- Details! is ready for Uldir mythic raiding!.

- Details! Scroll Damage for training in dummies is now ready for more tests, access it /details scrolldamage.
- Damage and Healing tooltips now show a statusbar indicating the percent done by the ability.
- Added a scale slider  to the options panel.
- Added monk's Quaking Palm to crowd control spells.
- Fixed an issue with Plater integration.
- Fixed tooltips not hiding when the cursor leaves the spell icon in the Damage Taken by Spell.
- Framework: fixed an issue with tooltips and menus where the division line wasn't hiding properly.
- Framework: fixed some buttons not showing its text in the options panel.
This commit is contained in:
Tercio
2018-09-10 21:17:53 -03:00
parent 822f15fe74
commit 3f18a99d42
18 changed files with 499 additions and 86 deletions
+4 -1
View File
@@ -3647,7 +3647,7 @@
header = {
{name = L["STRING_FORGE_HEADER_INDEX"], width = 40, type = "text", func = no_func},
{name = "NpcID", width = 100, type = "entry", func = no_func},
{name = "Npc Name", width = 200, type = "entry", func = no_func},
{name = "Npc Name", width = 400, type = "entry", func = no_func},
},
fill_panel = false,
@@ -4551,6 +4551,9 @@ function _detalhes.OpenDetailsDeathRecap (segment, RecapID)
end
--> remove the dot signal from the spell name
if (not spellName) then
spellName = "*?*"
end
spellName = spellName:gsub (L["STRING_DOT"], "")
line.sourceName:SetText (spellName .. " (" .. "|cFFC6B0D9" .. source .. "|r" .. ")")