Added atonement update to all all players to see on their buff uptime

This commit is contained in:
Tercio Jose
2023-11-06 15:28:14 -03:00
parent d11f8a1ccd
commit 466c67aea4
13 changed files with 2215 additions and 1207 deletions
+4 -5
View File
@@ -985,7 +985,7 @@ function DF:NewSwitch(parent, container, name, member, width, height, leftText,
if (with_label) then
local label = DF:CreateLabel(slider.widget, with_label, nil, nil, nil, "label", nil, "overlay")
label.text = with_label
slider.widget:SetPoint("left", label.widget, "right", 2, 0)
PixelUtil.SetPoint(slider.widget, "left", label.widget, "right", 2, 0)
with_label = label
if (label_template) then
@@ -999,10 +999,10 @@ end
function DFSliderMetaFunctions:SetTemplate(template)
--slider e switch
if (template.width) then
self:SetWidth(template.width)
PixelUtil.SetWidth(self.widget, template.width)
end
if (template.height) then
self:SetHeight(template.height)
PixelUtil.SetHeight(self.widget, template.height)
end
if (template.backdrop) then
@@ -1136,8 +1136,7 @@ function DF:NewSlider (parent, container, name, member, width, height, minValue,
end
SliderObject.slider.MyObject = SliderObject
SliderObject.slider:SetWidth(width)
SliderObject.slider:SetHeight(height)
PixelUtil.SetSize(SliderObject.slider, width, height)
SliderObject.slider:SetOrientation("horizontal")
SliderObject.slider:SetMinMaxValues(minValue, maxValue)
SliderObject.slider:SetValue(defaultValue)