Added some combatlog options
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@@ -629,10 +629,11 @@ local onEnterSpellBar = function(spellBar, motion) --parei aqui: precisa por nom
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GameCooltip:AddLine(Loc ["ABILITY_ID"] .. ": " .. spellBar.spellId)
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GameCooltip:Show()
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local t = combatObject:GetActor(1, actorName).spells._ActorTable[spellId]
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---@type spelltable
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local thisSpellTable = combatObject:GetActor(mainAttribute, actorName).spells._ActorTable[spellId]
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local textToEditor = ""
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for key, value in pairs(t) do
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for key, value in pairs(thisSpellTable) do
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if (type(value) ~= "function" and type(value) ~= "table") then
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textToEditor = textToEditor .. key .. " = " .. tostring(value) .. "\n"
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end
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