- Fixed some issues with tooltiops popup when the user press SHIFT.
- Now is possible to change the bar durating when selecting Cast Start trigger on Details! Forge. - Kil'Jaeden adds should be consolidated into only one actor instead of having one for each player targeted.
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+13
-11
@@ -1084,18 +1084,16 @@
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["auto"] = false,
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["animation"] = {
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["start"] = {
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["type"] = "none",
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["duration_type"] = "seconds",
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["type"] = "preset",
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["preset"] = "grow",
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},
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["main"] = {
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["type"] = "none",
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["duration_type"] = "seconds",
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["type"] = "preset",
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["preset"] = "pulse",
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},
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["finish"] = {
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["duration_type"] = "seconds",
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["type"] = "none",
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["duration_type"] = "seconds",
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},
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},
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["trigger"] = {
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@@ -1514,6 +1512,7 @@
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add.trigger.spellId = tostring (spellid)
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add.trigger.spellName = spellname
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add.trigger.subeventSuffix = "_CAST_START"
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add.trigger.duration = stacksize
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if (not use_spellid) then
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add.trigger.use_spellName = true
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add.trigger.use_spellId = false
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@@ -1803,7 +1802,8 @@
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aura_on:SetPoint ("left", aura_on_label, "right", 2, 0)
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--stack
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local stack_slider = fw:NewSlider (f, f, "$parentStackSlider", "StackSlider", 150, 20, 0, 30, 1, 0)
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local stack_slider = fw:NewSlider (f, f, "$parentStackSlider", "StackSlider", 150, 20, 0, 30, 1, 0, true)
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stack_slider.useDecimals = true
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local stack_label = fw:CreateLabel (f, "Stack Size: ", nil, nil, "GameFontNormal")
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stack_slider:SetPoint ("left", stack_label, "right", 2, 0)
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stack_slider.tooltip = "Minimum amount of stacks to trigger the aura."
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@@ -2085,23 +2085,25 @@
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if (aura_type == "icon") then
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aura_text_label:SetText ("Icon Text: ")
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icon_size_label:SetText ("Width/Height: ")
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f.IconSizeSlider:SetValue (64)
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elseif (aura_type == "text") then
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aura_text_label:SetText ("Text: ")
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icon_size_label:SetText ("Font Size: ")
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f.IconSizeSlider:SetValue (12)
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elseif (aura_type == "aurabar") then
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aura_text_label:SetText ("Left Text: ")
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icon_size_label:SetText ("Bar Width: ")
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f.IconSizeSlider:SetValue (250)
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end
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if (trigger >= 1 and trigger <= 19) then --buff and debuff
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stack_label:SetText ("Stack Size: ")
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elseif (trigger >= 20 and trigger <= 29) then --cast start and end
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stack_label:SetText ("Stack Size: ")
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f.StackSlider:Disable()
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elseif (trigger >= 20 and trigger <= 29) then --cast end cast start
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stack_label:SetText ("Duration: ")
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f.StackSlider:SetValue (2)
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elseif (trigger >= 30 and trigger <= 39) then --boss mods
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stack_label:SetText ("Remaining Time:")
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