'n_curado' 'n_dmg' 'c_curado' and 'c_dmg' renamed to 'n_total' and 'c_total'
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@@ -382,11 +382,11 @@ spell.successful_casted = how many times this spell has been casted successfully
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spell.n_min = minimal damage made on a normal hit.
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spell.n_max = max damage made on a normal hit.
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spell.n_amt = amount of normal hits.
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spell.n_dmg = total amount made doing only normal hits.
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spell.n_total = total amount made doing only normal hits.
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spell.c_min = minimal damage made on a critical hit.
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spell.c_max = max damage made on a critical hit.
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spell.c_amt = how many times this spell got a critical hit.
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spell.c_dmg = total amount made doing only normal hits.
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spell.c_total = total amount made doing only normal hits.
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spell.g_amt = how many glancing blows this spell has.
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spell.g_dmg = total damage made by glancing blows.
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spell.r_amt = total of times this spell got resisted by the target.
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@@ -438,11 +438,11 @@ spell.overheal = amount of overheal made by this spell.
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spell.n_min = minimal heal made on a normal hit.
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spell.n_max = max heal made on a normal hit.
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spell.n_amt = amount of normal hits.
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spell.n_curado = total amount made doing only normal hits (weird name I know).
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spell.n_total = total amount made doing only normal hits (weird name I know).
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spell.c_min = minimal heal made on a critical hit.
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spell.c_max = max heal made on a critical hit.
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spell.c_amt = how many times this spell got a critical hit.
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spell.c_curado = total amount made doing only normal hits.
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spell.c_total = total amount made doing only normal hits.
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spell.targets = hash table containing {["targetname"] = total healing done by this spell on this target}
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spell.targets_overheal = hash table containing {["targetname"] = total overhealing by this spell on this target}
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