- Added new sub attribute for Heal: Enemy Heal.
- Added new sub attribute for Heal: Damage Prevented. - Added new sub attribute for Misc: Cooldowns. - All tooltips has been revised and changed. - Fixed issue with absobed heal amount. - Actors will be placed inside cache only if Details is in combat. - Added support to dual status bar on CoolTips. - Fixed some labels over info window were text was to big. - Cosmetic changes in many places.
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@@ -5,11 +5,21 @@
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> global name declaration
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--> fix for old nicktag version
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if (_G.NickTag) then
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if (_G.NickTag.OnEvent) then
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_G.NickTag:UnregisterComm ("NickTag")
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end
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end
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_detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0")
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_detalhes.userversion = "v1.2.0"
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_detalhes.version = "Alpha 004"
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_detalhes.realversion = 4
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--_detalhes:NickTagSetCache (_detalhes.NickTagCache)
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> initialization stuff
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@@ -184,6 +194,7 @@ do
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--> register textures and fonts for shared media
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local SharedMedia = LibStub:GetLibrary ("LibSharedMedia-3.0")
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SharedMedia:Register ("statusbar", "Details D'ictum", [[Interface\AddOns\Details\images\bar4]])
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SharedMedia:Register ("statusbar", "Details D'ictum (reverse)", [[Interface\AddOns\Details\images\bar4_reverse]])
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--> global 'vardump' for dump table contents over chat panel
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function vardump (t)
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