- Details! is ready for Uldir mythic raiding!.
- Details! Scroll Damage for training in dummies is now ready for more tests, access it /details scrolldamage. - Damage and Healing tooltips now show a statusbar indicating the percent done by the ability. - Added a scale slider to the options panel. - Added monk's Quaking Palm to crowd control spells. - Fixed an issue with Plater integration. - Fixed tooltips not hiding when the cursor leaves the spell icon in the Damage Taken by Spell. - Framework: fixed an issue with tooltips and menus where the division line wasn't hiding properly. - Framework: fixed some buttons not showing its text in the options panel.
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@@ -3647,7 +3647,7 @@
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header = {
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{name = L["STRING_FORGE_HEADER_INDEX"], width = 40, type = "text", func = no_func},
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{name = "NpcID", width = 100, type = "entry", func = no_func},
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{name = "Npc Name", width = 200, type = "entry", func = no_func},
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{name = "Npc Name", width = 400, type = "entry", func = no_func},
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},
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fill_panel = false,
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@@ -4551,6 +4551,9 @@ function _detalhes.OpenDetailsDeathRecap (segment, RecapID)
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end
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--> remove the dot signal from the spell name
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if (not spellName) then
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spellName = "*?*"
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end
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spellName = spellName:gsub (L["STRING_DOT"], "")
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line.sourceName:SetText (spellName .. " (" .. "|cFFC6B0D9" .. source .. "|r" .. ")")
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