- Details! is ready for Uldir mythic raiding!.
- Details! Scroll Damage for training in dummies is now ready for more tests, access it /details scrolldamage. - Damage and Healing tooltips now show a statusbar indicating the percent done by the ability. - Added a scale slider to the options panel. - Added monk's Quaking Palm to crowd control spells. - Fixed an issue with Plater integration. - Fixed tooltips not hiding when the cursor leaves the spell icon in the Damage Taken by Spell. - Framework: fixed an issue with tooltips and menus where the division line wasn't hiding properly. - Framework: fixed some buttons not showing its text in the options panel.
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@@ -156,6 +156,10 @@ do
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all_switch.wallpaper:SetPoint ("bottomright", all_switch, "bottomright", -4, 4)
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all_switch.buttons = {}
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all_switch.ShowAnimation = _detalhes.gump:CreateAnimationHub (all_switch, function() all_switch:Show() end)
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_detalhes.gump:CreateAnimation (all_switch.ShowAnimation, "scale", 1, 0.04, 1, 0, 1, 1, "BOTTOM", 0, 0)
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_detalhes.gump:CreateAnimation (all_switch.ShowAnimation, "alpha", 1, 0.04, 0, 1)
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all_switch:SetScript ("OnMouseDown", function (self, button)
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if (button == "RightButton") then
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self:Hide()
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@@ -232,7 +236,9 @@ do
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GameCooltip:Hide()
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all_switch:ClearAllPoints()
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all_switch:SetPoint ("bottom", self.baseframe.UPFrame, "top", 4)
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all_switch:Show()
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all_switch.ShowAnimation:Play()
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--all_switch:Show()
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if (_detalhes.switch.frame:IsShown()) then
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_detalhes.switch:CloseMe()
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