalho.atributo
+ SetIconAlphaCacheButtonsTable [4] = self.baseframe.cabecalho.report
+ SetIconAlphaCacheButtonsTable [5] = self.baseframe.cabecalho.fechar
+ SetIconAlphaCacheButtonsTable [6] = self.baseframe.cabecalho.novo
+ SetIconAlphaCacheButtonsTable [7] = self.baseframe.cabecalho.reset
+
+ for index, button in _ipairs (SetIconAlphaCacheButtonsTable) do
+ if (hide) then
+ gump:Fade (button, _unpack (_detalhes.windows_fade_in))
+ else
+ if (no_animations) then
+ button:SetAlpha (alpha)
+ else
+ gump:Fade (button, "ALPHAANIM", alpha)
+ end
+ end
+ end
+
+ if (self:IsLowerInstance()) then
+ if (#_detalhes.ToolBar.Shown > 0) then
+ for index, button in ipairs (_detalhes.ToolBar.Shown) do
+ if (hide) then
+ gump:Fade (button, _unpack (_detalhes.windows_fade_in))
+ else
+ if (no_animations) then
+ button:SetAlpha (alpha)
+ else
+ gump:Fade (button, "ALPHAANIM", alpha)
+ end
+ end
+ end
+ end
+ end
+end
+
function _detalhes:ToolbarMenuButtons (_mode, _segment, _attributes, _report)
if (_mode == nil) then
@@ -3672,7 +3764,7 @@ function _detalhes:ToolbarMenuButtons (_mode, _segment, _attributes, _report)
local size = self.menu_icons_size
--> normal buttons
- for index, button in ipairs (buttons) do
+ for index, button in _ipairs (buttons) do
if (self.menu_icons [index]) then
button:ClearAllPoints()
if (got_anchor) then
@@ -4524,6 +4616,15 @@ function _detalhes:ChangeSkin (skin_name)
_detalhes:OpenOptionsWindow (self)
end
+ --> check if is interacting
+ if (self.menu_alpha.enabled) then
+ if (_detalhes.in_combat) then
+ self:SetWindowAlphaForCombat (true)
+ else
+ self:SetWindowAlphaForCombat()
+ end
+ end
+
if (not just_updating or _detalhes.initializing) then
if (this_skin.callback) then
this_skin:callback (self, just_updating)
@@ -4538,7 +4639,6 @@ function _detalhes:ChangeSkin (skin_name)
self.bgframe.skin = this_skin
--self.bgframe.skin_script_instance = true
end
-
end
end
@@ -4567,10 +4667,10 @@ function _detalhes:SetCombatAlpha (modify_type, alpha_amount, interacting)
return
elseif (self.hide_in_combat_type == 2) then --While In Combat
- _detalhes:ScheduleTimer ("DelayedCheckCombatAlpha", 0.5, self)
+ _detalhes:ScheduleTimer ("DelayedCheckCombatAlpha", 0.3, self)
elseif (self.hide_in_combat_type == 3) then --"While Out of Combat"
- _detalhes:ScheduleTimer ("DelayedCheckOutOfCombatAlpha", 0.5, self)
+ _detalhes:ScheduleTimer ("DelayedCheckOutOfCombatAlpha", 0.3, self)
elseif (self.hide_in_combat_type == 4) then --"While Out of a Group"
if (_detalhes.in_group) then
@@ -4716,7 +4816,7 @@ function _detalhes:AttributeMenu (enabled, pos_x, pos_y, font, size, color, side
self.menu_attribute_string = nil
end
- if (not self.menu_attribute_string) then
+ if (not self.menu_attribute_string) then
local label = gump:NewLabel (self.floatingframe, nil, "DetailsAttributeStringInstance" .. self.meu_id, nil, "", "GameFontHighlightSmall")
self.menu_attribute_string = label
@@ -4903,6 +5003,9 @@ function _detalhes:SetMenuAlpha (enabled, onenter, onleave, ignorebars, interact
if (not enabled) then
--> aqui esta mandando setar a alpha do baseframe
self.baseframe:SetAlpha (1)
+ self.rowframe:SetAlpha (1)
+ self:InstanceAlpha (self.color[4])
+ self:SetIconAlpha (1, nil, true)
return self:InstanceColor (unpack (self.color))
--return self:SetWindowAlphaForInteract (self.color [4])
else
diff --git a/locales/Details-enUS.lua b/locales/Details-enUS.lua
index d312c001..c9e109e1 100644
--- a/locales/Details-enUS.lua
+++ b/locales/Details-enUS.lua
@@ -3,7 +3,8 @@ if not Loc then return end
--------------------------------------------------------------------------------------------------------------------------------------------
- Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00a1.17.2 (|cFFFFCC00Jun 25, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Many improvements over Default Skin, Minimalistic Skin and ElvUI Frame Style Skin.\n\n|cFFFFFF00-|r Added 'Logos' and 'Raid & Dungeons' sections for Wallpapers. \n\n|cFFFFFF00-|r Added a option to load a image from the computer to use as wallpaper.\n\n|cFFFFFF00-|r Revamp on Image Editor, many bugs solves and now it is usable.\n\n|cFFFFFF00-|r Few tweaks done on shortcut panel, now the buttons they are smaller and the panel can hold more.\n\n|cFFFFFF00-|r Fixed 'While in Combat' hiding schema |cFF999999(thanks @skmzarn-mmochampion forum)|r.\n\n|cFFFFFF00-|r Fixed the report window alert when opening the report window and it already is opened |cFF999999(thanks @Rasstapp-mmochampion forum)|r.\n\n|cFFFFFF00-|r Fixed the gap between last row created and the end of the window.\n\n|cFFFFFF00-|r Fixed all tooltips bugs on Wallpaper Section on Options Panel.\n\n|cFFFFFF00a1.17.0 (|cFFFFCC00Jun 21, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Support for Custom Displays has been rewrited, to access the new panel go to Sword Menu -> Custom -> Create New Display.\n\n|cFFFFFF00-|r Added a custom display for show potion usage.\n\n|cFFFFFF00-|r Fixed a bug where the player pet wasnt being tracked after logon in the game. This bug was affecting directly classes with pets playing out of a raid group.\n\n|cFFFFFF00-|r Fixed the report bug on healing, energy and misc attributes |cFF999999(thanks @skmzarn-mmochampion forum)|r.\n\n|cFFFFFF00a1.16.0 - a1.16.1 - a1.16.3b (|cFFFFCC00Jun 14, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed row creation while resizing where sometimes it was broking the last row in the window.\n\n|cFFFFFF00-|r Fixed small involuntary resizes after resizing a window. |cFF999999(thanks @Morimvudu-Nemesis)|r\n\n|cFFFFFF00-|r Fixed frame strata after stretching the window where was setting its strata to Medium.\n\n|cFFFFFF00-|r Fixed Vanguard strata where it wasnt following the strata from its host window.\n\n|cFFFFFF00-|r Mode menu now have a sub menu for raid plugins.\n\n|cFFFFFF00-|r Red and Green colors under comparison frame has been inverted. |cFF999999(thanks @skmzarn-mmochampion forum)|r\n\n|cFFFFFF00-|r Fixed some report issues with dps and hps, also almost all reports now have guide lines. |cFF999999(thanks @sosleapy-mmochampion forum)|r\n\n|cFFFFFF00-|r Pet dispell and interrupt count also for its owner as well. |cFF999999(thanks @skmzarn-mmochampion forum)|r\n\n|cFFFFFF00-|r Few fixes on comparison panel over Player Details Window.\n\n|cFFFFFF00-|r Added option to be able to save the windows size and position within the profile. |cFF999999(thanks @Torchler-mmochampion forum)|r\n\n|cFFFFFF00-|r Added performance profile settings. |cFF999999(thanks @SlippyCheeze-mmochampion forum)|r\n\n|cFFFFFF00-|r Added auto switch based on group roles also a switch for wipe. |cFF999999(thanks @SlippyCheeze-mmochampion forum)|r\n\n|cFFFFFF00-|r Fixed a bug where sometimes all non boss segments was considered boss encounters.\n\n|cFFFFFF00v1.15.4 (|cFFFFCC00Jun 06, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added a compare tab under Player Details Window:\nThis new tab showns up when there is too characters with the same class and spec.\nIts useful to compare skills used, uptimes and targets.\n\n|cFFFFFF00-|r Few improvements on Default and ElvUI skins.\n\n|cFFFFFF00-|r Added a button for auto align two windows within right chat window when ElvUI skin is active.\n\n|cFFFFFF00-|r Fixed problem with Damage -> Enemies display.\n\n|cFFFFFF00-|r Fixed report Player Detail Window report buttons.\n\n|cFFFFFF00-|r Fixed some report lines where the numbers wasnt properly formatted.\n\n|cFFFFFF00-|r Fixed a rare bug where the owner of some pets wasnt detected.\n\n|cFFFFFF00-|r Fixed issue in dungeons where capture data get paused after a boss kill.\n\n|cFFFFFF00-|r Fixed issue with Encounter Details showing its icon for dungeons bosses.\n\n|cFFFFFF00-|r Fixed a rare bug where the capture of damage stops after erasing a trash segment.\n\n|cFFFFFF00v1.15.0 - v1.15.3 - v1.15.3b (|cFFFFCC00Jun 03, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Emergencial fix for death logs which sometimes was breaking the addon data capture.\n\n|cFFFFFF00-|r Fixed window alerts which was showing behind the bars.\n\n|cFFFFFF00-|r Fixed death log issue with friendly fire hits.\n\n|cFFFFFF00-|r Fixed a issue where Details! windows wasn't hidden when a pet battle starts.\n\n|cFFFFFF00-|r Fixed a issue with segments menu when a window is placed on the right side of the screen.\n\n|cFFFFFF00-|r Damage -> Enemies now also show neutral creatures.\n\n|cFFFFFF00-|r Added support to dungeons, bosses and trash mobs are now recognized.\n\n|cFFFFFF00-|r Added target information for each spell in Player Detail Window.\n\n|cFFFFFF00-|r Added options for change the location of tooltips.\n\n|cFFFFFF00-|r Added options for change the Overall Data functionality.\n\n|cFFFFFF00-|r Added tooltips for lock and detach buttons.\n\n|cFFFFFF00-|r Added new row texture: Details Vidro.\n\n|cFFFFFF00-|r Revamp on death log tooltips.\n\n|cFFFFFF00-|r Improved the visual effect for the instance which current moving window can snap to.\n\n|cFFFFFF00v1.14.5 - 1.14.6 (|cFFFFCC00May 24, 2014|r|cFFFFFF00):|r\n\n|cFFFFFF00-|r Added option for lock segments display, so, when a segment is chosen, the other windows also change it.\n\n|cFFFFFF00-|r Added option for show the total amount of spells, targets and pets in tooltips.\n\n|cFFFFFF00-|r Finished another revamp on options panel.\n\n|cFFFFFF00-|r Now its possible open more then 1 Raid Plugins at once on diferent windows.\n\n|cFFFFFF00-|r Added a large text editor for make changes on custom texts.\n\n|cFFFFFF00-|r Added new option for enable borders on the bars.\n\n|cFFFFFF00-|r Added Death Barrier as a absorb spell.\n\n|cFFFFFF00-|r Fixed a bug on overheal tooltip where was showing the Hps instead of overheal.\n\n|cFFFFFF00v1.14.0 - v1.14.0b (|cFFFFCC00May 17, 2014|r|cFFFFFF00):\n\n|cFFFFFF00-|r Added a new tab on options panel for tooltip configuration.\n\n|cFFFFFF00-|r Added a new tab on options panel for broker config.\n\n|cFFFFFF00-|r Added new abbreviation method called comma.\n\n|cFFFFFF00-|r All instances now have a delete button.\n\n|cFFFFFF00-|r Full re-write on the instance, delete and close buttons.\n\n|cFFFFFF00-|r HotCorners now sort icons according with most used.\n\n|cFFFFFF00-|r Few changes on all skins in order to fit on the new right menu buttons.\n\n|cFFFFFF00-|r Added Horde avatars.\n\n|cFFFFFF00-|r Fixed issue where shortcut panel shows below thw windows when its in Dialog strata.\n\n|cFFFFFF00v1.13.8 - v1.13.8a (|cFFFFCC00May 09, 2014|r|cFFFFFF00):\n\n|cFFFFFF00-|r Fixed issue with Vanguard where it wasn't showing debuffs stacks on the tanks if you are a healer os dps.\n\n|cFFFFFF00-|r Added option for put stretch button on the fullscreen strata which makes it always on top of others frames.\n\n|cFFFFFF00-|r Added background and dialog stratas."
+
+ Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00a1.17.2 - a1.17.3 (|cFFFFCC00Jun 26, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Many improvements over Default Skin, Minimalistic Skin and ElvUI Frame Style Skin.\n\n|cFFFFFF00-|r Added 'Logos' and 'Raid & Dungeons' sections for Wallpapers. \n\n|cFFFFFF00-|r Added a option to load a image from the computer to use as wallpaper.\n\n|cFFFFFF00-|r Revamp on Image Editor, many bugs solves and now it is usable.\n\n|cFFFFFF00-|r Few tweaks done on shortcut panel, now the buttons they are smaller and the panel can hold more.\n\n|cFFFFFF00-|r Fixed 'While in Combat' hiding schema |cFF999999(thanks @skmzarn-mmochampion forum)|r.\n\n|cFFFFFF00-|r 'Hide' slash command now hides all opened windows; 'Show', open all closed windows and 'New' create a new window.\n\n|cFFFFFF00-|r Many fixes on Interact Auto Transparency.\n\n|cFFFFFF00-|r Fixed the report window alert when opening the report window and it already is opened |cFF999999(thanks @Rasstapp-mmochampion forum)|r.\n\n|cFFFFFF00-|r Fixed the gap between last row created and the end of the window.\n\n|cFFFFFF00-|r Fixed all tooltips bugs on Wallpaper Section on Options Panel.\n\n|cFFFFFF00a1.17.0 (|cFFFFCC00Jun 21, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Support for Custom Displays has been rewrited, to access the new panel go to Sword Menu -> Custom -> Create New Display.\n\n|cFFFFFF00-|r Added a custom display for show potion usage.\n\n|cFFFFFF00-|r Fixed a bug where the player pet wasnt being tracked after logon in the game. This bug was affecting directly classes with pets playing out of a raid group.\n\n|cFFFFFF00-|r Fixed the report bug on healing, energy and misc attributes |cFF999999(thanks @skmzarn-mmochampion forum)|r.\n\n|cFFFFFF00a1.16.0 - a1.16.1 - a1.16.3b (|cFFFFCC00Jun 14, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed row creation while resizing where sometimes it was broking the last row in the window.\n\n|cFFFFFF00-|r Fixed small involuntary resizes after resizing a window. |cFF999999(thanks @Morimvudu-Nemesis)|r\n\n|cFFFFFF00-|r Fixed frame strata after stretching the window where was setting its strata to Medium.\n\n|cFFFFFF00-|r Fixed Vanguard strata where it wasnt following the strata from its host window.\n\n|cFFFFFF00-|r Mode menu now have a sub menu for raid plugins.\n\n|cFFFFFF00-|r Red and Green colors under comparison frame has been inverted. |cFF999999(thanks @skmzarn-mmochampion forum)|r\n\n|cFFFFFF00-|r Fixed some report issues with dps and hps, also almost all reports now have guide lines. |cFF999999(thanks @sosleapy-mmochampion forum)|r\n\n|cFFFFFF00-|r Pet dispell and interrupt count also for its owner as well. |cFF999999(thanks @skmzarn-mmochampion forum)|r\n\n|cFFFFFF00-|r Few fixes on comparison panel over Player Details Window.\n\n|cFFFFFF00-|r Added option to be able to save the windows size and position within the profile. |cFF999999(thanks @Torchler-mmochampion forum)|r\n\n|cFFFFFF00-|r Added performance profile settings. |cFF999999(thanks @SlippyCheeze-mmochampion forum)|r\n\n|cFFFFFF00-|r Added auto switch based on group roles also a switch for wipe. |cFF999999(thanks @SlippyCheeze-mmochampion forum)|r\n\n|cFFFFFF00-|r Fixed a bug where sometimes all non boss segments was considered boss encounters.\n\n|cFFFFFF00v1.15.4 (|cFFFFCC00Jun 06, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added a compare tab under Player Details Window:\nThis new tab showns up when there is too characters with the same class and spec.\nIts useful to compare skills used, uptimes and targets.\n\n|cFFFFFF00-|r Few improvements on Default and ElvUI skins.\n\n|cFFFFFF00-|r Added a button for auto align two windows within right chat window when ElvUI skin is active.\n\n|cFFFFFF00-|r Fixed problem with Damage -> Enemies display.\n\n|cFFFFFF00-|r Fixed report Player Detail Window report buttons.\n\n|cFFFFFF00-|r Fixed some report lines where the numbers wasnt properly formatted.\n\n|cFFFFFF00-|r Fixed a rare bug where the owner of some pets wasnt detected.\n\n|cFFFFFF00-|r Fixed issue in dungeons where capture data get paused after a boss kill.\n\n|cFFFFFF00-|r Fixed issue with Encounter Details showing its icon for dungeons bosses.\n\n|cFFFFFF00-|r Fixed a rare bug where the capture of damage stops after erasing a trash segment.\n\n|cFFFFFF00v1.15.0 - v1.15.3 - v1.15.3b (|cFFFFCC00Jun 03, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Emergencial fix for death logs which sometimes was breaking the addon data capture.\n\n|cFFFFFF00-|r Fixed window alerts which was showing behind the bars.\n\n|cFFFFFF00-|r Fixed death log issue with friendly fire hits.\n\n|cFFFFFF00-|r Fixed a issue where Details! windows wasn't hidden when a pet battle starts.\n\n|cFFFFFF00-|r Fixed a issue with segments menu when a window is placed on the right side of the screen.\n\n|cFFFFFF00-|r Damage -> Enemies now also show neutral creatures.\n\n|cFFFFFF00-|r Added support to dungeons, bosses and trash mobs are now recognized.\n\n|cFFFFFF00-|r Added target information for each spell in Player Detail Window.\n\n|cFFFFFF00-|r Added options for change the location of tooltips.\n\n|cFFFFFF00-|r Added options for change the Overall Data functionality.\n\n|cFFFFFF00-|r Added tooltips for lock and detach buttons.\n\n|cFFFFFF00-|r Added new row texture: Details Vidro.\n\n|cFFFFFF00-|r Revamp on death log tooltips.\n\n|cFFFFFF00-|r Improved the visual effect for the instance which current moving window can snap to.\n\n|cFFFFFF00v1.14.5 - 1.14.6 (|cFFFFCC00May 24, 2014|r|cFFFFFF00):|r\n\n|cFFFFFF00-|r Added option for lock segments display, so, when a segment is chosen, the other windows also change it.\n\n|cFFFFFF00-|r Added option for show the total amount of spells, targets and pets in tooltips.\n\n|cFFFFFF00-|r Finished another revamp on options panel.\n\n|cFFFFFF00-|r Now its possible open more then 1 Raid Plugins at once on diferent windows.\n\n|cFFFFFF00-|r Added a large text editor for make changes on custom texts.\n\n|cFFFFFF00-|r Added new option for enable borders on the bars.\n\n|cFFFFFF00-|r Added Death Barrier as a absorb spell.\n\n|cFFFFFF00-|r Fixed a bug on overheal tooltip where was showing the Hps instead of overheal.\n\n|cFFFFFF00v1.14.0 - v1.14.0b (|cFFFFCC00May 17, 2014|r|cFFFFFF00):\n\n|cFFFFFF00-|r Added a new tab on options panel for tooltip configuration.\n\n|cFFFFFF00-|r Added a new tab on options panel for broker config.\n\n|cFFFFFF00-|r Added new abbreviation method called comma.\n\n|cFFFFFF00-|r All instances now have a delete button.\n\n|cFFFFFF00-|r Full re-write on the instance, delete and close buttons.\n\n|cFFFFFF00-|r HotCorners now sort icons according with most used.\n\n|cFFFFFF00-|r Few changes on all skins in order to fit on the new right menu buttons.\n\n|cFFFFFF00-|r Added Horde avatars.\n\n|cFFFFFF00-|r Fixed issue where shortcut panel shows below thw windows when its in Dialog strata.\n\n|cFFFFFF00v1.13.8 - v1.13.8a (|cFFFFCC00May 09, 2014|r|cFFFFFF00):\n\n|cFFFFFF00-|r Fixed issue with Vanguard where it wasn't showing debuffs stacks on the tanks if you are a healer os dps.\n\n|cFFFFFF00-|r Added option for put stretch button on the fullscreen strata which makes it always on top of others frames.\n\n|cFFFFFF00-|r Added background and dialog stratas."
Loc ["STRING_DETAILS1"] = "|cffffaeaeDetails:|r " --> color and details name
@@ -75,8 +76,16 @@ if not Loc then return end
--> Slash
Loc ["STRING_COMMAND_LIST"] = "command list"
+ Loc ["STRING_SLASH_NEW"] = "new"
+ Loc ["STRING_SLASH_NEW_DESC"] = "create a new window."
+
Loc ["STRING_SLASH_SHOW"] = "show"
- Loc ["STRING_SLASH_SHOW_DESC"] = "open a details window if none."
+ Loc ["STRING_SLASH_SHOW_ALIAS1"] = "open"
+ Loc ["STRING_SLASH_SHOW_DESC"] = "reopen all closed windows."
+
+ Loc ["STRING_SLASH_HIDE"] = "hide"
+ Loc ["STRING_SLASH_HIDE_ALIAS1"] = "close"
+ Loc ["STRING_SLASH_HIDE_DESC"] = "close all opened windows."
Loc ["STRING_SLASH_DISABLE"] = "disable"
Loc ["STRING_SLASH_DISABLE_DESC"] = "turn off all captures of data."
@@ -88,11 +97,10 @@ if not Loc then return end
Loc ["STRING_SLASH_OPTIONS"] = "options"
Loc ["STRING_SLASH_OPTIONS_DESC"] = "open the options panel."
-
- Loc ["STRING_SLASH_NEW"] = "new"
- Loc ["STRING_SLASH_NEW_DESC"] = "open or reopen a window."
-
+
Loc ["STRING_SLASH_CHANGES"] = "updates"
+ Loc ["STRING_SLASH_CHANGES_ALIAS1"] = "news"
+ Loc ["STRING_SLASH_CHANGES_ALIAS2"] = "changes"
Loc ["STRING_SLASH_CHANGES_DESC"] = "shows up the latest changes made on this version."
Loc ["STRING_SLASH_WORLDBOSS"] = "worldboss"
diff --git a/locales/Details-ptBR.lua b/locales/Details-ptBR.lua
index 81a60b36..503d9ce1 100644
--- a/locales/Details-ptBR.lua
+++ b/locales/Details-ptBR.lua
@@ -3,7 +3,7 @@ if not Loc then return end
--------------------------------------------------------------------------------------------------------------------------------------------
- Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00a1.17.2 (|cFFFFCC00Jun 25, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Many improvements over Default Skin, Minimalistic Skin and ElvUI Frame Style Skin.\n\n|cFFFFFF00-|r Added 'Logos' and 'Raid & Dungeons' sections for Wallpapers. \n\n|cFFFFFF00-|r Added a option to load a image from the computer to use as wallpaper.\n\n|cFFFFFF00-|r Revamp on Image Editor, many bugs solves and now it is usable.\n\n|cFFFFFF00-|r Few tweaks done on shortcut panel, now the buttons they are smaller and the panel can hold more.\n\n|cFFFFFF00-|r Fixed 'While in Combat' hiding schema |cFF999999(thanks @skmzarn-mmochampion forum)|r.\n\n|cFFFFFF00-|r Fixed the report window alert when opening the report window and it already is opened |cFF999999(thanks @Rasstapp-mmochampion forum)|r.\n\n|cFFFFFF00-|r Fixed the gap between last row created and the end of the window.\n\n|cFFFFFF00-|r Fixed all tooltips bugs on Wallpaper Section on Options Panel.\n\n|cFFFFFF00a1.17.0 (|cFFFFCC00Jun 21, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Support for Custom Displays has been rewrited, to access the new panel go to Sword Menu -> Custom -> Create New Display.\n\n|cFFFFFF00-|r Added a custom display for show potion usage.\n\n|cFFFFFF00-|r Fixed a bug where the player pet wasnt being tracked after logon in the game. This bug was affecting directly classes with pets playing out of a raid group.\n\n|cFFFFFF00-|r Fixed the report bug on healing, energy and misc attributes |cFF999999(thanks @skmzarn-mmochampion forum)|r.\n\n|cFFFFFF00a1.16.0 - a1.16.1 - a1.16.3b (|cFFFFCC00Jun 14, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed row creation while resizing where sometimes it was broking the last row in the window.\n\n|cFFFFFF00-|r Fixed small involuntary resizes after resizing a window. |cFF999999(thanks @Morimvudu-Nemesis)|r\n\n|cFFFFFF00-|r Fixed frame strata after stretching the window where was setting its strata to Medium.\n\n|cFFFFFF00-|r Fixed Vanguard strata where it wasnt following the strata from its host window.\n\n|cFFFFFF00-|r Mode menu now have a sub menu for raid plugins.\n\n|cFFFFFF00-|r Red and Green colors under comparison frame has been inverted. |cFF999999(thanks @skmzarn-mmochampion forum)|r\n\n|cFFFFFF00-|r Fixed some report issues with dps and hps, also almost all reports now have guide lines. |cFF999999(thanks @sosleapy-mmochampion forum)|r\n\n|cFFFFFF00-|r Pet dispell and interrupt count also for its owner as well. |cFF999999(thanks @skmzarn-mmochampion forum)|r\n\n|cFFFFFF00-|r Few fixes on comparison panel over Player Details Window.\n\n|cFFFFFF00-|r Added option to be able to save the windows size and position within the profile. |cFF999999(thanks @Torchler-mmochampion forum)|r\n\n|cFFFFFF00-|r Added performance profile settings. |cFF999999(thanks @SlippyCheeze-mmochampion forum)|r\n\n|cFFFFFF00-|r Added auto switch based on group roles also a switch for wipe. |cFF999999(thanks @SlippyCheeze-mmochampion forum)|r\n\n|cFFFFFF00-|r Fixed a bug where sometimes all non boss segments was considered boss encounters.\n\n|cFFFFFF00v1.15.4 (|cFFFFCC00Jun 06, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added a compare tab under Player Details Window:\nThis new tab showns up when there is too characters with the same class and spec.\nIts useful to compare skills used, uptimes and targets.\n\n|cFFFFFF00-|r Few improvements on Default and ElvUI skins.\n\n|cFFFFFF00-|r Added a button for auto align two windows within right chat window when ElvUI skin is active.\n\n|cFFFFFF00-|r Fixed problem with Damage -> Enemies display.\n\n|cFFFFFF00-|r Fixed report Player Detail Window report buttons.\n\n|cFFFFFF00-|r Fixed some report lines where the numbers wasnt properly formatted.\n\n|cFFFFFF00-|r Fixed a rare bug where the owner of some pets wasnt detected.\n\n|cFFFFFF00-|r Fixed issue in dungeons where capture data get paused after a boss kill.\n\n|cFFFFFF00-|r Fixed issue with Encounter Details showing its icon for dungeons bosses.\n\n|cFFFFFF00-|r Fixed a rare bug where the capture of damage stops after erasing a trash segment.\n\n|cFFFFFF00v1.15.0 - v1.15.3 - v1.15.3b (|cFFFFCC00Jun 03, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Emergencial fix for death logs which sometimes was breaking the addon data capture.\n\n|cFFFFFF00-|r Fixed window alerts which was showing behind the bars.\n\n|cFFFFFF00-|r Fixed death log issue with friendly fire hits.\n\n|cFFFFFF00-|r Fixed a issue where Details! windows wasn't hidden when a pet battle starts.\n\n|cFFFFFF00-|r Fixed a issue with segments menu when a window is placed on the right side of the screen.\n\n|cFFFFFF00-|r Damage -> Enemies now also show neutral creatures.\n\n|cFFFFFF00-|r Added support to dungeons, bosses and trash mobs are now recognized.\n\n|cFFFFFF00-|r Added target information for each spell in Player Detail Window.\n\n|cFFFFFF00-|r Added options for change the location of tooltips.\n\n|cFFFFFF00-|r Added options for change the Overall Data functionality.\n\n|cFFFFFF00-|r Added tooltips for lock and detach buttons.\n\n|cFFFFFF00-|r Added new row texture: Details Vidro.\n\n|cFFFFFF00-|r Revamp on death log tooltips.\n\n|cFFFFFF00-|r Improved the visual effect for the instance which current moving window can snap to.\n\n|cFFFFFF00v1.14.5 - 1.14.6 (|cFFFFCC00May 24, 2014|r|cFFFFFF00):|r\n\n|cFFFFFF00-|r Added option for lock segments display, so, when a segment is chosen, the other windows also change it.\n\n|cFFFFFF00-|r Added option for show the total amount of spells, targets and pets in tooltips.\n\n|cFFFFFF00-|r Finished another revamp on options panel.\n\n|cFFFFFF00-|r Now its possible open more then 1 Raid Plugins at once on diferent windows.\n\n|cFFFFFF00-|r Added a large text editor for make changes on custom texts.\n\n|cFFFFFF00-|r Added new option for enable borders on the bars.\n\n|cFFFFFF00-|r Added Death Barrier as a absorb spell.\n\n|cFFFFFF00-|r Fixed a bug on overheal tooltip where was showing the Hps instead of overheal.\n\n|cFFFFFF00v1.14.0 - v1.14.0b (|cFFFFCC00May 17, 2014|r|cFFFFFF00):\n\n|cFFFFFF00-|r Added a new tab on options panel for tooltip configuration.\n\n|cFFFFFF00-|r Added a new tab on options panel for broker config.\n\n|cFFFFFF00-|r Added new abbreviation method called comma.\n\n|cFFFFFF00-|r All instances now have a delete button.\n\n|cFFFFFF00-|r Full re-write on the instance, delete and close buttons.\n\n|cFFFFFF00-|r HotCorners now sort icons according with most used.\n\n|cFFFFFF00-|r Few changes on all skins in order to fit on the new right menu buttons.\n\n|cFFFFFF00-|r Added Horde avatars.\n\n|cFFFFFF00-|r Fixed issue where shortcut panel shows below thw windows when its in Dialog strata.\n\n|cFFFFFF00v1.13.8 - v1.13.8a (|cFFFFCC00May 09, 2014|r|cFFFFFF00):\n\n|cFFFFFF00-|r Fixed issue with Vanguard where it wasn't showing debuffs stacks on the tanks if you are a healer os dps.\n\n|cFFFFFF00-|r Added option for put stretch button on the fullscreen strata which makes it always on top of others frames.\n\n|cFFFFFF00-|r Added background and dialog stratas."
+ Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00a1.17.2 - a1.17.3 (|cFFFFCC00Jun 26, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Many improvements over Default Skin, Minimalistic Skin and ElvUI Frame Style Skin.\n\n|cFFFFFF00-|r Added 'Logos' and 'Raid & Dungeons' sections for Wallpapers. \n\n|cFFFFFF00-|r Added a option to load a image from the computer to use as wallpaper.\n\n|cFFFFFF00-|r Revamp on Image Editor, many bugs solves and now it is usable.\n\n|cFFFFFF00-|r Few tweaks done on shortcut panel, now the buttons they are smaller and the panel can hold more.\n\n|cFFFFFF00-|r Fixed 'While in Combat' hiding schema |cFF999999(thanks @skmzarn-mmochampion forum)|r.\n\n|cFFFFFF00-|r 'Hide' slash command now hides all opened windows; 'Show', open all closed windows and 'New' create a new window.\n\n|cFFFFFF00-|r Many fixes on Interact Auto Transparency.\n\n|cFFFFFF00-|r Fixed the report window alert when opening the report window and it already is opened |cFF999999(thanks @Rasstapp-mmochampion forum)|r.\n\n|cFFFFFF00-|r Fixed the gap between last row created and the end of the window.\n\n|cFFFFFF00-|r Fixed all tooltips bugs on Wallpaper Section on Options Panel.\n\n|cFFFFFF00a1.17.0 (|cFFFFCC00Jun 21, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Support for Custom Displays has been rewrited, to access the new panel go to Sword Menu -> Custom -> Create New Display.\n\n|cFFFFFF00-|r Added a custom display for show potion usage.\n\n|cFFFFFF00-|r Fixed a bug where the player pet wasnt being tracked after logon in the game. This bug was affecting directly classes with pets playing out of a raid group.\n\n|cFFFFFF00-|r Fixed the report bug on healing, energy and misc attributes |cFF999999(thanks @skmzarn-mmochampion forum)|r.\n\n|cFFFFFF00a1.16.0 - a1.16.1 - a1.16.3b (|cFFFFCC00Jun 14, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed row creation while resizing where sometimes it was broking the last row in the window.\n\n|cFFFFFF00-|r Fixed small involuntary resizes after resizing a window. |cFF999999(thanks @Morimvudu-Nemesis)|r\n\n|cFFFFFF00-|r Fixed frame strata after stretching the window where was setting its strata to Medium.\n\n|cFFFFFF00-|r Fixed Vanguard strata where it wasnt following the strata from its host window.\n\n|cFFFFFF00-|r Mode menu now have a sub menu for raid plugins.\n\n|cFFFFFF00-|r Red and Green colors under comparison frame has been inverted. |cFF999999(thanks @skmzarn-mmochampion forum)|r\n\n|cFFFFFF00-|r Fixed some report issues with dps and hps, also almost all reports now have guide lines. |cFF999999(thanks @sosleapy-mmochampion forum)|r\n\n|cFFFFFF00-|r Pet dispell and interrupt count also for its owner as well. |cFF999999(thanks @skmzarn-mmochampion forum)|r\n\n|cFFFFFF00-|r Few fixes on comparison panel over Player Details Window.\n\n|cFFFFFF00-|r Added option to be able to save the windows size and position within the profile. |cFF999999(thanks @Torchler-mmochampion forum)|r\n\n|cFFFFFF00-|r Added performance profile settings. |cFF999999(thanks @SlippyCheeze-mmochampion forum)|r\n\n|cFFFFFF00-|r Added auto switch based on group roles also a switch for wipe. |cFF999999(thanks @SlippyCheeze-mmochampion forum)|r\n\n|cFFFFFF00-|r Fixed a bug where sometimes all non boss segments was considered boss encounters.\n\n|cFFFFFF00v1.15.4 (|cFFFFCC00Jun 06, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added a compare tab under Player Details Window:\nThis new tab showns up when there is too characters with the same class and spec.\nIts useful to compare skills used, uptimes and targets.\n\n|cFFFFFF00-|r Few improvements on Default and ElvUI skins.\n\n|cFFFFFF00-|r Added a button for auto align two windows within right chat window when ElvUI skin is active.\n\n|cFFFFFF00-|r Fixed problem with Damage -> Enemies display.\n\n|cFFFFFF00-|r Fixed report Player Detail Window report buttons.\n\n|cFFFFFF00-|r Fixed some report lines where the numbers wasnt properly formatted.\n\n|cFFFFFF00-|r Fixed a rare bug where the owner of some pets wasnt detected.\n\n|cFFFFFF00-|r Fixed issue in dungeons where capture data get paused after a boss kill.\n\n|cFFFFFF00-|r Fixed issue with Encounter Details showing its icon for dungeons bosses.\n\n|cFFFFFF00-|r Fixed a rare bug where the capture of damage stops after erasing a trash segment.\n\n|cFFFFFF00v1.15.0 - v1.15.3 - v1.15.3b (|cFFFFCC00Jun 03, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Emergencial fix for death logs which sometimes was breaking the addon data capture.\n\n|cFFFFFF00-|r Fixed window alerts which was showing behind the bars.\n\n|cFFFFFF00-|r Fixed death log issue with friendly fire hits.\n\n|cFFFFFF00-|r Fixed a issue where Details! windows wasn't hidden when a pet battle starts.\n\n|cFFFFFF00-|r Fixed a issue with segments menu when a window is placed on the right side of the screen.\n\n|cFFFFFF00-|r Damage -> Enemies now also show neutral creatures.\n\n|cFFFFFF00-|r Added support to dungeons, bosses and trash mobs are now recognized.\n\n|cFFFFFF00-|r Added target information for each spell in Player Detail Window.\n\n|cFFFFFF00-|r Added options for change the location of tooltips.\n\n|cFFFFFF00-|r Added options for change the Overall Data functionality.\n\n|cFFFFFF00-|r Added tooltips for lock and detach buttons.\n\n|cFFFFFF00-|r Added new row texture: Details Vidro.\n\n|cFFFFFF00-|r Revamp on death log tooltips.\n\n|cFFFFFF00-|r Improved the visual effect for the instance which current moving window can snap to.\n\n|cFFFFFF00v1.14.5 - 1.14.6 (|cFFFFCC00May 24, 2014|r|cFFFFFF00):|r\n\n|cFFFFFF00-|r Added option for lock segments display, so, when a segment is chosen, the other windows also change it.\n\n|cFFFFFF00-|r Added option for show the total amount of spells, targets and pets in tooltips.\n\n|cFFFFFF00-|r Finished another revamp on options panel.\n\n|cFFFFFF00-|r Now its possible open more then 1 Raid Plugins at once on diferent windows.\n\n|cFFFFFF00-|r Added a large text editor for make changes on custom texts.\n\n|cFFFFFF00-|r Added new option for enable borders on the bars.\n\n|cFFFFFF00-|r Added Death Barrier as a absorb spell.\n\n|cFFFFFF00-|r Fixed a bug on overheal tooltip where was showing the Hps instead of overheal.\n\n|cFFFFFF00v1.14.0 - v1.14.0b (|cFFFFCC00May 17, 2014|r|cFFFFFF00):\n\n|cFFFFFF00-|r Added a new tab on options panel for tooltip configuration.\n\n|cFFFFFF00-|r Added a new tab on options panel for broker config.\n\n|cFFFFFF00-|r Added new abbreviation method called comma.\n\n|cFFFFFF00-|r All instances now have a delete button.\n\n|cFFFFFF00-|r Full re-write on the instance, delete and close buttons.\n\n|cFFFFFF00-|r HotCorners now sort icons according with most used.\n\n|cFFFFFF00-|r Few changes on all skins in order to fit on the new right menu buttons.\n\n|cFFFFFF00-|r Added Horde avatars.\n\n|cFFFFFF00-|r Fixed issue where shortcut panel shows below thw windows when its in Dialog strata.\n\n|cFFFFFF00v1.13.8 - v1.13.8a (|cFFFFCC00May 09, 2014|r|cFFFFFF00):\n\n|cFFFFFF00-|r Fixed issue with Vanguard where it wasn't showing debuffs stacks on the tanks if you are a healer os dps.\n\n|cFFFFFF00-|r Added option for put stretch button on the fullscreen strata which makes it always on top of others frames.\n\n|cFFFFFF00-|r Added background and dialog stratas."
Loc ["STRING_DETAILS1"] = "|cffffaeaeDetalhes:|r " --> color and details name