diff --git a/Libs/DF/containers.lua b/Libs/DF/containers.lua
index c8fa90fd..06692c55 100644
--- a/Libs/DF/containers.lua
+++ b/Libs/DF/containers.lua
@@ -322,7 +322,12 @@ detailsFramework.FrameContainerMixin = {
frameContainer:CheckResizeLockedState()
frameContainer:CheckMovableLockedState()
- frameContainer:SetResizeBounds(50, 50, 1000, 1000)
+ if (DF.IsClassicWow()) then
+ frameContainer:SetMinResize(50, 50)
+ frameContainer:SetMaxResize(1000,1000)
+ else
+ frameContainer:SetResizeBounds(50, 50, 1000, 1000)
+ end
end,
---run when the container has its size changed
diff --git a/Libs/LibOpenRaid/ThingsToMantain_Era.lua b/Libs/LibOpenRaid/ThingsToMantain_Era.lua
new file mode 100644
index 00000000..3b617a07
--- /dev/null
+++ b/Libs/LibOpenRaid/ThingsToMantain_Era.lua
@@ -0,0 +1,194 @@
+local versionString, revision, launchDate, gameVersion = GetBuildInfo()
+if (gameVersion >= 20000) then
+ return
+end
+
+--localization
+local gameLanguage = GetLocale()
+
+local L = { --default localization
+ ["STRING_EXPLOSION"] = "explosion",
+ ["STRING_MIRROR_IMAGE"] = "Mirror Image",
+ ["STRING_CRITICAL_ONLY"] = "critical",
+ ["STRING_BLOOM"] = "Bloom", --lifebloom 'bloom' healing
+ ["STRING_GLAIVE"] = "Glaive", --DH glaive toss
+ ["STRING_MAINTARGET"] = "Main Target",
+ ["STRING_AOE"] = "AoE", --multi targets
+ ["STRING_SHADOW"] = "Shadow", --the spell school 'shadow'
+ ["STRING_PHYSICAL"] = "Physical", --the spell school 'physical'
+ ["STRING_PASSIVE"] = "Passive", --passive spell
+ ["STRING_TEMPLAR_VINDCATION"] = "Templar's Vindication", --paladin spell
+ ["STRING_PROC"] = "proc", --spell proc
+ ["STRING_TRINKET"] = "Trinket", --trinket
+}
+
+if (gameLanguage == "enUS") then
+ --default language
+
+elseif (gameLanguage == "deDE") then
+ L["STRING_EXPLOSION"] = "Explosion"
+ L["STRING_MIRROR_IMAGE"] = "Bilder spiegeln"
+ L["STRING_CRITICAL_ONLY"] = "kritisch"
+
+elseif (gameLanguage == "esES") then
+ L["STRING_EXPLOSION"] = "explosión"
+ L["STRING_MIRROR_IMAGE"] = "Imagen de espejo"
+ L["STRING_CRITICAL_ONLY"] = "crítico"
+
+elseif (gameLanguage == "esMX") then
+ L["STRING_EXPLOSION"] = "explosión"
+ L["STRING_MIRROR_IMAGE"] = "Imagen de espejo"
+ L["STRING_CRITICAL_ONLY"] = "crítico"
+
+elseif (gameLanguage == "frFR") then
+ L["STRING_EXPLOSION"] = "explosion"
+ L["STRING_MIRROR_IMAGE"] = "Effet miroir"
+ L["STRING_CRITICAL_ONLY"] = "critique"
+
+elseif (gameLanguage == "itIT") then
+ L["STRING_EXPLOSION"] = "esplosione"
+ L["STRING_MIRROR_IMAGE"] = "Immagine Speculare"
+ L["STRING_CRITICAL_ONLY"] = "critico"
+
+elseif (gameLanguage == "koKR") then
+ L["STRING_EXPLOSION"] = "폭발"
+ L["STRING_MIRROR_IMAGE"] = "미러 이미지"
+ L["STRING_CRITICAL_ONLY"] = "치명타"
+
+elseif (gameLanguage == "ptBR") then
+ L["STRING_EXPLOSION"] = "explosão"
+ L["STRING_MIRROR_IMAGE"] = "Imagem Espelhada"
+ L["STRING_CRITICAL_ONLY"] = "critico"
+
+elseif (gameLanguage == "ruRU") then
+ L["STRING_EXPLOSION"] = "взрыв"
+ L["STRING_MIRROR_IMAGE"] = "Зеркальное изображение"
+ L["STRING_CRITICAL_ONLY"] = "критический"
+
+elseif (gameLanguage == "zhCN") then
+ L["STRING_EXPLOSION"] = "爆炸"
+ L["STRING_MIRROR_IMAGE"] = "镜像"
+ L["STRING_CRITICAL_ONLY"] = "爆击"
+
+elseif (gameLanguage == "zhTW") then
+ L["STRING_EXPLOSION"] = "爆炸"
+ L["STRING_MIRROR_IMAGE"] = "鏡像"
+ L["STRING_CRITICAL_ONLY"] = "致命"
+end
+
+LIB_OPEN_RAID_MANA_POTIONS = {}
+
+LIB_OPEN_RAID_FOOD_BUFF = {} --default
+LIB_OPEN_RAID_FLASK_BUFF = {} --default
+
+LIB_OPEN_RAID_BLOODLUST = {
+}
+
+--which gear slots can be enchanted on the latest retail version of the game
+--when the value is a number, the slot only receives enchants for a specific attribute
+LIB_OPEN_RAID_ENCHANT_SLOTS = {
+}
+
+LIB_OPEN_RAID_MYTHICKEYSTONE_ITEMID = 180653
+LIB_OPEN_RAID_AUGMENTATED_RUNE = 0
+
+LIB_OPEN_RAID_COVENANT_ICONS = {}
+
+LIB_OPEN_RAID_ENCHANT_IDS = {}
+
+LIB_OPEN_RAID_GEM_IDS = {}
+
+LIB_OPEN_RAID_WEAPON_ENCHANT_IDS = {}
+
+LIB_OPEN_RAID_FOOD_BUFF = {}
+
+LIB_OPEN_RAID_FLASK_BUFF = {}
+
+LIB_OPEN_RAID_ALL_POTIONS = {}
+
+LIB_OPEN_RAID_HEALING_POTIONS = {
+}
+
+LIB_OPEN_RAID_MELEE_SPECS = {
+ [251] = "DEATHKNIGHT",
+ [252] = "DEATHKNIGHT",
+ [577] = "DEMONHUNTER",
+ [103] = "DRUID",
+ --[255] = "Survival", --not in the list due to the long interrupt time
+ [269] = "MONK",
+ [70] = "PALADIN",
+ [259] = "ROGUE",
+ [260] = "ROGUE",
+ [261] = "ROGUE",
+ [263] = "SHAMAN",
+ [71] = "WARRIOR",
+ [72] = "WARRIOR",
+}
+
+--tells the duration, requirements and cooldown
+--information about a cooldown is mainly get from tooltips
+--if talent is required, use the command:
+--/dump GetTalentInfo (talentTier, talentColumn, 1)
+--example: to get the second talent of the last talent line, use: /dump GetTalentInfo (7, 2, 1)
+
+LIB_OPEN_RAID_COOLDOWNS_INFO = {
+
+}
+
+LIB_OPEN_RAID_COOLDOWNS_BY_SPEC = {};
+for spellID,spellData in pairs(LIB_OPEN_RAID_COOLDOWNS_INFO) do
+ for _,specID in ipairs(spellData.specs) do
+ LIB_OPEN_RAID_COOLDOWNS_BY_SPEC[specID] = LIB_OPEN_RAID_COOLDOWNS_BY_SPEC[specID] or {};
+ LIB_OPEN_RAID_COOLDOWNS_BY_SPEC[specID][spellID] = spellData.type;
+ end
+end
+
+-- DF Evoker
+LIB_OPEN_RAID_COOLDOWNS_BY_SPEC[1467] = {};
+LIB_OPEN_RAID_COOLDOWNS_BY_SPEC[1468] = {};
+
+--[=[
+Spell customizations:
+ Many times there's spells with the same name which does different effects
+ In here you find a list of spells which has its name changed to give more information to the player
+ you may add into the list any other parameter your addon uses declaring for example 'icon = ' or 'texcoord = ' etc.
+
+Implamentation Example:
+ if (LIB_OPEN_RAID_SPELL_CUSTOM_NAMES) then
+ for spellId, customTable in pairs(LIB_OPEN_RAID_SPELL_CUSTOM_NAMES) do
+ local name = customTable.name
+ if (name) then
+ MyCustomSpellTable[spellId] = name
+ end
+ end
+ end
+--]=]
+
+LIB_OPEN_RAID_SPELL_CUSTOM_NAMES = {} --default fallback
+
+if (GetBuildInfo():match ("%d") == "1") then
+ LIB_OPEN_RAID_SPELL_CUSTOM_NAMES = {}
+
+elseif (GetBuildInfo():match ("%d") == "2") then
+ LIB_OPEN_RAID_SPELL_CUSTOM_NAMES = {}
+
+elseif (GetBuildInfo():match ("%d") == "3") then
+ LIB_OPEN_RAID_SPELL_CUSTOM_NAMES = {}
+
+else
+ LIB_OPEN_RAID_SPELL_CUSTOM_NAMES = {
+
+ }
+end
+
+--interrupt list using proxy from cooldown list
+--this list should be expansion and combatlog safe
+LIB_OPEN_RAID_SPELL_INTERRUPT = {
+}
+
+--override list of spells with more than one effect, example: multiple types of polymorph
+LIB_OPEN_RAID_SPELL_DEFAULT_IDS = {
+
+}
+
+LIB_OPEN_RAID_DATABASE_LOADED = true
diff --git a/Libs/LibOpenRaid/lib.xml b/Libs/LibOpenRaid/lib.xml
index af9c4f4c..4717840d 100644
--- a/Libs/LibOpenRaid/lib.xml
+++ b/Libs/LibOpenRaid/lib.xml
@@ -6,4 +6,5 @@
+
diff --git a/core/parser.lua b/core/parser.lua
index 80d5d052..80344389 100755
--- a/core/parser.lua
+++ b/core/parser.lua
@@ -1854,6 +1854,7 @@
sourceName = "[*] " .. spellName
end
+
local npcId = tonumber(select(6, strsplit("-", petSerial)) or 0)
--differenciate army and apoc pets for DK
@@ -5898,12 +5899,51 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
xpcall(saveNicktabCache, saver_error)
end)
+ local eraNamedSpellsToID = {}
+
+ if(DetailsFramework.IsClassicWow()) then
+ eraNamedSpellsToID = {
+ ["SPELL_PERIODIC_DAMAGE"] = true,
+ ["SPELL_DAMAGE"] = true,
+ ["SPELL_BUILDING_DAMAGE"] = true,
+ ["DAMAGE_SHIELD"] = true,
+ ["DAMAGE_SPLIT"] = true,
+ ["SPELL_MISSED"] = true,
+ ["SPELL_PERIODIC_MISSED"] = true,
+ ["SPELL_BUILDING_MISSED"] = true,
+ ["DAMAGE_SHIELD_MISSED"] = true,
+
+ ["SPELL_HEAL"] = true,
+ ["SPELL_PERIODIC_HEAL"] = true,
+ ["SPELL_HEAL_ABSORBED"] = true,
+ ["SPELL_ABSORBED"] = true,
+
+ ["SPELL_AURA_APPLIED"] = true,
+ ["SPELL_AURA_REMOVED"] = true,
+ ["SPELL_AURA_REFRESH"] = true,
+ ["SPELL_AURA_APPLIED_DOSE"] = true,
+ ["SPELL_ENERGIZE"] = true,
+ ["SPELL_PERIODIC_ENERGIZE"] = true,
+
+ ["SPELL_CAST_SUCCESS"] = true,
+ ["SPELL_DISPEL"] = true,
+ ["SPELL_STOLEN"] = true,
+ ["SPELL_AURA_BROKEN"] = true,
+ ["SPELL_AURA_BROKEN_SPELL"] = true,
+ ["SPELL_RESURRECT"] = true,
+ ["SPELL_INTERRUPT"] = true,
+ }
+ end
+
-- ~parserstart ~startparser ~cleu ~parser
function _detalhes.OnParserEvent()
local time, token, hidding, who_serial, who_name, who_flags, who_flags2, target_serial, target_name, target_flags, target_flags2, A1, A2, A3, A4, A5, A6, A7, A8, A9, A10, A11, A12 = CombatLogGetCurrentEventInfo()
local func = token_list[token]
if (func) then
+ if(eraNamedSpellsToID[token]) then
+ A1 = A2
+ end
return func(nil, token, time, who_serial, who_name, who_flags, target_serial, target_name, target_flags, target_flags2, A1, A2, A3, A4, A5, A6, A7, A8, A9, A10, A11, A12)
end
end
diff --git a/frames/window_welcome.lua b/frames/window_welcome.lua
index 3e794e3e..6b0d6b4c 100644
--- a/frames/window_welcome.lua
+++ b/frames/window_welcome.lua
@@ -1232,12 +1232,12 @@ local window_openned_at = time()
bookmark_frame:SetPoint("bottomright", instance1.baseframe, "bottomright")
bookmark_frame:SetBackdrop({bgFile = [[Interface\AddOns\Details\images\background]], tile = true, tileSize = 64})
bookmark_frame:SetBackdropColor(0, 0, 0, 0.8)
+
+ --local desc_anchor_topleft = _detalhes.gump:NewImage(bookmark_frame, [[Interface\AddOns\Details\images\options_window]], 75, 106, "artwork", {0.19921875, 0.2724609375, 0.6796875, 0.783203125}, "descAnchorBottomLeftImage", "$parentDescAnchorBottomLeftImage") --204 696 279 802
+ --desc_anchor_topleft:SetPoint("topleft", bookmark_frame, "topleft", -5, 5)
- local desc_anchor_topleft = _detalhes.gump:NewImage(bookmark_frame, [[Interface\AddOns\Details\images\options_window]], 75, 106, "artwork", {0.19921875, 0.2724609375, 0.6796875, 0.783203125}, "descAnchorBottomLeftImage", "$parentDescAnchorBottomLeftImage") --204 696 279 802
- desc_anchor_topleft:SetPoint("topleft", bookmark_frame, "topleft", -5, 5)
-
- local desc_anchor_bottomleft = _detalhes.gump:NewImage(bookmark_frame, [[Interface\AddOns\Details\images\options_window]], 75, 106, "artwork", {0.2724609375, 0.19921875, 0.783203125, 0.6796875}, "descAnchorTopLeftImage", "$parentDescAnchorTopLeftImage") --204 696 279 802
- desc_anchor_bottomleft:SetPoint("bottomright", bookmark_frame, "bottomright", 5, -5)
+ --local desc_anchor_bottomleft = _detalhes.gump:NewImage(bookmark_frame, [[Interface\AddOns\Details\images\options_window]], 75, 106, "artwork", {0.2724609375, 0.19921875, 0.783203125, 0.6796875}, "descAnchorTopLeftImage", "$parentDescAnchorTopLeftImage") --204 696 279 802
+ --desc_anchor_bottomleft:SetPoint("bottomright", bookmark_frame, "bottomright", 5, -5)
local bmf_string = bookmark_frame:CreateFontString("overlay", nil, "GameFontNormal")
bmf_string:SetPoint("center", bookmark_frame, "center")