- RaidCheck (plugin): added an option to be able to use the report panel.
- You Are Not Prepared (plugin): added Auto Close the window, can be disabled through its options panel. - Vanguard (plugin): Added Options Panel. - Details! is now using 'LibWindow-1.1' to save and restore the positioning of the windows, bug might appear, please report if something weird happen. - Improved specialization detection in order to try detect spec changes. - Added options to change the brackets and the separator for dps/percent block. - Added options for show (or hide) totals, dps and percent amount. - Added Segments shortcut menu pressing Shift + Right click. - Fixed positioning after reopen a window previously closed on last logon. - Fixed enemies display where sometimes the bars were black instead of red. - Fixed few places where spec icons wasn't being used on. - Fixed avoidance panel on Player Details Window where sometimes was giving errors. - Fixed priest shadow and holy detection. - Fixed blood and unholy spec icons. - Fixed an issue with 'Always Show me' feature where it was showing the player on Enemies display.
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@@ -849,11 +849,12 @@ local function CreatePluginFrames()
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local player_dps = DpsTuningPlugin.CurCombat:GetTimeData ("Player Damage Done")
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chart_panel:SetTime (DpsTuningPlugin.CurCombat:GetCombatTime())
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local combat_time = DpsTuningPlugin.CurCombat:GetCombatTime()
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chart_panel:SetTime (combat_time)
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chart_panel:SetScale (player_dps.max_value)
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chart_panel:AddLine (player_dps, {1, 1, 1, 1}, "Your Damage", "line")
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chart_panel:AddLine (power_amount_chart_table, {1, .4, .4, 1}, "Spell/Attack Power (x3)")
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chart_panel:AddLine (player_dps, {1, 1, 1, 1}, "Your Damage", combat_time, "line")
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chart_panel:AddLine (power_amount_chart_table, {1, .4, .4, 1}, "Spell/Attack Power (x3)", combat_time)
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chart_panel:Show()
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end
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@@ -919,7 +920,7 @@ local function CreatePluginFrames()
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if (spelldamage/player_total_damage*100 > 5) then
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if (colors [index]) then
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chart_panel:AddLine (chart_data, colors [index], spellname, nil, GraphicSmoothLevel)
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chart_panel:AddLine (chart_data, colors [index], spellname, DpsTuningPlugin.CurCombat:GetCombatTime(), nil, GraphicSmoothLevel)
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end
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end
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end
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@@ -935,7 +936,7 @@ local function CreatePluginFrames()
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chart_panel:Reset()
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local player_dps = DpsTuningPlugin.CurCombat:GetTimeData ("Player Damage Done")
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chart_panel:AddLine (player_dps, {1, 1, 1, 1}, "Your Damage", "line")
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chart_panel:AddLine (player_dps, {1, 1, 1, 1}, "Your Damage", DpsTuningPlugin.CurCombat:GetCombatTime(), "line")
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chart_panel:SetTime (DpsTuningPlugin.CurCombat:GetCombatTime())
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chart_panel:SetScale (player_dps.max_value)
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