Added atonement update to all all players to see on their buff uptime
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+116
-4
@@ -989,6 +989,10 @@ end
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function DF:BuildDropDownFontList(onClick, icon, iconTexcoord, iconSize)
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local fontTable = {}
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if (type(iconSize) ~= "table") then
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iconSize = {iconSize or 16, iconSize or 16}
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end
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local SharedMedia = LibStub:GetLibrary("LibSharedMedia-3.0")
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for name, fontPath in pairs(SharedMedia:HashTable("font")) do
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fontTable[#fontTable+1] = {value = name, label = name, onclick = onClick, icon = icon, iconsize = iconSize, texcoord = iconTexcoord, font = fontPath, descfont = "abcdefg ABCDEFG"}
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@@ -1006,10 +1010,10 @@ function DropDownMetaFunctions:SetTemplate(template)
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self.template = template
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if (template.width) then
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self:SetWidth(template.width)
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PixelUtil.SetWidth(self.dropdown, template.width)
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end
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if (template.height) then
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self:SetHeight(template.height)
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PixelUtil.SetWidth(self.dropdown, template.height)
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end
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if (template.backdrop) then
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@@ -1092,7 +1096,116 @@ end
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---@field
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---@field
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---return a function which when called returns a table filled with all fonts available and ready to be used on dropdowns
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---@param callback function
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---@return function
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function DF:CreateFontListGenerator(callback)
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return function() return DF:BuildDropDownFontList(callback, [[Interface\AnimCreate\AnimCreateIcons]], {0, 32/128, 64/128, 96/128}, 16) end
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end
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local colorGeneratorStatusBarTexture = [[Interface\Tooltips\UI-Tooltip-Background]]
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local colorGeneratorStatusBarColor = {.1, .1, .1, .8}
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local colorGeneratorNoColor = {0, 0, 0, 0}
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function DF:CreateColorListGenerator(callback)
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local newGenerator = function()
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local dropdownOptions = {}
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for colorName, colorTable in pairs(DF:GetDefaultColorList()) do
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table.insert(dropdownOptions, {
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label = colorName,
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value = colorTable,
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color = colorTable,
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statusbar = colorGeneratorStatusBarTexture,
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statusbarcolor = colorGeneratorStatusBarColor,
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onclick = callback
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})
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end
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table.insert(dropdownOptions, 1, {
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label = "no color",
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value = "blank",
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color = colorGeneratorNoColor,
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statusbar = colorGeneratorStatusBarTexture,
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statusbarcolor = colorGeneratorStatusBarColor,
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onclick = callback
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})
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return dropdownOptions
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end
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return newGenerator
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end
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function DF:CreateOutlineListGenerator(callback)
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local newGenerator = function()
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local dropdownOptions = {}
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for i, outlineInfo in ipairs(DF.FontOutlineFlags) do
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local outlineName, outlineLoc = unpack(outlineInfo)
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table.insert(dropdownOptions, {
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label = outlineLoc,
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value = outlineName,
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onclick = callback
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})
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end
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return dropdownOptions
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end
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return newGenerator
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end
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function DF:CreateAnchorPointListGenerator(callback)
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local newGenerator = function()
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local dropdownOptions = {}
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for i, pointName in pairs(DF.AnchorPoints) do
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table.insert(dropdownOptions, {
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label = pointName,
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value = i,
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onclick = callback
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})
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end
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return dropdownOptions
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end
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return newGenerator
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end
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---create a dropdown object with a list of fonts
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---@param parent frame
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---@param callback function
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---@param default any
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---@param width number?
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---@param height number?
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---@param member string?
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---@param name string?
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---@param template table?
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function DF:CreateFontDropDown(parent, callback, default, width, height, member, name, template)
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local func = DF:CreateFontListGenerator(callback)
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local dropDownObject = DF:NewDropDown(parent, parent, name, member, width, height, func, default, template)
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return dropDownObject
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end
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function DF:CreateColorDropDown(parent, callback, default, width, height, member, name, template)
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local func = DF:CreateColorListGenerator(callback)
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local dropDownObject = DF:NewDropDown(parent, parent, name, member, width, height, func, default, template)
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return dropDownObject
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end
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function DF:CreateOutlineDropDown(parent, callback, default, width, height, member, name, template)
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local func = DF:CreateOutlineListGenerator(callback)
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local dropDownObject = DF:NewDropDown(parent, parent, name, member, width, height, func, default, template)
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return dropDownObject
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end
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function DF:CreateAnchorPointDropDown(parent, callback, default, width, height, member, name, template)
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local func = DF:CreateAnchorPointListGenerator(callback)
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local dropDownObject = DF:NewDropDown(parent, parent, name, member, width, height, func, default, template)
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return dropDownObject
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end
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---create a dropdown object
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---@param parent frame
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@@ -1144,8 +1257,7 @@ function DF:NewDropDown(parent, container, name, member, width, height, func, de
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end
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dropDownObject.dropdown = DF:CreateNewDropdownFrame(parent, name)
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dropDownObject.dropdown:SetWidth(width)
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dropDownObject.dropdown:SetHeight(height)
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PixelUtil.SetSize(dropDownObject.dropdown, width, height)
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dropDownObject.container = container
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dropDownObject.widget = dropDownObject.dropdown
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