- Added new sub attribute for Heal: Enemy Heal.

- Added new sub attribute for Heal: Damage Prevented.
- Added new sub attribute for Misc: Cooldowns.
- All tooltips has been revised and changed.
- Fixed issue with absobed heal amount.
- Actors will be placed inside cache only if Details is in combat.
- Added support to dual status bar on CoolTips.
- Fixed some labels over info window were text was to big.
- Cosmetic changes in many places.
This commit is contained in:
Tercio
2013-09-01 18:27:16 -03:00
parent 225980313a
commit 3f45e83047
34 changed files with 1813 additions and 189 deletions
+11
View File
@@ -5,11 +5,21 @@
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> global name declaration
--> fix for old nicktag version
if (_G.NickTag) then
if (_G.NickTag.OnEvent) then
_G.NickTag:UnregisterComm ("NickTag")
end
end
_detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0")
_detalhes.userversion = "v1.2.0"
_detalhes.version = "Alpha 004"
_detalhes.realversion = 4
--_detalhes:NickTagSetCache (_detalhes.NickTagCache)
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> initialization stuff
@@ -184,6 +194,7 @@ do
--> register textures and fonts for shared media
local SharedMedia = LibStub:GetLibrary ("LibSharedMedia-3.0")
SharedMedia:Register ("statusbar", "Details D'ictum", [[Interface\AddOns\Details\images\bar4]])
SharedMedia:Register ("statusbar", "Details D'ictum (reverse)", [[Interface\AddOns\Details\images\bar4_reverse]])
--> global 'vardump' for dump table contents over chat panel
function vardump (t)